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| - | ===== Navigation Mesh Information ===== | ||
| - | The bot navigates ontop of a so called Navigation Mesh. This is a recorded area of the actual game floor-geometry. If the game changes or the mesh was badly recorded, the bot can get stuck. \\ | ||
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| - | ===== Report a Mesh Problem ===== | ||
| - | - If you found the bot to be stuck in a map, please make a screenshot of the position and write a short description what happened into the corresponding line / colum below. | ||
| - | - We'll try to fix that problem as soon as possible. | ||
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| - | ===== Help fixing a Mesh Problem ===== | ||
| - | - You can also help to fix Mesh problems by editing the Navmesh yourself and then sending the changed files to fxfire in the forum. | ||
| - | - In order to be able to edit the ' | ||
| - | - Click here to learn how the [[navmesheditor|Navigation Mesh Editor]] works | ||
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| - | {{url> | ||