=====Kitanoi's Party Follow===== Requires KitanoiFuncs - Free on the store Requires Argus {{:kitanoi:followmodeui.png?nolink|}} ====1 - Follow Leader / Follow Named Player==== * Follow Leader - Follows the current party leader * Follow Named Player - Can be any one in or out of party ====2 - Follow Name==== * Needed when using Follow Named Player ====3 - Follow Distance==== __Suggested Distances__ * Open World: 20 * In Dungeon: 5 ====4 - Follow Method==== __Free Follow__ Follows to a random point around the leader / named player within the follow distance. This mode allows the use of avoidance provided a mesh is present. The characters will do combat and avoidance individually only returning to follow when not in combat and not having a target. __Exact Follow__ This mode you will follow the leader / named player to within 1 distance. This is useful in some dungeons - do not use in open world. Avoidance is NOT used in this mode. __No Mesh Mode__ This mode is automaticall enabled when no mesh is present. This will look similar to how Exact Follow works but works without a mesh. The characters will do combat, but you need to move into melee range and manually avoid aoes on the leader, and the followers will follow you around. ====5 - Fate Sync==== This enables FATE Sync option in KitanoiFuncs. It can be enabled either here, or in the Settings page. Remember to disable once you finish if you don't want it to always run. ====6 - Auto Join Duty==== This enables Auto Join Duty option in KitanoiFuncs. It can be enabled either here, or in the Settings page. Remember to disable once you finish if you don't want it to always run. ====7 - Auto Accept Raise==== This enables Auto Accept Raise option in KitanoiFuncs. It can be enabled either here, or in the Settings page. Remember to disable once you finish if you don't want it to always run. ====8 - Auto Leave Dungeons==== This allows follower accounts to automatically use Exits once a party leader has left. This will not use the Duty Menu to exit, so you must be near the Exit for it to work. ====9 - Auto Accept Teleport==== Auto accept teleports. This works in CN, EN, and JP. Other languages can be added - please let me know on Discord. ====10 - Looting==== Select whether you want your party members to roll Need/Greed or to Pass. ====11 - Mount Roulette==== * Enabled: Use Mount Roulette * Disabled: Use Mount selected in Minions Advanced Settings ====12 - Copy Sprint==== Will use sprint when the leader / named player uses sprint ====13 - Small UI==== Enabled will show this UI all the time. {{:kitanoi:followmodesmallui.png?nolink|}} //Note: This UI will always show if you have follow mode enabled// ====14 - Multi Person Mounting==== Follower will attempt to ride pillion if this option is enabled, if you are not using a multi person mount on the leader, disable this option. ====15 - Advanced Follow==== This only works when all accounts are on the same computer. Disable if you are following someone on another computer. This allows for extra information to be readable between the characters such as flying status and up-to-date positions - it is used to help with determining whether to land the followers or to stay in the air. When enabled, this is always running - disable if you notice any issues. ====16 - Companion==== Choose whether to call your companion and which stance they should use ====17 - Avoidance==== Enabling this allows for avoidance to be used. It uses my avoidance system that uses Argus to detect where the AOEs are. There are possibilites that there are dungeons where huge amounts of AOEs are happening and your game may lock up. If it does, use Exact Follow mode instead to pass the troublesome area. I will NOT be taking requests to add specific mechanics to my avoidance system (first boss in Holminster Switch for instance).