This is an old revision of the document!
The bot navigates ontop of a so called Navigation Mesh. This is a recorded area of the actual game floor-geometry. If the game changes or the mesh was badly recorded, the bot can get stuck.
Map Name | Mesh Problem Description | Mapcompletion Profile Problem | Screenshot |
---|---|---|---|
Black Citadel | 100% | ||
Caledon Forest | 100% | ||
Cursed Shore | 90% ? | ||
Diessa Plateau | 100% | ||
Divinity's Reach | 98% - Winterdays block a Vista | ||
Gendarran Fields | (64-bit) Remember to add mesh to the hole outside Stoneguard Gate -mmoalt | Work IN progress - Kawengod | |
Hoelbrak | 100% | ||
Lions Arch | 100% | ||
Metrica Province | 100% | ||
Planes of Ashford | 99% - Event Door blocks POI | ||
Queensdale | 100% | ||
Rata Sum | 100% | ||
Snowden Drifts | 100% | ||
Straights of Devastation | 100% | ||
The Grove | 100% | ||
Wayfarer Foothills | 100% |