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kitanois_treasure_hunt [2020/02/14 08:15]
kitanoi a
kitanois_treasure_hunt [2020/02/28 14:37] (current)
kitanoi asd
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 {{:​kitanoi:​kitanois_treasure_hunt.png?​nolink|}} {{:​kitanoi:​kitanois_treasure_hunt.png?​nolink|}}
 +
 +==== ⇓ Read this whole post before purchasing or using. ⇓ ====
 +
 +===== UI =====
 +
 +{{:​kitanoi:​englishui.png?​nolink|}}
 +
 +  * Enable: Enable or Disable addon (There is no auto re-enable. This is because only the party leader will open maps and leads the party. After disconnects,​ sometimes the party leader changes and you'll be left not doing anything anyway.
 +  * Do Dungeons:
 +  - Enable: Does the dungeons when you enter them, each character must be set individually if running in a party or multiboxing.
 +  - Disable: Enters the dungeon, then exits straight away. The reason it enters is due to how the portals work. If you teleport away from a portal, the party is broken.
 +  * Try Luck: Will start or skip the high low minigame
 +  * High: Always roll high, Low: Always roll low, Closest: Choose closest to player, Hold: Wait for player to play the game.
 +  * Current Treasure Map Data: Pulls raw data from game, for information only.
 +  * Report Missing Map: Button to retrieve all information needed so that I can add reported maps to the database.
 +  * Party Change: Click this if your party composition changes. This is instead of having a process constantly run checking for changes, as I did not want to have this happening when people are running multiple accounts.
 +  * Wait Time: Custom time to wait before leaving dungeons if you aren't doing dungeons. We enter and leave dungeons as teleporting away from a portal breaks the party.
 +  * Debug: Enable this if you are having issues and screenshot the console to me on discord.
 +  * Loot: Enable / Disable rolling on chest items. ​
 +  * Help and Links
 +  - ConsoleGamersWiki:​ [[https://​ffxiv.consolegameswiki.com/​wiki/​Treasure_Hunt]]
 +  - Discord: [[https://​discord.gg/​R8ggg6]]
 +  - Addon Wiki: Here
 +  * Treasure Map Details: Raw ingame data.
 +
 +BETA inclusion of Argus to handle targeted AOEs. This is a WIP and only works if you have the Argus addon installed.
 +
 + 
 +{{:​kitanoi:​chineseui.png?​nolink|}}
 +
 +Chinese - Almost complete
 +
 +Japanese - Limited
 +
 +French - Limited
 +
 +German - Limited
 +
 +Korean - None
 +
 +If you wish to help, please provide translations in my discord.
  
 ===== What it does: ===== ===== What it does: =====
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   * Kills aggro   * Kills aggro
   * Opens chest   * Opens chest
-  * Enters ​portal ​(If option ​is enabled)+  * Enters ​portals ​(Will always enter portals, even if dungeons ​is not enabled. This is because teleporting away from a portal breaks the party.)
   * Does dungeon ​   * Does dungeon ​
  
-Handles combat, AOE avoidance is done using the default minion avoid aoe. +Handles combat, AOE avoidance is done using the default minion avoid aoe. Argus support for circle aoes has been added for those who have Argus installed
  
-Fully handles Gambler's Luck minigame in The Dungeons of Lyhe Ghiah +__Gambler's Luck minigame in The Dungeons of Lyhe Ghiah__
- +
-{{:​kitanoi:​treasuremapgamber.png?​nolink|}}+
  
-{{:​kitanoi:​highlowchoice.png?​nolink|}}+It is not possible to determine the card numbers, so automatically this game cannot be played properly. Please play manually if you prefer. However using the below settings it will attempt to play.
  
 Try Luck: Try Luck:
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   * Low: Always chooses low in the minigame.   * Low: Always chooses low in the minigame.
   * Closest: Always chooses closest to player.   * Closest: Always chooses closest to player.
 +  * Hold: Stops the addon and allows you to play the game manually.
  
-Report ​Missing Map:+{{:​kitanoi:​treasuremapgamber.png?​nolink|}} 
 + 
 +__FFXIV Gambler'​s Lure Rules__ 
 + 
 +  - The rules for the game are as follows, and if I can program them in, I will in a future release. 
 +  - The cards range from numbers 1 - 9. 
 +  - You are shown the left card, you need to guess if the right is higher or lower. 
 +  - If you guess correctly, the right card will be moved to the left. Now you must decide if the new right card is higher or lower than the left card. 
 +  - If the two cards are the same, they will be rerolled automatically. 
 +  - If you win 5 times, all chests will be unlocked. 
 + 
 + 
 +__Report ​Missing Map:__
  
 If you find a map that isn't coded, press the "​Report Missing Map" button to see the following interface. Place the map image as shown, go to the correct location where you need to dig, screenshot the interface and add it to Discord so that it can be added. If you find a map that isn't coded, press the "​Report Missing Map" button to see the following interface. Place the map image as shown, go to the correct location where you need to dig, screenshot the interface and add it to Discord so that it can be added.
Line 40: Line 92:
 __Currently supported maps:__ __Currently supported maps:__
  
-  * Dragonskin Maps +  * Dragonskin Maps - 古ぼけた地図G8 ​  - Vieille carte en peau de dragon - Vergilbte Drachenleder-Karte ​   - 陈旧的巨龙革地图 
-  * Gazelleskin Maps +  * Gazelleskin Maps - 古ぼけた地図G10 - Vieille carte en peau de gazelle - Vergilbte Gazellenleder-Karte ​ - 陈旧的瞪羚革地图 
-  * Zonureskin Maps+  * Zonureskin Maps - 古ぼけた地図G12 ​ - Vieille carte en peau de glaucus - Vergilbte Glaucusleder-Karte ​  - 陈旧的缠尾蛟革地图 
 +  * Gliderskin Maps - 古ぼけた地図G11 - Vieille carte en peau de smilodon -Vergilbte Smilodonleder-Karte - 陈旧的绿飘龙革地图
  
 Currently, as we cannot use the map coordinates in the map and convert to Minion mesh positions, each map has been manually entered into a database with a valid Minion mesh position. Should, in the future, we be able to convert map ingame positions to Minion mesh positions, I will update my code so that all maps will be possible. Currently, as we cannot use the map coordinates in the map and convert to Minion mesh positions, each map has been manually entered into a database with a valid Minion mesh position. Should, in the future, we be able to convert map ingame positions to Minion mesh positions, I will update my code so that all maps will be possible.
Line 69: Line 122:
 Cannot detect the correct door. So it selects the door that is closest. ​ Cannot detect the correct door. So it selects the door that is closest. ​
  
-Cannot detect the "​lights"​ around the door that indicate it is the correct door. If you notice, pause the leader and manually open instead+Cannot detect the "​lights"​ around the door (rainbow door) that indicate it is the correct door. If you notice, pause the leader and manually open instead.
- +
-CURRENTLY doesn'​t support killing numbered adds in order. This will be released in a future update. +
- +
-CURRENTLY doesn'​t support killing non aggressive adds unless they are aggro'​d during combat. This will be looked at in a future update.+
  
 ===== Expectations:​ ===== ===== Expectations:​ =====
 +
 +You use this SOLO or with a group of people all running MINION. Do not run this with random people, the AOE avoidance is not perfect. The flying is NOT perfect as the randomization is not part of minion and I have had to try make it so.
  
 Monitor your accounts when running the addon. It will automate moving, killing, doing dungeons. But it does not have any other player detection. If a group is already doing a map, stop your leader, let them move on then begin again. ​ Monitor your accounts when running the addon. It will automate moving, killing, doing dungeons. But it does not have any other player detection. If a group is already doing a map, stop your leader, let them move on then begin again. ​
Line 82: Line 133:
  
 All my testing is done using 4 characters, though up to 8 can be used. If you want each of your accounts to hold maps, you must pass leader manually. All my testing is done using 4 characters, though up to 8 can be used. If you want each of your accounts to hold maps, you must pass leader manually.
 +
 +Please use the 12 hour trial to ensure you are happy with the addon before purchasing. Use this time to check everything and raise any concerns you have. I am available on Discord all day every day while I am not asleep.
  
  
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   * The Tempest   * The Tempest
  
-===== UI =====+Get as many maps as you can before starting the bot running. I use the following inventory of items:
  
-{{:kitanoi:treasureuiupdate.png?​nolink|}}+{{:kitanoi:invent_setup.png?​nolink|}}
  
-  * Enable: Enable or Disable addon (There is no auto re-enable. This is because only the party leader ​will open maps and leads the party. After disconnects,​ sometimes the party leader changes and you'll be left not doing anything anyway. +The bot will do the first Key Item map you havefollowed by each map lowest ​to highest level
-  * Do Dungeons: + 
-  - Enable: Does the dungeons when you enter them, each character must be set individually if running in a party or multiboxing. +Whichever KI you have > Dragonskin > Gazelleskin > Zonureskin.
-  - Disable: Enters the dungeon, then exits straight away. The reason it enters is due to how the portals work. If you teleport away from a portal, the party is broken+
-  * Try Luck: For future release. Enable / Disable High Low Gambler'​s Luck game. +
-  * Current Treasure Map Data: Pulls raw data from game, for information only. +
-  * Report Missing Map: Button to retrieve all information needed so that I can add reported maps to the database. +
-  * Party Change: Click this if your party composition changes. This is instead of having a process constantly run checking for changes, as I did not want to have this happening when people are running multiple accounts. +
-  * Wait Time: Custom time to wait before leaving dungeons if you aren't doing dungeons. We enter and leave dungeons as teleporting away from a portal breaks the party. +
-  * Help and Links +
-  - ConsoleGamersWiki:​ [[https://​ffxiv.consolegameswiki.com/​wiki/​Treasure_Hunt]] +
-  - Discord: [[https://​discord.gg/​R8ggg6]] +
-  - Addon Wiki: Here +
-  * Treasure Map Details: Raw ingame data. +
- +
  
 ===== Map Data ===== ===== Map Data =====
Line 141: Line 182:
 Database Current Counts: Database Current Counts:
  
-  * Zonureskin: ​<color #b5e61d>47 / 48</​color>​ +__Zonureskin Maps - 古ぼけた地図G12 ​ - Vieille carte en peau de glaucus - Vergilbte Glaucusleder-Karte - 陈旧的缠尾蛟革地图__ ​<color #22b14c>48 / 48</​color>​ 
-  - Lakeland: <color #b5e61d>/ 8</​color>​+ 
 +  - Lakeland: <color #22b14c>/ 8</​color>​
   - Kholusia: <color #​22b14c>​8 / 8</​color>​   - Kholusia: <color #​22b14c>​8 / 8</​color>​
   - Amh Araeng: <color #​22b14c>​8 / 8</​color>​   - Amh Araeng: <color #​22b14c>​8 / 8</​color>​
Line 149: Line 191:
   - The Tempest: <color #​22b14c>​8 / 8</​color>​   - The Tempest: <color #​22b14c>​8 / 8</​color>​
    
 +__Gazelleskin Maps - 古ぼけた地図G10 - Vieille carte en peau de gazelle - Vergilbte Gazellenleder-Karte - 陈旧的瞪羚革地图__ <color #​22b14c>​48 / 48</​color>​
  
-  * Gazelleskin:​ <color #​22b14c>​48 / 48</​color>​ 
   - The Azim Steppes: <color #​22b14c>​8 / 8</​color>​   - The Azim Steppes: <color #​22b14c>​8 / 8</​color>​
   - The Fringes: <color #​22b14c>​8 / 8</​color>​   - The Fringes: <color #​22b14c>​8 / 8</​color>​
Line 158: Line 200:
   - Yanxia: <color #​22b14c>​8 / 8</​color>​   - Yanxia: <color #​22b14c>​8 / 8</​color>​
   ​   ​
-  ​ +__Dragonskin Maps - 古ぼけた地図G8 ​  ​- Vieille carte en peau de dragon - Vergilbte Drachenleder-Karte - 陈旧的巨龙革地图__ ​<color #​22b14c>​35 / 35</​color>​ 
-  * Dragonskin: ​<color #​22b14c>​35 / 35</​color>​ + 
-  ​Coerthas Western Highlands: <color #​22b14c>​7 / 7</​color>​ +  ​Coerthas Western Highlands: <color #​22b14c>​7 / 7</​color>​ 
-  ​The Churning Mists: <color #​22b14c>​9 / 9</​color>​ +  ​The Churning Mists: <color #​22b14c>​9 / 9</​color>​ 
-  ​The Dravanian Highlands: <color #​22b14c>​9 / 9</​color>​  +  ​The Dravanian Highlands: <color #​22b14c>​9 / 9</​color>​  
-  ​The Sea of Clouds: <color #​22b14c>​10 /​10</​color>​+  ​The Sea of Clouds: <color #​22b14c>​10 /​10</​color>​ 
 + 
 + 
 +__Gliderskin Maps - 古ぼけた地図G11 - Vieille carte en peau de smilodon -Vergilbte Smilodonleder-Karte - 陈旧的绿飘龙革地图__ ​ <color #​b5e61d>​47 / 49</​color>​ 
 + 
 +  - Lakeland: <color #​22b14c>​8 / 8</​color>​ 
 +  - Kholusia: <color #​b5e61d>​7 / 8</​color>​ 
 +  - Amh Araeng: <color #​22b14c>​8 / 8</​color>​ 
 +  - Il Mheg: <color #​b5e61d>​7 / 8</​color>​ 
 +  - The Rak'​tika Greatwood: <color #​22b14c>​9 / 8</​color>​ -- Must have new ones added at 5.2 
 +  - The Tempest: <color #​22b14c>​8 / 8</​color>​ 
 + 
 + 
  
 All map data will be available in a .db file that will be provided with the addon. This will allow users to add maps manually should they wish to add maps that are level 50 and below, or in future expansions. All map data will be available in a .db file that will be provided with the addon. This will allow users to add maps manually should they wish to add maps that are level 50 and below, or in future expansions.
  
-I use DB Browser (SQLite) to read and edit the data. It is a free program. [[https://​sqlitebrowser.org/​]] Please do your own research before downloading any programs, I am not suggesting using this product, just stating this is what I used as of January ​2020.+I use DB Browser (SQLite) to read and edit the data. It is a free program. [[https://​sqlitebrowser.org/​]] Please do your own research before downloading any programs, I am not suggesting using this product, just stating this is what I used as of February ​2020. 
 + 
 +===== Upcoming Changes ===== 
 + 
 +List of Improvements:​ 
 +  - Add other maps 
 + 
 +  * <​del>​Week of 17th Feb 2020 adding Gliderskin maps.</​del>​ Mostly complete, missing 2 maps. 
 +  * Week of 24th Feb 2020 add level 70 solo maps. 
 +  * <​del>​Numbered enemies in Lyhe Ghiah</​del>​ Complete 
 +  * <​del>​Avoidance and positioning for the Goliath and minions.</​del>​ Possibly fixed with release of Arugs cross avoidance. 
 +  * <​del>​Saddlebag.</​del>​ Complete 
 + 
 +===== Updates ===== 
 + 
 +__28 Feb 2020 2020年2月28曰__ 
 + 
 +Argus cross aoe avoidance. 
 + 
 +Better follower following in dungeons. 
 + 
 +Delayed following in open world so all accounts aren't too close together. 
 + 
 +Some unhidden maps added(all the above in discord chat)* Will not decipher yet or open the KI as only a few are added.  
 + 
 +Saddlebag timer fix. 
 + 
 +__27 Feb 2020 2020年2月27曰__ 
 + 
 +Language options added. 
 + 
 +Chinese - Almost complete 
 + 
 +Japanese - Limited 
 + 
 +French - Limited 
 + 
 +German - Limited 
 + 
 +Korean - None 
 + 
 +If you wish to help, please provide translations in my discord. 
 + 
 +__25 Feb 2020 2020年2月25曰__ 
 + 
 +New database update to fix a lakeland map. 
 + 
 +Priority yeti targeting. 
 + 
 +Killing mandragoras in the correct order. 
 + 
 +Potential fix to leader opening chest / killing aggro behaviour. 
 + 
 +New UI options for retainers and saddlebags - these do nothing right now, just there for show. 
 + 
 +Also increased avoid range for circle aoes by a little to try avoid getting hit when you are right on the edge / just inside the aoe. 
 + 
 +Saddlebag support added.  
 + 
 +--------------------------------------------------------------- 
 + 
 +__24 Feb 2020 2020年2月24曰__ 
 + 
 +Fix for auto face target - Now auto turns on. 
 + 
 +Update to Argus avoid. If using Argus, with Argus enabled in my addon, ground circle aoes now avoid properly.  
 + 
 +Couple additional Gliderskin maps added. 
 + 
 +Landing tweaks to stop occasional random movement after landing. 
 + 
 +__23 Feb 2020 2020年2月23曰__ 
 + 
 +Hold Fix - Disables addon if you have the following options enabled: 1. Enable, 2. Do Dungeons. 3. Hold. Allows user to take control of the high low minigame. 
 + 
 +LOS Fix - If not in LOS, bot will move to target. If in LOS bot will use normal combat. 
 + 
 +Landing for leader is completely randomized now. 
 + 
 +--------------------------------------------------------------- 
 + 
 +__21 Feb 2020 2020年2月21曰__ 
 + 
 +Fixed decipher usage for non-EN clients. Should work correctly with any game language now. 
 + 
 +__20 Feb 2020 2020年2月20曰__ 
 + 
 +  * Gliderskin Map addition. 
 +  * BETA addition of Argus for targeted aoe avoidance. 
 + 
 +--------------------------------------------------------------- 
 + 
 +__19 Feb 2020 2020年2月19曰__ 
 + 
 +  * No longer returns on death. Will wait for raise to be cast. If no raise is cast or all players die, please manually return them. 
 +  * Auto fate sync now turned off by default. 
 +  * Hold option added to high low minigame allowing you to take control to play the game. 
 + 
 +--------------------------------------------------------------- 
 + 
 +__10 Feb 2020 2020年2月10曰__ 
 + 
 +2 new options in UI 
 +  - Bypass dead - The bot will now stop in a dungeon if not in combat and a party member is dead, if a characters job is whm, sch, ast, smn, or rdm it will cast the appropriate raise spell. Bypass undead option should be off by default, and turned on when all your raisers are dead, but you wish to continue the run. 
 +  - Loot - On by default, switch to off if you want certain characters to pass lootable loot. 
 + 
 +  * Character will now dismount before digging. 
 +  * All follower accounts will land and dismount when near a leader that is also at ground level. 
 +  * Sprint has been added for follower accounts. Will help in getting to the first room quicker, used when out of combat only. Still needs tweaks so that it doesn'​t use it on cooldown when close enough to leader. 
 +  * Bot on start now correctly sets assist mode. 
 +  * Bot when enabled will keep assist mode enabled also. 
 + 
 + 
 +===== Support ===== 
 + 
 +Discord: [[https://​discord.gg/​R8ggg6]] 
 + 
 +I will keep the most up-to-date version of the database needed as a pinned message, as well as within the addon. 
 + 
 +<​del>​At release, one mesh is not loaded into Minion for THe Dungeons of Lyhe Ghiah, you need to download it and place it in the folder: MINIONAPP\Bots\FFXIVMinion64\Navigation\</​del>​ - Now released as part of minion app. 
kitanois_treasure_hunt.1581664545.txt.gz · Last modified: 2020/02/14 08:15 by kitanoi