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Requires KitanoiFuncs - Free on the store
Currently 609 / 609 (100%) maps are supported. List of map types below.
Currently supported maps:
45 / 45
45 / 45
48 / 48
48 / 48
48 / 48
23 / 23
44 / 44
35 / 35
48 / 48
50 / 50
49 / 49
48 / 48
34 / 34
30 / 30
15 / 15
This dungeon shares a map id with The Lost Canals - but has an extra door in the middle. This extra door is not supported. I plan to add a notification if the middle door glows so you can take control and move your characters through it. The reason I am no supporting the middle door is that I do not want to risk any navigation issues in The Lost Canals as it is a more frequent dungeon to enter.
I suggest using Argus with this addon. It allows for more AOEs to be detected, such as targeted circle AOEs.
There are two avoidance systems in place, the one Minion provides which cannot detect the position of the targeted circle AOEs and my avoidance system that uses Argus to detect all AOEs and can avoid every type of AOE.
Argus is NOT required. Just recommended.
Type | Standard | Argus |
---|---|---|
Cones ♦ | ✔ | ✔ |
Rectangles | ✔ | ✔ |
Circle (On enemy) | ✔ | ✔ |
Crosses | ✱ | ✔ |
Circle (Targeted) | ✖ | ✔ |
Stacking Markers | ✖ | ✔ |
♦ 180°+ Cones | ✖ | ✔ |
✱ Possible for certain abilities that are hard coded to my add-on, such as that of Goliath.
Note that Goliath has a stacking marker, this cannot be handled without Argus and will likely cause deaths. (Minion doesn't detect overhead markers at all).
My add-on has a custom built avoidance system that uses Argus as a detection system. This includes the use of raycasting and verification that each evade point chosen is reachable, this means the bot will not try to avoid and just run into a wall, it should not run off any cliffs. Instead of running to one area to avoid, around 18 points are checked to see which is reachable, closest, safest (no other aoes). This stops stacking of characters and looks more natural.
Can I beat all content without Argus?
It is possible yes, however it will depend on the number of characters in your party.
8 man party not using Argus will be able to beat all content (at ilvl 480+) as you will out damage it and the unavoidable moves will have few casts.
4 man party not using Argus is unlikely to beat all content every time. Though this again is dependent on your party set up.
Specific enemies that can cause problems without Argus:
This addon covers content up to and including the Shadowbringers expansion. Maps in future expansions will be added to the database as I do them / as they are reported. Future dungeons will be DLC add-ons in the store.
If further dungeons are added in Shadowbringers, there is no timescale on having them added. They will be added when they are ready. They take time to mesh - Time to test.
BETA inclusion of Argus to handle targeted AOEs. This is a WIP and only works if you have the Argus addon installed.
Retainers and auto-change party lead
This shows the correct input for a party of eight. Each character needs to complete the list in the EXACT same order. If you have fewer than eight members, fill from top to bottom.
This shows an incorrectly filled list. Notice the gap at position 4, this means the bot will have 1 pass to 2, 2 pass to 3, and 3 pass to 1. Ensure there are no gaps in the list.
All party members need to have Auto Change Leader enabled so that lead can be passed.
The ideal set up for using retainers is as follows:
By default, this allows 5 maps per character.
Ensure you set Retainers Count to the number of retainers you have on that specific character.
Enable Retainers.
When you have set up your inventory, click Reset Retainers and you can start the addon. Each time you add new maps to your retainers, click this button so that the bot knows it has new maps. (This cannot be automated, it is used as a check).
The speed of navigating the retainer menu is slow to ensure you do not lock the menus. If you lock the menus (interact doesn't open the menu) you need to log out and back in. Please do not ask me to speed it up, I will not.
Chinese - Almost complete
Japanese - Limited
French - Limited
German - Limited
Korean - None
If you wish to help, please provide translations in my discord.
Each character needs to be set up in the settings shown above with an individual profile, it is REQUIRED to keep global variables set individual.
Only works if all characters are running on the same PC.
The way I create mine is by setting the profile name as my character name without the space. Character Name would become charactername.
Choose the account you wish to use as the “main” and enter the profile name into all the follow accounts Treasure Hunt addon. This name is read from the minion database that stores global variables to determine if your “main” character is running or not.
There is a check every 20 seconds to see if the leader is running or not (you do not need the addon open on the follower accounts, the addon will auto open when it detects the leader is running).
Enabling Notifications will cause the Windows message to appear when the High Low minigame spawns and you have Hold set. A separate notification will appear when you are using Auto Change Leader option. When you run out of maps you will be notified.
It uses powershell to generate the windows popup and is installed by default in Windows 10. Only tested in Windows 10. You can run the part powershell…. >nul in cmd and see the same results as the exe.
This works in conjunction with Follow The Leader detailed above. On your “main” account, click the Market Board button. It will initiate a teleport to Limsa Lominsa. Once there, it will move to a random point near the market board. Each follower account that is set up with Copy Leader enabled and a correctly input Main Leader field will also move to a random point close the the Market Board.
Gambler's Luck minigame in The Dungeons of Lyhe Ghiah
It is not possible to determine the card numbers, so automatically this game cannot be played properly. Please play manually if you prefer. However using the below settings it will attempt to play.
Try Luck:
FFXIV Gambler's Lure Rules
Report Missing Map:
You can now use the following button that send a report direct to Disord without you needing to log in. This is a WIP and sometimes the button will not be available. If that is the case, use the manual report feature.
Ensure you are at the dig location and on the correct map before reporting, or your report will be ignored.
If you find a map that isn't coded, press the “Report Missing Map” button to see the following interface. Place the map image as shown, go to the correct location where you need to dig, screenshot the interface and add it to Discord so that it can be added.
Any mesh issues you find, please include this. But, also include a screenshot of the game map where the location is so that I can look to fix the mesh.
Currently, as we cannot use the map coordinates in the map and convert to Minion mesh positions, each map has been manually entered into a database with a valid Minion mesh position. Should, in the future, we be able to convert map in game positions to Minion mesh positions, I will update my code so that all maps will be possible.
Until that time though, currently supported maps remains as listed above.
The map db is open to anyone to be able to add future / lower level maps.
Currently supported dungeons:
Currently unsupported dungeons:
Does NOT support party finder, for cross-world partys, manually invite each member.
Does NOT buy maps from the auction house. Maps must be manually bought. I'd suggest buying one, deciphering it, then buying another. You can buy 1 of each type and keep them in the inventory and the bot will run though them.
Does NOT clear your inventory, you will need to handle this manually or through the use of another addon that can desynth.
Cannot detect the correct door (unless door is glowing). So it selects the door that is closest.
You use this SOLO or with a group of people all running MINION. Do not run this with random people, the AOE avoidance is not perfect. The flying is NOT perfect as the randomization is not part of minion and I have had to try make it so.
Monitor your accounts when running the addon. It will automate moving, killing, doing dungeons. But it does not have any other player detection. If a group is already doing a map, stop your leader, let them move on then begin again.
I take no responsibility to any bans. Botting in open areas is risky, AOE avoidance isn't always perfect and getting stuck is always a possibility. Please see this addon as a helping tool rather than complete automation.
All my testing is done using 4 characters, though up to 8 can be used.
Please use the 12 hour trial to ensure you are happy with the addon before purchasing. Use this time to check everything and raise any concerns you have. I am available on Discord all day every day while I am not asleep.
For dungeons, you will need more than 1 character. I'd suggest a minimum of a healer and a tank.
Suggested: flying in all zones.
Unlocked all zones relevant to the maps expansion.
Heavensward
Stormblood
Shadowbringers
Get as many maps as you can before starting the bot running. I use the following inventory of items:
The bot will do the first Key Item map you have, followed by each map lowest to highest level.
Whichever KI you have > Dragonskin > Gazelleskin > Zonureskin.
All map data will be available in a .db file that will be provided with the addon. This will allow users to add maps manually should they wish to add maps that are level 50 and below, or in future expansions.
I use DB Browser (SQLite) to read and edit the data. It is a free program. https://sqlitebrowser.org/ Please do your own research before downloading any programs, I am not suggesting using this product, just stating this is what I used as of February 2020.
List of Improvements:
03 Apr 2020 2020年4月03曰
Added ability to buy Alexandrite maps.
Will buy a map, decipher and attempt to get a second before teleporting off. This disables retainers.
When you have no poetics left, it will teleport to Mor Dhona and disable the bot.
03 Apr 2020 2020年4月03曰
Argus updates: Better randomization for aoe avoid - stacking for goliath boss - goliath boss tweaks
02 Apr 2020 2020年4月02曰
New avoidance system implemented. Utilizes Argus to detects AOEs.
Fixed fps issue when using saddlebag.
17 Mar 2020 2020年3月17曰
Detection of rainbow glowing doors for EN / JP / CN - FR and DE won't work as I do not have the correct text to detect.
06 Mar 2020 2020年3月6曰
The following maps will now be moved from retainers and saddlebag when the options are enabled:
Zonureskin, Gliderskin, Dragonskin, Gazelleskin, Leather, Goatskin, Toadskin, Boarskin, Peisteskin, Archaeoskin, Wyvernskin, Gaganaskin.
Timeworn Thiefs's map and leather buried maps are NOT moved at this time - Dungeon for Timeworn Theif's map is not started as I have no maps to mesh the dungeon properly.
Beta version of The Lost Canals of Uznair has been added, please download the mesh from my Discord.
Retainer menu lock should be fixed now. If you experience any menus locking (cannot interact with things) after using the retainer option, please let me know on Discord.
More maps have been added. Total of 252 now available.
02 Mar 2020 2020年3月2曰
Auto Party Lead Change implementation.
Fixing the targeting of mandragoras for CN.
Fixing the detargeting of mandragoras that was happening in NA/EU/JP.
Some more maps.
Changed teleport location for all Amh Araeng maps to avoid stuck location under arch.
28 Feb 2020 2020年2月28曰
Argus cross aoe avoidance.
Better follower following in dungeons.
Delayed following in open world so all accounts aren't too close together.
Some unhidden maps added(all the above in discord chat)* Will not decipher yet or open the KI as only a few are added.
Saddlebag timer fix.
27 Feb 2020 2020年2月27曰
Language options added.
Chinese - Almost complete
Japanese - Limited
French - Limited
German - Limited
Korean - None
If you wish to help, please provide translations in my discord.
25 Feb 2020 2020年2月25曰
New database update to fix a lakeland map.
Priority yeti targeting.
Killing mandragoras in the correct order.
Potential fix to leader opening chest / killing aggro behaviour.
New UI options for retainers and saddlebags - these do nothing right now, just there for show.
Also increased avoid range for circle aoes by a little to try avoid getting hit when you are right on the edge / just inside the aoe.
Saddlebag support added.
24 Feb 2020 2020年2月24曰
Fix for auto face target - Now auto turns on.
Update to Argus avoid. If using Argus, with Argus enabled in my addon, ground circle aoes now avoid properly.
Couple additional Gliderskin maps added.
Landing tweaks to stop occasional random movement after landing.
23 Feb 2020 2020年2月23曰
Hold Fix - Disables addon if you have the following options enabled: 1. Enable, 2. Do Dungeons. 3. Hold. Allows user to take control of the high low minigame.
LOS Fix - If not in LOS, bot will move to target. If in LOS bot will use normal combat.
Landing for leader is completely randomized now.
21 Feb 2020 2020年2月21曰
Fixed decipher usage for non-EN clients. Should work correctly with any game language now.
20 Feb 2020 2020年2月20曰
19 Feb 2020 2020年2月19曰
10 Feb 2020 2020年2月10曰
2 new options in UI
Discord: https://discord.gg/FdFaTuj
I will keep the most up-to-date version of the database needed as a pinned message, as well as within the addon.
At release, one mesh is not loaded into Minion for THe Dungeons of Lyhe Ghiah, you need to download it and place it in the folder: MINIONAPP\Bots\FFXIVMinion64\Navigation\ - Now released as part of minion app.
This addition is to stop the bot trying to use the retainer or mailbox when away from home world.
Mailbox support addition.
Works in the following way:
Each time you send new maps to a character, click the Reset Retainers and Mailboxes button. This is necessary as the bot records when no maps are left in the mailbox - it cannot detect when you get new mail.
There is no logic, and will not be any logic to switch leader before going to the mailbox. It will complete one characters maps first then move on to the next. This is due to how the bot was built before mailboxes were added, and I am not going to re-code how the base bot works to add mailbox in a different manner.
Right now the mailbox is chosen based on your current zone. It will either run to the mailbox if closer than 100. Or teleport to closest mailbox (current zone or close zone if no mailbox in zone).
When retrieving maps from the mailbox it doesn't add a third map to the saddlebag. This also will not change.