User Tools

Site Tools



nilsreactioncore

This is an old revision of the document!


Welcome to Nil's Reaction Core.

Discord

Notes:

  • mile stone 1 is compeleted
  • slowly working in language translation, at the moment it should work fully on English.
  • requires Tensor Core (Free)
  • For the complete experience Argus and Tensor Reactions is also needed. Tensor Reactions only if you are planning on doing current savage and ultimate content.

What is this addon for? I like working on reactions or helper tools that make your combat life easier. What I don't enjoy doing is when I switch between combat systems (tensor vs sally vs arc vs mcr), reactions need to be redone. This addon handles that translation for you. Example: If you are a SallyNIN player and you create your own reactions, but have a friend that uses Haur or MCR-Ninja, you or they would have to take your reactions and spend time converting the Hotbar/Toggle calls. With this add-on there no no need to worry about how does this arc/mcr make the call vs the others, instead you can now just call

NilsReactionCore.Hotbar.Knockback()

and it will determine which system you are using and call it correctly. No more worring about action id's, you can focus on just creating good clean reactions.


This addon is broken up into 3 parts

  1. API – See Below for list of commonly used endpoints
  2. General Reactions – Reactions for Dungeons, Trials, Savage content that do not have a Tensor Reaction timeline (current tier coming soon for those that do not have Tensor Reactions)
  3. Helper Reactions – Specialized general reactions that can be used for any and all content. Like keeping combos in alignment or auto interject.

General Reactions

Content with General Reactions are for level 61 and above, pre 60 helper reactions are sufficient.

Dungeons 8 Person Trial 24 Person
The Siren Song Deltascape Normal 1-4 The Pool of Tribute Normal The Royal City of Rabanastre
Shisui of the Violent Tides Deltascape Savage 1-4 The Pool of Tribute Ex The Ridorana Lighthouse
Bardam's Mettle Sigmascape Normal 1-4 Emanation The Orbonne Monastery
Doma Castle Sigmascape Savage 1-4 Emanation Ex The Copied Factory
Castrum Abania Alphascape Normal 1-4 The Royal Menagerie
Ala Mhigo Alphascape Savage 1-4 Shinryu's Domain
Kugane Castle Jade Stoa
The Temple of the Fist Jade Stoa Ex
The Drowned City of Skalla Castrum Fluminia
Hell's Lid Tsukuyomi's Pain
The Fractal Continuum The Great Hunt
The Swallow's Compass The Great Hunt ex
Sain Mocianne's Arboretum Hell's Kier
The Burn Hell's Kier ex
The Ghimlyte Dark The Wreath of Snakes
Holminster Switch The Wreath of Snakes Ex
Dohn Mheg Kugane Ohashi
The Qitana Ravel The Dancing Plague
Malikah's Well The Dancing Plague Ex
Mt Gulg The Crown of the Immaculate
Amautot The Crown of the Immaculate Ex
The Twinning The Dying Gasp
Akadaemia Anyder Hade's Elegy
The Grand Cosmos Cinder Drift
Anamnesis Anyder Cinder Drift Ex

API CALLS

Shared (single call that adapts to current job)

Hotbar

NilsReactionCore.Hotbar.Addle
NilsReactionCore.Hotbar.Armslength
NilsReactionCore.Hotbar.BloodBath
NilsReactionCore.Hotbar.Debuff (calls addle or fient)
NilsReactionCore.Hotbar.Esuna
NilsReactionCore.Hotbar.Feint
NilsReactionCore.Hotbar.GapClosers
NilsReactionCore.Hotbar.HeadGaze
NilsReactionCore.Hotbar.Interject
NilsReactionCore.Hotbar.Knockback
NilsReactionCore.Hotbar.LegSweep
NilsReactionCore.Hotbar.LowBlow
NilsReactionCore.Hotbar.Lucid
NilsReactionCore.Hotbar.Provoke
NilsReactionCore.Hotbar.Rampart
NilsReactionCore.Hotbar.Reprisal
NilsReactionCore.Hotbar.SecondWind
NilsReactionCore.Hotbar.Shirks
NilsReactionCore.Hotbar.Sprint
NilsReactionCore.Hotbar.SureCast
NilsReactionCore.Hotbar.Stun
NilsReactionCore.Hotbar.SwiftCast
NilsReactionCore.Hotbar.TrueNorth

Astrolagian

Hotbar

NilsReactionCore.Hotbar.Astrologian.BeneficII(friendlyTargetID
NilsReactionCore.Hotbar.Astrologian.Esuna(friendlyTargetID)
NilsReactionCore.Hotbar.Astrologian.CelestialIntersection()
NilsReactionCore.Hotbar.Astrologian.Lucid()
NilsReactionCore.Hotbar.Astrologian.Sprint()
NilsReactionCore.Hotbar.Astrologian.SureCast(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Astrologian.SwiftCast()

Toggle

NilsReactionCore.Toggles.Astrologian.Reset(onwipe)
NilsReactionCore.Toggles.Astrologian.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Astrologian.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Astrologian.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Astrologian.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)

Blackmage

Hotbar

NilsReactionCore.Hotbar.Blackmage.Addle(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Blackmage.Blizzard() 
NilsReactionCore.Hotbar.Blackmage.Blizzard2() 
NilsReactionCore.Hotbar.Blackmage.Blizzard3() 
NilsReactionCore.Hotbar.Blackmage.Blizzard4()
NilsReactionCore.Hotbar.Blackmage.LeyLines() 
NilsReactionCore.Hotbar.Blackmage.ManaWard(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Blackmage.Scathe(entityID, remaining, spellID) 
NilsReactionCore.Hotbar.Blackmage.Sharpcast(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Blackmage.Sprint() 
NilsReactionCore.Hotbar.Blackmage.SureCast(entityID, remaining, spellID) 
NilsReactionCore.Hotbar.Blackmage.SwiftCast() 
NilsReactionCore.Hotbar.Blackmage.Thunder3(entityID, remaining, spellID) 
NilsReactionCore.Hotbar.Blackmage.Xenoglossy() 

Toggle

NilsReactionCore.Toggles.Blackmage.Reset(onwipe)
NilsReactionCore.Toggles.Blackmage.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Blackmage.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Blackmage.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Blackmage.LeyLines(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Blackmage.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Blackmage.Triplecast(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Blackmage.Xenoglossy(toggleOn, byTimeline, holdToggle, holdWaitMS)

Bard

Hotbar

NilsReactionCore.Hotbar.Bard.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Bard.HeadGaze(entityID, remaining, spellID) 
NilsReactionCore.Hotbar.Bard.SecondWind()
NilsReactionCore.Hotbar.Bard.Sprint()
NilsReactionCore.Hotbar.Bard.Troubadour()

Toggle

NilsReactionCore.Toggles.Bard.Reset(onwipe)
NilsReactionCore.Toggles.Bard.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Bard.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Bard.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Bard.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)

Dancer

Hotbar

NilsReactionCore.Hotbar.Dancer.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Dancer.CuringWaltz()
NilsReactionCore.Hotbar.Dancer.HeadGaze(entityID, remaining, spellID) 
NilsReactionCore.Hotbar.Dancer.SecondWind()
NilsReactionCore.Hotbar.Dancer.ShieldSamba()
NilsReactionCore.Hotbar.Dancer.Sprint()  

Toggle

NilsReactionCore.Toggles.Dancer.Reset(onwipe)
NilsReactionCore.Toggles.Dancer.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.DancePartner(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.Devilment(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.Flourish(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.SaberDance(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.StandardStep(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dancer.TechStep(toggleOn, byTimeline, holdToggle, holdWaitMS)

Dragoon

Hotbar

NilsReactionCore.Hotbar.Dragoon.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Dragoon.BloodBath()
NilsReactionCore.Hotbar.Dragoon.Feint(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Dragoon.LegSweep(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Dragoon.TrueNorth()
NilsReactionCore.Hotbar.Dragoon.SecondWind()
NilsReactionCore.Hotbar.Dragoon.Sprint()

Toggle

NilsReactionCore.Toggles.Dragoon.Reset(onwipe)
NilsReactionCore.Toggles.Dragoon.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.BattleLitany(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.DragonSight(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.FireDive(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.FireDive(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.HighJump(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.Jumps(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.Omni(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.SpineShatterDive(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Dragoon.Stardiver(toggleOn, byTimeline, holdToggle, holdWaitMS)

Dark Knight

Hotbar

NilsReactionCore.Hotbar.Darkknight.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Darkknight.BloodWeapon()
NilsReactionCore.Hotbar.Darkknight.DarkMind()
NilsReactionCore.Hotbar.Darkknight.DarkMissionary()
NilsReactionCore.Hotbar.Darkknight.Delirium()
NilsReactionCore.Hotbar.Darkknight.EdgeOfShadow()
NilsReactionCore.Hotbar.Darkknight.FloodOfShadow()
NilsReactionCore.Hotbar.Darkknight.LivingDead()
NilsReactionCore.Hotbar.Darkknight.Interject(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Darkknight.LivingShadow()
NilsReactionCore.Hotbar.Darkknight.LowBlow(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Darkknight.Plunge(entityID)
NilsReactionCore.Hotbar.Darkknight.Provoke(entityID)
NilsReactionCore.Hotbar.Darkknight.Rampart()
NilsReactionCore.Hotbar.Darkknight.Reprisal()
NilsReactionCore.Hotbar.Darkknight.SaltedEarth(entityID)
NilsReactionCore.Hotbar.Darkknight.ShadowWall()
NilsReactionCore.Hotbar.Darkknight.Shirks(entityID)
NilsReactionCore.Hotbar.Darkknight.Sprint()

Toggles

NilsReactionCore.Toggles.Darkknight.Reset(onwipe)
NilsReactionCore.Toggles.Darkknight.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.BloodWeapon(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.Delirium(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.LivingShadow(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.Plunge(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.SaltedEarth(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Darkknight.TankStance(toggleOn, byTimeline, holdToggle, holdWaitMS)

Gunbreaker

Hotbar

NilsReactionCore.Hotbar.GunBreaker.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.GunBreaker.Aurora()
NilsReactionCore.Hotbar.GunBreaker.BlastingZone()
NilsReactionCore.Hotbar.GunBreaker.BowShock()
NilsReactionCore.Hotbar.GunBreaker.Camouflage()
NilsReactionCore.Hotbar.GunBreaker.Interject(entityID, remaining, spellID)
NilsReactionCore.Hotbar.GunBreaker.LowBlow(entityID, remaining, spellID)
NilsReactionCore.Hotbar.GunBreaker.HeartOfLight()
NilsReactionCore.Hotbar.GunBreaker.HeartOfStone()
NilsReactionCore.Hotbar.GunBreaker.Nebula()
NilsReactionCore.Hotbar.GunBreaker.NoMercy()
NilsReactionCore.Hotbar.GunBreaker.Provoke(entityID)
NilsReactionCore.Hotbar.GunBreaker.Rampart()
NilsReactionCore.Hotbar.GunBreaker.Reprisal()
NilsReactionCore.Hotbar.GunBreaker.RoughDivide(entityID)
NilsReactionCore.Hotbar.GunBreaker.Shirks(entityID)NilsReactionCore.Hotbar.GunBreaker.Sprint()
NilsReactionCore.Hotbar.GunBreaker.SuperBolide()

Toggles

NilsReactionCore.Toggles.GunBreaker.Reset(onwipe)
NilsReactionCore.Toggles.GunBreaker.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.RoughDivide(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.GunBreaker.TankStance(toggleOn, byTimeline, holdToggle, holdWaitMS)

Machinist

Hotbar

NilsReactionCore.Hotbar.Machinist.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Machinist.HeadGaze(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Machinist.SecondWind()
NilsReactionCore.Hotbar.Machinist.Sprint()
NilsReactionCore.Hotbar.Machinist.Tactician()

Toggles

NilsReactionCore.Toggles.Machinist.Reset(onwipe)
NilsReactionCore.Toggles.Machinist.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Machinist.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Machinist.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)

Monk

Hotbar

NilsReactionCore.Hotbar.Monk.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Monk.BloodBath()
NilsReactionCore.Hotbar.Monk.Feint(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Monk.LegSweep(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Monk.TrueNorth()
NilsReactionCore.Hotbar.Monk.SecondWind()
NilsReactionCore.Hotbar.Monk.Sprint()
NilsReactionCore.Hotbar.Monk.RiddleOfEarth()
NilsReactionCore.Hotbar.Monk.Mantra()
NilsReactionCore.Hotbar.Monk.ShoulderTackle()

Toggles

NilsReactionCore.Toggles.Monk.Reset(onwipe)
NilsReactionCore.Toggles.Monk.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Monk.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Monk.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Monk.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Monk.Omni(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Monk.ShoulderTackle(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Monk.TrueNorth(toggleOn, byTimeline, holdToggle, holdWaitMS)

Ninja

Hotbar

NilsReactionCore.Hotbar.Ninja.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Ninja.BloodBath()
NilsReactionCore.Hotbar.Ninja.Feint(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Ninja.LegSweep(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Ninja.TrueNorth()
NilsReactionCore.Hotbar.Ninja.SecondWind()
NilsReactionCore.Hotbar.Ninja.ShadeShift(entityID)
NilsReactionCore.Hotbar.Ninja.Shukuchi(entityID)
NilsReactionCore.Hotbar.Ninja.Sprint()

Toggles

NilsReactionCore.Toggles.Ninja.Reset(onwipe)
NilsReactionCore.Toggles.Ninja.ACRefresh(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Assassinate(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Bunshin(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Doton(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Kassatsu(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Meisui(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Mug(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Ninjutsu(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Ninki(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.DWD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Omni(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.ShadowFang(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.TCJ(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.TrickAttack(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Ninja.TrueNorth(toggleOn, byTimeline, holdToggle, holdWaitMS)

Paladin

Hotbar

NilsReactionCore.Hotbar.Paladin.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Clemency(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Confiteor(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.DivineVeil(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.FightOrFlight(entityID, remaining, spellID) 
NilsReactionCore.Hotbar.Paladin.HollowGround(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Interject(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Intervene(entityID)
NilsReactionCore.Hotbar.Paladin.Intervention(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.LowBlow(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Passage(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Provoke(entityID)
NilsReactionCore.Hotbar.Paladin.Rampart()
NilsReactionCore.Hotbar.Paladin.Reprisal()
NilsReactionCore.Hotbar.Paladin.Requiescat(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Sentinel(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Sheltron(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.ShieldBash(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Paladin.Shirks(entityID)
NilsReactionCore.Hotbar.Paladin.Sprint()

Toggles

NilsReactionCore.Toggles.Paladin.Reset(onwipe)
NilsReactionCore.Toggles.Paladin.Atonement(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Confiteor(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.CirceOfScorn(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.FightOrFlight(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Interject(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Intervene(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.Requiescat(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.SpiritWithin(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Paladin.TankStance(toggleOn, byTimeline, holdToggle, holdWaitMS)

Red Mage

Hotbar

NilsReactionCore.Hotbar.Redmage.Addle(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Redmage.Corps()
NilsReactionCore.Hotbar.Redmage.Displacement()
NilsReactionCore.Hotbar.Redmage.Embolden()
NilsReactionCore.Hotbar.Redmage.Engagement()
NilsReactionCore.Hotbar.Redmage.Lucid()
NilsReactionCore.Hotbar.Redmage.Manafication()
NilsReactionCore.Hotbar.Redmage.Sprint()
NilsReactionCore.Hotbar.Redmage.SureCast(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Redmage.SwiftCast()

Toggles

NilsReactionCore.Toggles.Redmage.Reset(onwipe)
NilsReactionCore.Toggles.Redmage.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.CorpsMelee(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.Embolden(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.Engagement(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.JumpIn(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.JumpOut(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.Manafication(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Redmage.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)

Samurai

Hotbar

NilsReactionCore.Hotbar.Samurai.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Samurai.BloodBath()
NilsReactionCore.Hotbar.Samurai.Feint(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Samurai.LegSweep(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Samurai.TrueNorth()
NilsReactionCore.Hotbar.Samurai.SecondWind()
NilsReactionCore.Hotbar.Samurai.Sprint()
NilsReactionCore.Hotbar.Samurai.ThirdEye(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Samurai.Gyoten()
NilsReactionCore.Hotbar.Samurai.Yaten()
NilsReactionCore.Hotbar.Samurai.Meditate()

Toggles

NilsReactionCore.Toggles.Samurai.Reset(onwipe)
NilsReactionCore.Toggles.Samurai.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.Hagakure(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.Meikyo(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.Omni(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Samurai.TrueNorth(toggleOn, byTimeline, holdToggle, holdWaitMS)

Scholar

Hotbar

NilsReactionCore.Hotbar.Scholar.Esuna(friendlyTargetID)
NilsReactionCore.Hotbar.Scholar.FeyIllumination()
NilsReactionCore.Hotbar.Scholar.FeyBlessing()
NilsReactionCore.Hotbar.Scholar.Lucid()
NilsReactionCore.Hotbar.Scholar.Sprint()
NilsReactionCore.Hotbar.Scholar.SureCast(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Scholar.SwiftCast()

Toggles

NilsReactionCore.Toggles.Scholar.Reset(onwipe)
NilsReactionCore.Toggles.Scholar.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Scholar.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Scholar.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Scholar.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Scholar.Seraph(toggleOn, byTimeline, holdToggle, holdWaitMS)

Summoner

Hotbar

NilsReactionCore.Hotbar.Summoner.Addle(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Summoner.Lucid()
NilsReactionCore.Hotbar.Summoner.Sprint()
NilsReactionCore.Hotbar.Summoner.SureCast(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Summoner.SwiftCast()

Toggles

NilsReactionCore.Toggles.Summoner.Reset(onwipe)
NilsReactionCore.Toggles.Summoner.Aetehrpact(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.Demi(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.DreadwyrmTrance(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.EnergyDrain(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.Fester(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.Pet(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.Pets(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.SmartAOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.SmaSmartBanertDoT(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Summoner.SmartDoT(toggleOn, byTimeline, holdToggle, holdWaitMS)

Warrior

Hotbar

NilsReactionCore.Hotbar.Warrior.Armslength(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Warrior.Equilibrium()
NilsReactionCore.Hotbar.Warrior.Holmgang()
NilsReactionCore.Hotbar.Warrior.Infuriate()
NilsReactionCore.Hotbar.Warrior.InnerRelease()
NilsReactionCore.Hotbar.Warrior.Interject(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Warrior.LowBlow(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Warrior.NascentFlash()
NilsReactionCore.Hotbar.Warrior.Onslaught(entityID)
NilsReactionCore.Hotbar.Warrior.Provoke(entityID)
NilsReactionCore.Hotbar.Warrior.Rampart()
NilsReactionCore.Hotbar.Warrior.RawIntuition()
NilsReactionCore.Hotbar.Warrior.Reprisal()
NilsReactionCore.Hotbar.Warrior.Shake()
NilsReactionCore.Hotbar.Warrior.Shirks(entityID)
NilsReactionCore.Hotbar.Warrior.Sprint()
NilsReactionCore.Hotbar.Warrior.StormEye()
NilsReactionCore.Hotbar.Warrior.Thrill()
NilsReactionCore.Hotbar.Warrior.Upheaval()
NilsReactionCore.Hotbar.Warrior.Vengeance()

Toggles

NilsReactionCore.Toggles.Warrior.Reset(onwipe)
NilsReactionCore.Toggles.Warrior.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.BurnBoss(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.Opener(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.Infuriate(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.InnerRelease(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.Onslaught(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.Range(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Warrior.TankStance(toggleOn, byTimeline, holdToggle, holdWaitMS)

White Mage

Hotbar

NilsReactionCore.Hotbar.Whitemage.Esuna(friendlyTargetID)
NilsReactionCore.Hotbar.Whitemage.Lucid()
NilsReactionCore.Hotbar.Whitemage.Sprint()
NilsReactionCore.Hotbar.Whitemage.SureCast(entityID, remaining, spellID)
NilsReactionCore.Hotbar.Whitemage.SwiftCast()

Toggles

NilsReactionCore.Toggles.Whitemage.Reset(onwipe)
NilsReactionCore.Toggles.Whitemage.AOE(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Whitemage.CD(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Whitemage.DoTs(toggleOn, byTimeline, holdToggle, holdWaitMS)
NilsReactionCore.Toggles.Whitemage.Potion(toggleOn, byTimeline, holdToggle, holdWaitMS)
nilsreactioncore.1592924152.txt.gz · Last modified: 2020/06/23 14:55 by chadit