User Tools

Site Tools



companyworkshophelper

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
companyworkshophelper [2026/06/23 18:45] – [Submersible Build Tab] mistahmikeycompanyworkshophelper [2026/06/23 19:14] (current) – [What it does] mistahmikey
Line 1: Line 1:
 ======= Company Workshop Helper (CWH) ======= ======= Company Workshop Helper (CWH) =======
-{{:mistahmikey:companyworkshophelper:companyworkshophelper.jpg?400|}}+{{:mistahmikey:companyworkshophelper:companyworkshophelper.png?400|}}
  
 ===== What it does =====  ===== What it does ===== 
  
-Company Workshop Helper (CWH) helps you craft components using the Fabrication Station.  CWH+Company Workshop Helper (CWH) helps you craft components using the Fabrication Station.  CWH:
  
   * Helps you craft a selected component from the Company Crafting Log.    * Helps you craft a selected component from the Company Crafting Log. 
-Provides a list of all materials needed to fully craft the component and shows which ones are missing from your inventory. +    * Provides a list of all materials needed to fully craft the component and shows which ones are missing from your inventory. 
- Allows you to create a JSON list of needed materials that can be used in crafting apps like Creator or Lisbeth. +    Allows you to create a JSON list of missing materials that can be used in crafting apps like Creator or Lisbeth. 
- Automatically handles material turn-ins for all phases and retrieves the completed component into your inventory. +    Automatically handles material turn-ins for all phases and retrieves the completed component into your inventory. 
- Can be used to start either a new craft or finish a craft that is in progress.+    Can be used to start either a new craft or finish a craft that is in progress.
   * Helps you determine the best build configuration for submersibles or airships given a rank and a prioritized list of attributes to be maximized: surveillance, retrieval, speed, range, and favor.   * Helps you determine the best build configuration for submersibles or airships given a rank and a prioritized list of attributes to be maximized: surveillance, retrieval, speed, range, and favor.
  
Line 48: Line 48:
 {{:mistahmikey:companyworkshophelper:companycraftinglog2_tab.png?600|}} {{:mistahmikey:companyworkshophelper:companycraftinglog2_tab.png?600|}}
  
-The display will reflect whatever component is currently selected to be crafted. CCW will retrieve the current craft status from the game and set the display values accordingly. If no craft is in progress, then any component can be selected and crafted.  If a craft is in-progress, then any component can be selected (for the purpose of discovering what materials are needed to craft it), but only the in-progress craft can continue to be crafted; information describing the current state of an in-progress craft is displayed at the top of the tab.  +The display will reflect whatever component is currently selected to be crafted. CWH will retrieve the current craft status from the game and set the display values accordingly. If no craft is in progress, then any component can be selected and crafted.  If a craft is in-progress, then any component can be selected (for the purpose of discovering what materials are needed to craft it), but only the in-progress craft can continue to be crafted; information describing the current state of an in-progress craft is displayed at the top of the tab.  
  
 For the currently selected component, a Materials table containing all the materials needed to construct the component is displayed.  For each material, the following information is provided:  "Needed" (how many total are needed to complete the craft), "Turned-in" (how many have been turned-in so far), "Remaining" (how many are remaining to be turned-in), "Available" (how many are currently in inventory, and "Missing" (how many need to be made before turn-in can be completed.) For the currently selected component, a Materials table containing all the materials needed to construct the component is displayed.  For each material, the following information is provided:  "Needed" (how many total are needed to complete the craft), "Turned-in" (how many have been turned-in so far), "Remaining" (how many are remaining to be turned-in), "Available" (how many are currently in inventory, and "Missing" (how many need to be made before turn-in can be completed.)
Line 61: Line 61:
 As you change the attribute selected in any pulldown, the selected attributes for the other pulldowns will automatically adjust so that only unique attributes are displayed. For example, if I changed the Surveillance value to Favor, the currently selected Favor pulldown changes to Surveillance. As you change the attribute selected in any pulldown, the selected attributes for the other pulldowns will automatically adjust so that only unique attributes are displayed. For example, if I changed the Surveillance value to Favor, the currently selected Favor pulldown changes to Surveillance.
 ===== Airship Build Tab ===== ===== Airship Build Tab =====
-{{:mistahmikey:companyworkshophelper:airshipbuild_tab.png?400|}}+{{:mistahmikey:companyworkshophelper:airshipbuild_tab.png?600|}}
  
 This tab allows you to determine, for a given airship rank, what configuration of components will maximize the values of a prioritized list of component attributes: surveillance, retrieval, speed, range, favor.  The components chosen will also not exceed the maximum capacity requirements.  You can select the order in which the attributes will be maximized: in the example, for each slot, the first pass will accumulate the components that have the highest possible surveillance value; then, from those components, the second pass will accumulate the components that have the highest possible retrieval value; and so on until all attributes have been visited. A summary line is displayed that shows the values achieved for all the attributes across all slots.  This tab allows you to determine, for a given airship rank, what configuration of components will maximize the values of a prioritized list of component attributes: surveillance, retrieval, speed, range, favor.  The components chosen will also not exceed the maximum capacity requirements.  You can select the order in which the attributes will be maximized: in the example, for each slot, the first pass will accumulate the components that have the highest possible surveillance value; then, from those components, the second pass will accumulate the components that have the highest possible retrieval value; and so on until all attributes have been visited. A summary line is displayed that shows the values achieved for all the attributes across all slots. 
Line 102: Line 102:
 ====== Support ====== ====== Support ======
  
-For bug support, please post a message on discord: https://discord.gg/anNZVWghGY.  I will respond as soon as I am able, generally within 24 hours at most.+For bug support, please post a message on discord: https://discord.gg/BgUJE8GnWJ.  I will respond as soon as I am able, generally within 24 hours at most.
  
 When you need support, please provide me, at a minimum, the following: When you need support, please provide me, at a minimum, the following:
companyworkshophelper.1782240329.txt.gz · Last modified: 2026/06/23 18:45 by mistahmikey