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kdf_api [2025/10/19 09:16] kitanoikdf_api [2026/05/09 21:01] (current) kitanoi
Line 80: Line 80:
 <code> <code>
      queuetype = 2,      queuetype = 2,
 +</code>
 +---------------------------------------------------------------
 +
 +====minilvl====
 +[bool][optional] - if you want to make the dungeon harder
 +<code>
 +     minilvl = true,
 +</code>
 +---------------------------------------------------------------
 +
 +====levelsync====
 +[bool][optional] - used for blue mage allowing entrance to dungeons solo while level synced down. Used in combination with queuetype = 2
 +<code>
 +     levelsync = true,
 +     queuetype = 2
 </code> </code>
  
Line 355: Line 370:
 </code> </code>
  
 +---------------------------------------------------------------
 +====overrideisfloor====
 +[bool][optional]
 +  * nil will use raycast unless I have overriden inside of KitanoiFuncs
 +  * true will use isonmeshexact function instead of raycast - used in certain trials where you can run off the edge. Some, like Shinryu, raycast works fine, others like Dark Inside doesn't.
 +  * 
 --------------------------------------------------------------- ---------------------------------------------------------------
 ====meshchange==== ====meshchange====
kdf_api.1760865409.txt.gz · Last modified: 2025/10/19 09:16 by kitanoi