User Tools

Site Tools



minbeth

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
minbeth [2026/09/03 14:08] – cypherminbeth [2026/10/07 21:49] (current) – cypher
Line 20: Line 20:
 #minbeth-guide { #minbeth-guide {
   display: grid;   display: grid;
-  grid-template-columns: 210px minmax(0, 1fr); +  grid-template-columns: 220px minmax(0, 1fr); 
-  max-width: 1100px;+  max-width: 1200px;
   margin: 18px auto;   margin: 18px auto;
   color: var(--mb-text);   color: var(--mb-text);
Line 27: Line 27:
   border: 1px solid var(--mb-line);   border: 1px solid var(--mb-line);
   border-radius: 14px;   border-radius: 14px;
-  overflow: visible;+  overflow: hidden;
   font: 16px/1.55 "Segoe UI", sans-serif;   font: 16px/1.55 "Segoe UI", sans-serif;
 } }
  
 #minbeth-guide .mb-side { #minbeth-guide .mb-side {
-  padding: 22px 16px;+  padding: 18px 14px;
   background: var(--mb-side);   background: var(--mb-side);
   border-right: 1px solid var(--mb-line);   border-right: 1px solid var(--mb-line);
Line 39: Line 39:
 #minbeth-guide .mb-side-inner { #minbeth-guide .mb-side-inner {
   position: sticky;   position: sticky;
-  top: 16px;+  top: 14px;
 } }
  
 #minbeth-guide .mb-name { #minbeth-guide .mb-name {
-  margin: 0 8px 18px;+  margin: 0 8px 16px;
   color: var(--mb-gold);   color: var(--mb-gold);
   font-size: 20px;   font-size: 20px;
Line 50: Line 50:
 } }
  
-#minbeth-guide .mb-side a {+#minbeth-guide .mb-side-note { 
 +  margin: 0 8px 14px; 
 +  color: var(--mb-muted); 
 +  font-size: 13px; 
 +  line-height: 1.45; 
 +} 
 + 
 +#minbeth-guide .mb-nav-button {
   display: block;   display: block;
-  margin: 3px 0; +  width: 100%; 
-  padding: 9px 10px;+  margin: 5px 0; 
 +  padding: 11px 12px;
   color: var(--mb-text);   color: var(--mb-text);
-  text-decoration: none;+  background: transparent; 
 +  border: 1px solid transparent;
   border-left: 3px solid transparent;   border-left: 3px solid transparent;
-  border-radius: 6px;+  border-radius: 8px; 
 +  font: inherit; 
 +  text-align: left; 
 +  cursor: pointer;
 } }
  
-#minbeth-guide .mb-side a:hover { +#minbeth-guide .mb-nav-button:hover {
-  color: #fff;+
   background: var(--mb-panel);   background: var(--mb-panel);
 +  border-color: var(--mb-line);
   border-left-color: var(--mb-blue);   border-left-color: var(--mb-blue);
 } }
  
-#minbeth-guide .mb-main { +#minbeth-guide .mb-nav-button.is-active { 
-  min-width: 0; +  color: #fff;
-  padding: 12px 32px 36px; +
-} +
- +
-#minbeth-guide .mb-language-bar { +
-  display: flex; +
-  flex-wrap: wrap; +
-  align-items: center; +
-  gap: 7px; +
-  margin: 18px 0 0; +
-  padding: 9px 10px;+
   background: var(--mb-panel);   background: var(--mb-panel);
-  border: 1px solid var(--mb-line); +  border-color: var(--mb-line); 
-  border-radius: 8px;+  border-left-color: var(--mb-gold);
 } }
  
-#minbeth-guide .mb-language-label { +#minbeth-guide .mb-main { 
-  margin-right: 3px; +  min-width: 0; 
-  color: var(--mb-muted); +  padding: 20px 28px 34px;
-  font-size: 14px; +
-  font-weight: 700;+
 } }
  
-#minbeth-guide .mb-lang-button { +#minbeth-guide .mb-panel-page { 
-  padding: 6px 10px; +  display: none;
-  color: var(--mb-text); +
-  background: var(--mb-bg); +
-  border: 1px solid var(--mb-line); +
-  border-radius: 6px; +
-  font: inherit; +
-  font-size: 14px; +
-  cursor: pointer;+
 } }
  
-#minbeth-guide .mb-lang-button:hover, +#minbeth-guide .mb-panel-page.is-active { 
-#minbeth-guide .mb-lang-button.is-active { +  display: block;
-  color: #071019; +
-  background: var(--mb-gold); +
-  border-color: var(--mb-gold);+
 } }
  
-#minbeth-guide .mb-intro, +#minbeth-guide .mb-hero { 
-#minbeth-guide .mb-section { +  margin: 0 0 18px; 
-  scroll-margin-top: 16px; +  padding: 18px 20px;
-} +
- +
-#minbeth-guide .mb-intro { +
-  margin: 14px 0 0; +
-  padding: 20px 22px;+
   background: rgba(226, 188, 104, .06);   background: rgba(226, 188, 104, .06);
   border: 1px solid var(--mb-line);   border: 1px solid var(--mb-line);
   border-left: 4px solid var(--mb-gold);   border-left: 4px solid var(--mb-gold);
-  border-radius: 9px;+  border-radius: 10px;
 } }
  
-#minbeth-guide .mb-intro h1 {+#minbeth-guide .mb-hero h1, 
 +#minbeth-guide .mb-hero h2 {
   margin: 0 0 8px;   margin: 0 0 8px;
   color: var(--mb-gold);   color: var(--mb-gold);
-  font-size: 25px; 
   line-height: 1.2;   line-height: 1.2;
 } }
  
-#minbeth-guide .mb-intro p { +#minbeth-guide .mb-hero h1 { 
-  margin: 0;+  font-size: 28px;
 } }
  
-#minbeth-guide .mb-section { +#minbeth-guide .mb-hero h2 { 
-  padding: 27px 0 30px; +  font-size: 26px;
-  border-bottom: 1px solid var(--mb-line);+
 } }
  
-#minbeth-guide .mb-section:last-child { +#minbeth-guide p { 
-  border-bottom: 0;+  margin: 7px 0 12px;
 } }
  
-#minbeth-guide h2 { +#minbeth-guide .mb-muted { 
-  margin: 0 0 10px; +  color: var(--mb-muted);
-  color: var(--mb-gold); +
-  font-size: 26px; +
-  line-height: 1.2;+
 } }
  
-#minbeth-guide h3 { +#minbeth-guide .mb-lead { 
-  margin: 20px 0 7px; +  font-size: 17px;
-  color: var(--mb-blue); +
-  font-size: 18px;+
 } }
  
-#minbeth-guide p { +#minbeth-guide .mb-grid { 
-  margin: 7px 0 13px;+  display: grid; 
 +  grid-template-columns: repeat(2, minmax(0, 1fr)); 
 +  gap: 12px; 
 +  margin: 14px 0;
 } }
  
-#minbeth-guide ol, +#minbeth-guide .mb-card { 
-#minbeth-guide ul { +  padding: 13px 14px; 
-  margin: 9px 0 14px; +  background: var(--mb-panel); 
-  padding-left: 24px;+  border: 1px solid var(--mb-line); 
 +  border-radius: 10px;
 } }
  
-#minbeth-guide li { +#minbeth-guide .mb-card strong { 
-  margin: 6px 0;+  display: block; 
 +  margin-bottom: 4px; 
 +  color: var(--mb-gold);
 } }
  
-#minbeth-guide strong { +#minbeth-guide .mb-tip { 
-  color: #fff;+  margin: 14px 0; 
 +  padding: 12px 14px; 
 +  background: var(--mb-panel); 
 +  border-left: 4px solid var(--mb-blue); 
 +  border-radius: 8px;
 } }
  
-#minbeth-guide .mb-ui {+ 
 +#minbeth-guide .mb-feature-showcase { 
 +  margin: 0 0 22px; 
 +  padding: 18px; 
 +  background: linear-gradient(135deg, rgba(226, 188, 104, .08), rgba(99, 195, 209, .05)); 
 +  border: 1px solid var(--mb-line); 
 +  border-radius: 12px; 
 +} 
 + 
 +#minbeth-guide .mb-feature-heading { 
 +  margin-bottom: 14px; 
 +} 
 + 
 +#minbeth-guide .mb-feature-kicker { 
 +  display: inline-block; 
 +  margin-bottom: 5px; 
 +  color: var(--mb-blue); 
 +  font-size: 12px; 
 +  font-weight: 800; 
 +  letter-spacing: .13em; 
 +  text-transform: uppercase; 
 +} 
 + 
 +#minbeth-guide .mb-feature-heading h2 { 
 +  margin: 0 0 6px;
   color: var(--mb-gold);   color: var(--mb-gold);
-  font-weight: 750; +  font-size: 23px; 
-  white-space: nowrap;+  line-height: 1.25;
 } }
  
-#minbeth-guide .mb-grid {+#minbeth-guide .mb-feature-heading p { 
 +  margin: 0; 
 +  color: var(--mb-muted); 
 +} 
 + 
 +#minbeth-guide .mb-feature-grid {
   display: grid;   display: grid;
-  grid-template-columns: repeat(2, minmax(0, 1fr));+  grid-template-columns: repeat(3, minmax(0, 1fr));
   gap: 10px;   gap: 10px;
-  margin: 12px 0; 
 } }
  
-#minbeth-guide .mb-card { +#minbeth-guide .mb-feature-card { 
-  padding: 12px 14px;+  display: grid; 
 +  grid-template-columns: 34px minmax(0, 1fr); 
 +  gap: 10px; 
 +  align-items: start; 
 +  min-width: 0; 
 +  padding: 11px 12px; 
 +  background: rgba(7, 16, 25, .55); 
 +  border: 1px solid var(--mb-line); 
 +  border-radius: 9px; 
 +} 
 + 
 +#minbeth-guide .mb-feature-icon { 
 +  display: flex; 
 +  align-items: center; 
 +  justify-content: center; 
 +  width: 34px; 
 +  height: 34px;
   background: var(--mb-panel);   background: var(--mb-panel);
   border: 1px solid var(--mb-line);   border: 1px solid var(--mb-line);
   border-radius: 8px;   border-radius: 8px;
 +  font-size: 18px;
 +  line-height: 1;
 } }
  
-#minbeth-guide .mb-card strong {+#minbeth-guide .mb-feature-copy strong {
   display: block;   display: block;
-  margin-bottom: 3px; +  margin-bottom: 2px; 
-  color: var(--mb-gold);+  color: #fff; 
 +  line-height: 1.25;
 } }
  
-#minbeth-guide .mb-note { +#minbeth-guide .mb-feature-copy span { 
-  margin: 14px 0; +  display: block; 
-  padding: 12px 14px;+  color: var(--mb-muted); 
 +  font-size: 13px; 
 +  line-height: 1.4; 
 +} 
 + 
 +#minbeth-guide .mb-shot, 
 +#minbeth-guide .mb-shot-grid a { 
 +  display: block; 
 +  text-decoration: none; 
 +} 
 + 
 +#minbeth-guide .mb-shot { 
 +  margin: 16px 0 18px; 
 +  padding: 12px;
   background: var(--mb-panel);   background: var(--mb-panel);
-  border-left: 4px solid var(--mb-blue); +  border: 1px solid var(--mb-line); 
-  border-radius: 7px;+  border-radius: 10px;
 } }
  
-#minbeth-guide .mb-warn { +#minbeth-guide .mb-shot-grid { 
-  border-left-color: var(--mb-red);+  display: grid; 
 +  grid-template-columns: repeat(2, minmax(0, 1fr)); 
 +  gap: 12px; 
 +  margin: 16px 0 18px;
 } }
  
-#minbeth-guide .mb-muted {+#minbeth-guide .mb-shot figcaption, 
 +#minbeth-guide .mb-shot-grid figcaption { 
 +  margin-bottom: 10px;
   color: var(--mb-muted);   color: var(--mb-muted);
 +  font-size: 14px;
 } }
  
-@media (max-width: 760px) {+#minbeth-guide .mb-shot img, 
 +#minbeth-guide .mb-shot-grid img { 
 +  display: block; 
 +  width: 100%; 
 +  height: auto; 
 +  border: 1px solid var(--mb-line); 
 +  border-radius: 8px; 
 +} 
 + 
 +#minbeth-guide details { 
 +  margin: 10px 0; 
 +  padding: 0 0 0 0; 
 +  background: var(--mb-panel); 
 +  border: 1px solid var(--mb-line); 
 +  border-radius: 10px; 
 +  overflow: hidden; 
 +} 
 + 
 +#minbeth-guide summary { 
 +  padding: 12px 14px; 
 +  color: #fff; 
 +  cursor: pointer; 
 +  font-weight: 700; 
 +} 
 + 
 +#minbeth-guide details .mb-detail-body { 
 +  padding: 0 14px 14px; 
 +} 
 + 
 +#minbeth-guide ul { 
 +  margin: 8px 0 12px; 
 +  padding-left: 20px; 
 +} 
 + 
 +#minbeth-guide li { 
 +  margin: 5px 0; 
 +} 
 + 
 +#minbeth-guide .mb-mini { 
 +  font-size: 14px; 
 +} 
 + 
 +@media (max-width: 860px) {
   #minbeth-guide {   #minbeth-guide {
     display: block;     display: block;
     margin: 8px 0;     margin: 8px 0;
-    border-radius: 9px;+    border-radius: 10px;
   }   }
  
Line 231: Line 328:
   }   }
  
-  #minbeth-guide .mb-side a {+  #minbeth-guide .mb-nav-button {
     display: inline-block;     display: inline-block;
-    margin: 3px;+    width: auto; 
 +    margin: 4px 4px 0 0;
   }   }
  
   #minbeth-guide .mb-main {   #minbeth-guide .mb-main {
-    padding: 8px 20px 28px;+    padding: 14px 18px 24px;
   }   }
  
-  #minbeth-guide .mb-grid {+  #minbeth-guide .mb-grid, 
 +  #minbeth-guide .mb-shot-grid, 
 +  #minbeth-guide .mb-feature-grid {
     grid-template-columns: 1fr;     grid-template-columns: 1fr;
 +  }
 +}
 +
 +#minbeth-guide .mb-language-bar {
 +  display: flex;
 +  flex-wrap: wrap;
 +  align-items: center;
 +  gap: 7px;
 +  margin: 0 0 18px;
 +  padding: 9px 10px;
 +  background: var(--mb-panel);
 +  border: 1px solid var(--mb-line);
 +  border-radius: 8px;
 +}
 +
 +#minbeth-guide .mb-language-label {
 +  margin-right: 3px;
 +  color: var(--mb-muted);
 +  font-size: 14px;
 +  font-weight: 700;
 +}
 +
 +#minbeth-guide .mb-lang-button {
 +  margin: 0;
 +  padding: 6px 10px;
 +  color: var(--mb-text);
 +  background: var(--mb-bg);
 +  border: 1px solid var(--mb-line);
 +  border-radius: 6px;
 +  font: inherit;
 +  font-size: 14px;
 +  cursor: pointer;
 +}
 +
 +#minbeth-guide .mb-lang-button:hover,
 +#minbeth-guide .mb-lang-button.is-active {
 +  color: #071019;
 +  background: var(--mb-gold);
 +  border-color: var(--mb-gold);
 +}
 +
 +#minbeth-guide .mb-lang-button:focus-visible {
 +  outline: 2px solid var(--mb-blue);
 +  outline-offset: 2px;
 +}
 +
 +#minbeth-guide .mb-language-options {
 +  display: flex;
 +  flex: 1 1 auto;
 +  flex-wrap: wrap;
 +  align-items: center;
 +  gap: 7px;
 +  min-width: 0;
 +}
 +
 +#minbeth-guide .mb-discord-link,
 +#minbeth-guide .mb-discord-link:visited {
 +  display: inline-flex;
 +  flex: 0 0 auto;
 +  align-items: center;
 +  justify-content: center;
 +  gap: 8px;
 +  margin-left: auto;
 +  padding: 8px 12px;
 +  color: #fff;
 +  background: #5865f2;
 +  border: 1px solid #818cf8;
 +  border-radius: 7px;
 +  box-shadow: 0 3px 10px rgba(0, 0, 0, .18);
 +  font: inherit;
 +  font-size: 14px;
 +  font-weight: 700;
 +  line-height: 1.4;
 +  text-decoration: none;
 +  white-space: nowrap;
 +  transition: background-color .15s ease, border-color .15s ease, box-shadow .15s ease;
 +}
 +
 +#minbeth-guide .mb-discord-link:hover {
 +  color: #fff;
 +  background: #4752c4;
 +  border-color: #b0b9ff;
 +  box-shadow: 0 3px 14px rgba(88, 101, 242, .28);
 +  text-decoration: none;
 +}
 +
 +#minbeth-guide .mb-discord-link:focus-visible {
 +  outline: 2px solid var(--mb-gold);
 +  outline-offset: 3px;
 +}
 +
 +#minbeth-guide .mb-discord-link:active {
 +  background: #3c45a5;
 +}
 +
 +#minbeth-guide .mb-discord-link svg {
 +  display: block;
 +  flex: 0 0 auto;
 +}
 +
 +#minbeth-guide .mb-discord-external {
 +  opacity: .8;
 +}
 +
 +@media (prefers-reduced-motion: reduce) {
 +  #minbeth-guide .mb-discord-link {
 +    transition: none;
   }   }
 } }
Line 247: Line 454:
  
 <div id="minbeth-guide" lang="en"> <div id="minbeth-guide" lang="en">
- 
   <aside class="mb-side">   <aside class="mb-side">
     <div class="mb-side-inner">     <div class="mb-side-inner">
       <div class="mb-name">MINBETH</div>       <div class="mb-name">MINBETH</div>
-      <a href="#mb-deps" data-i18n="nav_deps">Dependencies</a> +      <p class="mb-side-note"></p> 
-      <a href="#mb-start" data-i18n="nav_start">Quick Start</a> + 
-      <a href="#mb-orders" data-i18n="nav_orders">Orders</a> +      <button type="button" class="mb-nav-button is-active" data-panel="overview" data-i18n="nav_overview">Start Here</button> 
-      <a href="#mb-sourcing" data-i18n="nav_sourcing">Material Sourcing</a> +      <button type="button" class="mb-nav-button" data-panel="orders" data-i18n="nav_orders">Orders</button> 
-      <a href="#mb-market" data-i18n="nav_market">Market Board</a> +      <button type="button" class="mb-nav-button" data-panel="progress" data-i18n="nav_progress">Progress</button> 
-      <a href="#mb-retainers" data-i18n="nav_retainers">Retainers</a> +      <button type="button" class="mb-nav-button" data-panel="crafting" data-i18n="nav_crafting">Crafting</button> 
-      <a href="#mb-know" data-i18n="nav_know">Good to Know</a>+      <button type="button" class="mb-nav-button" data-panel="market" data-i18n="nav_market">Market Board</button> 
 +      <button type="button" class="mb-nav-button" data-panel="economy" data-i18n="nav_economy">Economy</button> 
 +      <button type="button" class="mb-nav-button" data-panel="collectables" data-i18n="nav_collectables">Collectables</button> 
 +      <button type="button" class="mb-nav-button" data-panel="homes" data-i18n="nav_homes">Homes</button> 
 +      <button type="button" class="mb-nav-button" data-panel="retainers" data-i18n="nav_retainers">Retainers</button> 
 +      <button type="button" class="mb-nav-button" data-panel="tools" data-i18n="nav_tools">Tools</button> 
 +      <button type="button" class="mb-nav-button" data-panel="settings" data-i18n="nav_settings">Settings</button>
     </div>     </div>
   </aside>   </aside>
  
   <main class="mb-main">   <main class="mb-main">
- 
     <div class="mb-language-bar">     <div class="mb-language-bar">
-      <span class="mb-language-label" data-i18n="language_label">Language</span> +      <div class="mb-language-options" role="group" aria-label="Guide language" data-i18n-aria-label="language_group"> 
-      <button type="button" class="mb-lang-button is-active" data-lang="en" aria-pressed="true">English</button> +        <span class="mb-language-label" data-i18n="language_label">Language</span> 
-      <button type="button" class="mb-lang-button" data-lang="fr" aria-pressed="false">Francais</button> +        <button type="button" class="mb-lang-button is-active" data-lang="en" lang="en" aria-pressed="true">English</button> 
-      <button type="button" class="mb-lang-button" data-lang="de" aria-pressed="false">Deutsch</button> +        <button type="button" class="mb-lang-button" data-lang="fr" lang="fr" aria-pressed="false">Français</button> 
-      <button type="button" class="mb-lang-button" data-lang="ja" aria-pressed="false">Japanese</button> +        <button type="button" class="mb-lang-button" data-lang="de" lang="de" aria-pressed="false">Deutsch</button> 
-      <button type="button" class="mb-lang-button" data-lang="zh" aria-pressed="false">Chinese</button> +        <button type="button" class="mb-lang-button" data-lang="ja" lang="ja" aria-pressed="false">日本語</button> 
-      <button type="button" class="mb-lang-button" data-lang="ko" aria-pressed="false">Korean</button>+        <button type="button" class="mb-lang-button" data-lang="zh" lang="zh-CN" aria-pressed="false">简体中文</button> 
 +        <button type="button" class="mb-lang-button" data-lang="ko" lang="ko" aria-pressed="false">한국어</button> 
 +      </div> 
 +      <a class="mb-discord-link" href="https://discord.gg/cDjU3QYVyK" target="_blank" rel="noopener noreferrer" aria-label="Join the MinBeth Discord community (opens in a new tab)" data-i18n-aria-label="discord_aria_label"> 
 +        <!-- 
 +        Discord glyph: Bootstrap Icons (https://icons.getbootstrap.com/icons/discord/). 
 +        The MIT License (MIT) 
 +        Copyright (c) 2011-2026 The Bootstrap Authors 
 + 
 +        Permission is hereby granted, free of charge, to any person obtaining a copy 
 +        of this software and associated documentation files (the "Software"), to deal 
 +        in the Software without restriction, including without limitation the rights 
 +        to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 
 +        copies of the Software, and to permit persons to whom the Software is 
 +        furnished to do so, subject to the following conditions: 
 + 
 +        The above copyright notice and this permission notice shall be included in 
 +        all copies or substantial portions of the Software. 
 + 
 +        THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
 +        IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
 +        FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
 +        AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
 +        LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
 +        OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 
 +        THE SOFTWARE. 
 +        --> 
 +        <svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 16 16" fill="currentColor" aria-hidden="true" focusable="false"> 
 +          <path d="M13.545 2.907a13.2 13.2 0 0 0-3.257-1.011.05.05 0 0 0-.052.025c-.141.25-.297.577-.406.833a12.2 12.2 0 0 0-3.658 0 8 8 0 0 0-.412-.833.05.05 0 0 0-.052-.025c-1.125.194-2.22.534-3.257 1.011a.04.04 0 0 0-.021.018C.356 6.024-.213 9.047.066 12.032q.003.022.021.037a13.3 13.3 0 0 0 3.995 2.02.05.05 0 0 0 .056-.019q.463-.63.818-1.329a.05.05 0 0 0-.01-.059l-.018-.011a9 9 0 0 1-1.248-.595.05.05 0 0 1-.02-.066l.015-.019q.127-.095.248-.195a.05.05 0 0 1 .051-.007c2.619 1.196 5.454 1.196 8.041 0a.05.05 0 0 1 .053.007q.121.1.248.195a.05.05 0 0 1-.004.085 8 8 0 0 1-1.249.594.05.05 0 0 0-.03.03.05.05 0 0 0 .003.041c.24.465.515.909.817 1.329a.05.05 0 0 0 .056.019 13.2 13.2 0 0 0 4.001-2.02.05.05 0 0 0 .021-.037c.334-3.451-.559-6.449-2.366-9.106a.03.03 0 0 0-.02-.019m-8.198 7.307c-.789 0-1.438-.724-1.438-1.612s.637-1.613 1.438-1.613c.807 0 1.45.73 1.438 1.613 0 .888-.637 1.612-1.438 1.612m5.316 0c-.788 0-1.438-.724-1.438-1.612s.637-1.613 1.438-1.613c.807 0 1.451.73 1.438 1.613 0 .888-.631 1.612-1.438 1.612"/> 
 +        </svg> 
 +        <span data-i18n="discord_join">Join Discord</span> 
 +        <svg class="mb-discord-external" xmlns="http://www.w3.org/2000/svg" width="13" height="13" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true" focusable="false"> 
 +          <path d="M15 3h6v6M10 14 21 3M21 14v6a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V4a1 1 0 0 1 1-1h6"/> 
 +        </svg> 
 +      </a>
     </div>     </div>
  
-    <section class="mb-intro"> +    <section class="mb-panel-page is-active" data-panel-page="overview"> 
-      <h1 data-i18n="guide_title">MinBeth User Guide</h1> +      <div class="mb-hero"> 
-      <p data-i18n="guide_intro">MinBeth handles crafting, gathering, fishing, material sourcing, Market Board trading, and Retainers. Create an Order for what you want, choose how MinBeth should get it, then start the queue.</p>+        <h1 data-i18n="overview_title_1">MinBeth Guide</h1> 
 +        <p class="mb-lead" data-i18n="overview_intro_1">Tell MinBeth what you want to achieve and let it connect the steps — gathering, crafting, fishing, exchanges, deliveries, market work and more.</p> 
 +      </div> 
 + 
 +      <div class="mb-feature-showcase"> 
 +        <div class="mb-feature-heading"> 
 +          <span class="mb-feature-kicker" data-i18n="features_kicker">BUILT TO DO THE WHOLE JOB</span> 
 +          <h2 data-i18n="features_title">One queue. A huge part of your crafting, gathering and economy loop.</h2> 
 +          <p data-i18n="features_intro">From a single material to a full log, delivery or market workflow, MinBeth connects the steps and keeps the job moving.</p> 
 +        </div> 
 + 
 +        <div class="mb-feature-grid"> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">⛏️</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_gathering_label">Gathering</strong><span data-i18n="feature_gathering_text">Gather materials automatically, including travel and timed gathering windows.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🔨</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_crafting_label">Crafting</strong><span data-i18n="feature_crafting_text">Craft final items and required subcrafts with quality and Quick Synthesis support.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">💎</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_collectables_label">Collectable Gathering & Crafting</strong><span data-i18n="feature_collectables_text">Gather or craft collectables for turn-ins, Scrips and progression.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🪙</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_scrip_label">Scrip Exchange</strong><span data-i18n="feature_scrip_text">Spend Crafter and Gatherer Scrips on supported rewards automatically.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🏛️</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_tomestone_label">Tomestone Exchange</strong><span data-i18n="feature_tomestone_text">Exchange supported Tomestones for materials and other useful items.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">📖</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_crafting_log_label">Crafting Log</strong><span data-i18n="feature_crafting_log_text">Work through recipes you have not completed and fill your Crafting Log.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🌿</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_gathering_log_label">Gathering Log</strong><span data-i18n="feature_gathering_log_text">Find and gather missing entries to progress your Gathering Log.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🎣</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_fishing_log_label">Fishing Log</strong><span data-i18n="feature_fishing_log_text">Target fish you are missing and work towards completing the Fishing Log.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🐟</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_big_fish_label">Big Fish</strong><span data-i18n="feature_big_fish_text">Chase rare fish around their windows, weather and other conditions.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">❤️</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_custom_deliveries_label">Custom Deliveries</strong><span data-i18n="feature_custom_deliveries_text">Prepare and complete supported weekly Custom Deliveries.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🛡️</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_gc_supply_label">GC Supply & Provisioning</strong><span data-i18n="feature_gc_supply_text">Handle daily Grand Company crafting and gathering supply requests.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">💰</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_market_label">Market Board Buying & Selling</strong><span data-i18n="feature_market_text">Buy missing materials, compare worlds, and manage supported retainer sales.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">📦</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_craft_stock_label">Craft From Stock</strong><span data-i18n="feature_craft_stock_text">Turn materials you already own into useful crafts without planning it by hand.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🧠</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_smart_orders_label">Smart Orders & Dependencies</strong><span data-i18n="feature_smart_orders_text">Build material and subcraft chains, then work through them as one queue.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">⏰</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_timed_nodes_label">Timed Nodes & Priorities</strong><span data-i18n="feature_timed_nodes_text">Plan around spawn windows and switch to important gathering opportunities.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🌍</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_world_travel_label">Travel & World Visit</strong><span data-i18n="feature_world_travel_text">Handle the travel needed by tasks, including supported cross-world workflows.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">🧰</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_retainers_label">Retainers & Inventory</strong><span data-i18n="feature_retainers_text">Sync stock, move items, and plan work around materials you already have.</span></div> 
 +        </div> 
 +        <div class="mb-feature-card"> 
 +          <span class="mb-feature-icon" aria-hidden="true">⚙️</span> 
 +          <div class="mb-feature-copy"><strong data-i18n="feature_gear_tools_label">Gear & Materia Tools</strong><span data-i18n="feature_gear_tools_text">Use gear planning, gearsets, Master Books and materia melding helpers.</span></div> 
 +        </div> 
 +        </div> 
 +      </div> 
 + 
 +      <div class="mb-grid"> 
 +        <div class="mb-card"><strong data-i18n="overview_card_1_label">Basic flow</strong><span data-i18n="overview_card_1_text">Create an order, choose the amount, choose sourcing, then press START QUEUE.</span></div> 
 +        <div class="mb-card"><strong data-i18n="overview_card_2_label">Best page to watch</strong><span data-i18n="overview_card_2_text">If you are unsure what MinBeth is doing, open Progress first.</span></div> 
 +        <div class="mb-card"><strong data-i18n="overview_card_3_label">Crafting dependency</strong><span data-i18n="overview_card_3_text">Crafting and craft solving need Cypher Craft. Dawntrail crafting also needs Cypher Craft DT.</span></div> 
 +        <div class="mb-card"><strong data-i18n="overview_card_4_label">Economy dependency</strong><span data-i18n="overview_card_4_text">Market Analysis is only needed for Economy.</span></div> 
 +      </div> 
 + 
 +      <div class="mb-tip"><strong data-i18n="overview_tip_1_label">Good habit:</strong> <span data-i18n="overview_tip_1_text">If something looks stuck, check Progress before changing anything else. That page usually tells you what MinBeth is waiting for.</span></div>
     </section>     </section>
  
-    <section class="mb-section" id="mb-deps"> +    <section class="mb-panel-page" data-panel-page="orders"> 
-      <h2 data-i18n="deps_title">Dependencies</h2>+      <div class="mb-hero"> 
 +        <h2 data-i18n="orders_title_1">Orders</h2> 
 +        <p class="mb-lead" data-i18n="orders_intro_1">This is where the job starts. Orders tell MinBeth what item you want, how many you want, and how it should get there.</p> 
 +      </div> 
 + 
 +      <figure class="mb-shot"> 
 +        <figcaption data-i18n="orders_caption_1">Orders screenshot. Click to open the full size image.</figcaption> 
 +        <a href="/lib/exe/fetch.php?media=minorders.png" target="_blank" rel="noopener"> 
 +          <img src="/lib/exe/fetch.php?media=minorders.png" alt="MinBeth Orders screenshot" data-i18n-alt="orders_image_alt_1" loading="lazy" decoding="async"> 
 +        </a> 
 +      </figure> 
       <div class="mb-grid">       <div class="mb-grid">
-        <div class="mb-card"><strong data-i18n="dep_craft_title">Cypher Craft Required</strong><span data-i18n="dep_craft_text">Required for crafting, craft solving, and simulations. MinBeth uses Cypher Craft to work out whether a craft is possible with your current gear and how much starting quality is needed.</span></div> +        <div class="mb-card"><strong data-i18n="orders_card_1_label">Inventory Cap</strong><span data-i18n="orders_card_1_text">Tops you up to the number you enter.</span></div> 
-        <div class="mb-card"><strong data-i18n="dep_dt_title">Cypher Craft DT Required for Dawntrail</strong><span data-i18n="dep_dt_text">Required alongside Cypher Craft.</span></div> +        <div class="mb-card"><strong data-i18n="orders_card_2_label">Replenish</strong><span data-i18n="orders_card_2_text">Gets the full amount entered, no matter what you already have.</span></div> 
-        <div class="mb-card"><strong data-i18n="dep_market_title">Market Analysis Optional</strong><span data-i18n="dep_market_text">Only required if you want to use MinBeth's Economy integration. It is not a general MinBeth dependency.</span></div>+        <div class="mb-card"><strong data-i18n="orders_card_3_label">Retainer Sales</strong><span data-i18n="orders_card_3_text">Restocks an item one of your retainers is already selling.</span></div> 
 +        <div class="mb-card"><strong data-i18n="orders_card_4_label">Craft Quality</strong><span data-i18n="orders_card_4_text">For crafted items, pick HQ, NQ, or Quick Synthesis.</span></div>
       </div>       </div>
-      <div class="mb-note" data-i18n="dep_note">If you only use gathering, fishing, Retainers, or other non-crafting features, Cypher Craft is not needed for those features. Any Order that needs crafting or craft solving requires Cypher Craft.</div>+ 
 +      <details> 
 +        <summary data-i18n="orders_detail_1">What matters most here</summary> 
 +        <div class="mb-detail-body"> 
 +          <ul> 
 +            <li data-i18n="orders_point_1">Choose the correct amount mode first.</li> 
 +            <li data-i18n="orders_point_2">Pick the right quality for crafted items.</li> 
 +            <li data-i18n="orders_point_3">Make sure your sourcing rules match what you want MinBeth to do.</li> 
 +          </ul> 
 +        </div> 
 +      </details> 
 + 
 +      <details> 
 +        <summary data-i18n="orders_detail_2">Simple HQ explanation</summary> 
 +        <div class="mb-detail-body"> 
 +          <p data-i18n="orders_paragraph_1">MinBeth does not just make every subcraft HQ for the sake of it. It checks your crafter and works out how much starting quality the final craft needs, then only pushes HQ where it actually helps.</p> 
 +        </div> 
 +      </details>
     </section>     </section>
  
-    <section class="mb-section" id="mb-start"> +    <section class="mb-panel-page" data-panel-page="progress"> 
-      <h2 data-i18n="quick_title">Quick Start</h2> +      <div class="mb-hero"> 
-      <ol> +        <h2 data-i18n="progress_title_1">Progress</h2> 
-        <li data-i18n="quick_1">Create an <span class="mb-ui">Order</span>.</li> +        <p class="mb-lead" data-i18n="progress_intro_1">This is your live status page. It shows what the current order is doing now, what it has already done, and what it is waiting for next.</p> 
-        <li data-i18n="quick_2">Choose the item and amount.</li> +      </div> 
-        <li data-i18n="quick_3">Choose how materials should be sourced.</li> + 
-        <li data-i18n="quick_4">Check the Order.</li> +      <figure class="mb-shot"> 
-        <li data-i18n="quick_5">Press <span class="mb-ui">START QUEUE</span>.</li> +        <figcaption data-i18n="progress_caption_1">Progress screenshot. Click to open the full size image.</figcaption> 
-      </ol> +        <a href="/lib/exe/fetch.php?media=minprogress.png" target="_blank" rel="noopener"> 
-      <p data-i18n="quick_note">That is the basic MinBeth workflow. The <span class="mb-ui">Progress</span> page shows what the current Order is doing or waiting for.</p>+          <img src="/lib/exe/fetch.php?media=minprogress.png" alt="MinBeth Progress screenshot" data-i18n-alt="progress_image_alt_1" loading="lazy" decoding="async"> 
 +        </a> 
 +      </figure> 
 + 
 +      <div class="mb-grid"> 
 +        <div class="mb-card"><strong data-i18n="progress_card_1_label">Current step</strong><span data-i18n="progress_card_1_text">Shows the task MinBeth is on right now.</span></div> 
 +        <div class="mb-card"><strong data-i18n="progress_card_2_label">Waiting reason</strong><span data-i18n="progress_card_2_text">Useful when the queue pauses for a node, weather, travel, stock, or another requirement.</span></div> 
 +        <div class="mb-card"><strong data-i18n="progress_card_3_label">Queue tracking</strong><span data-i18n="progress_card_3_text">Helps you see how far through the work it is.</span></div> 
 +        <div class="mb-card"><strong data-i18n="progress_card_4_label">First place to check</strong><span data-i18n="progress_card_4_text">If something looks wrong, start here.</span></div> 
 +      </div> 
 + 
 +      <div class="mb-tip"><strong data-i18n="progress_tip_1_label">Best tip:</strong> <span data-i18n="progress_tip_1_text">If MinBeth looks idle, Progress usually explains why. Most of the time it is waiting for something rather than failing.</span></div>
     </section>     </section>
  
-    <section class="mb-section" id="mb-orders"> +    <section class="mb-panel-page" data-panel-page="crafting"> 
-      <h2 data-i18n="orders_title">Orders</h2> +      <div class="mb-hero"> 
-      <p data-i18n="orders_intro">An Order tells MinBeth <strong>what you want</strong>, <strong>how many you want</strong>, and <strong>how it should be obtained</strong>.</p> +        <h2 data-i18n="crafting_title_1">Crafting</h2> 
-      <h3 data-i18n="amount_title">Amount Options</h3>+        <p class="mb-lead" data-i18n="crafting_intro_1">This page is for crafting work. It is where MinBeth handles recipe steps, subcrafts, and final item crafting.</p> 
 +      </div> 
 + 
 +      <figure class="mb-shot"> 
 +        <figcaption data-i18n="crafting_caption_1">Crafting screenshot. Click to open the full size image.</figcaption> 
 +        <a href="/lib/exe/fetch.php?media=mincraft.png" target="_blank" rel="noopener"> 
 +          <img src="/lib/exe/fetch.php?media=mincraft.png" alt="MinBeth Crafting screenshot" data-i18n-alt="crafting_image_alt_1" loading="lazy" decoding="async"> 
 +        </a> 
 +      </figure> 
       <div class="mb-grid">       <div class="mb-grid">
-        <div class="mb-card"><strong data-i18n="inventory_cap_title">Inventory Cap</strong><span data-i18n="inventory_cap_text">Make or obtain enough to reach the amount you entered.</span></div> +        <div class="mb-card"><strong data-i18n="crafting_card_1_label">Uses Cypher Craft</strong><span data-i18n="crafting_card_1_text">MinBeth leans on Cypher Craft for craft solving and quality planning.</span></div> 
-        <div class="mb-card"><strong data-i18n="replenish_title">Replenish</strong><span data-i18n="replenish_text">Make or obtain the full amount you entered, regardless of what you already have.</span></div> +        <div class="mb-card"><strong data-i18n="crafting_card_2_label">Subcraft handling</strong><span data-i18n="crafting_card_2_text">It works through required ingredients before the final craft.</span></div> 
-        <div class="mb-card"><strong data-i18n="retainer_sales_title">Retainer Sales</strong><span data-i18n="retainer_sales_text">Restock an item already being sold by one of your Retainers.</span></div>+        <div class="mb-card"><strong data-i18n="crafting_card_3_label">HQ and NQ support</strong><span data-i18n="crafting_card_3_text">Useful for either quality target, depending on your order.</span></div> 
 +        <div class="mb-card"><strong data-i18n="crafting_card_4_label">Quick Synthesis</strong><span data-i18n="crafting_card_4_text">Good when quality does not matter and you just want quantity.</span></div>
       </div>       </div>
-      <h3 data-i18n="craft_quality_title">Craft Quality</h3> + 
-      <p data-i18n="craft_quality_text">For crafted items, choose <span class="mb-ui">HQ</span>, <span class="mb-ui">NQ</span>, or <span class="mb-ui">Quick Synthesis</span>. MinBeth works out the required crafts, subcrafts, and materials before starting.</p> +      <details> 
-      <h3 data-i18n="hq_title">How HQ Planning Works</h3> +        <summary data-i18n="crafting_detail_1">When to use HQ</summary> 
-      <p data-i18n="hq_intro">For an HQ Order, MinBeth does not blindly make every subcraft HQ.</p> +        <div class="mb-detail-body"> 
-      <ol> +          <p data-i18n="crafting_paragraph_1">Use HQ when the finished item needs to be high quality. If you only need stock quickly, NQ or Quick Synthesis is usually the simpler option.</p> 
-        <li data-i18n="hq_1">MinBeth checks the crafter and gear you will use.</li> +        </div> 
-        <li data-i18n="hq_2">It runs simulations through <strong>Cypher Craft</strong>.</li> +      </details>
-        <li data-i18n="hq_3">It works out the <strong>minimum starting quality</strong> needed to reliably HQ the final craft.</li> +
-        <li data-i18n="hq_4">It then works backwards through the recipe and only makes as many HQ subcrafts as are actually needed to reach that quality.</li> +
-      </ol> +
-      <div class="mb-note" data-i18n="hq_note"><strong>If you do not want MinBeth crafting HQ subcrafts:</strong> when Market Board sourcing is allowed, MinBeth can instead work out how many HQ subcrafts would need to be bought. It will only use that plan when suitable HQ listings are actually available.</div>+
     </section>     </section>
  
-    <section class="mb-section" id="mb-sourcing"> +    <section class="mb-panel-page" data-panel-page="market"> 
-      <h2 data-i18n="sourcing_title">Material Sourcing</h2> +      <div class="mb-hero"> 
-      <p data-i18n="sourcing_intro">This controls what MinBeth is allowed to do when an Order is missing materials.</p>+        <h2 data-i18n="market_title_1">Market Board</h2> 
 +        <p class="mb-lead" data-i18n="market_intro_1">This covers buying and selling. It helps MinBeth buy missing materials and manage retainer listings.</p> 
 +      </div> 
 + 
 +      <div class="mb-shot-grid"> 
 +        <figure class="mb-shot"> 
 +          <figcaption data-i18n="market_caption_1">Market Board buying. Click to open the full size image.</figcaption> 
 +          <a href="/lib/exe/fetch.php?media=minmbbuy.png" target="_blank" rel="noopener"> 
 +            <img src="/lib/exe/fetch.php?media=minmbbuy.png" alt="MinBeth Market Board buying screenshot" data-i18n-alt="market_image_alt_1" loading="lazy" decoding="async"> 
 +          </a> 
 +        </figure> 
 +        <figure class="mb-shot"> 
 +          <figcaption data-i18n="market_caption_2">Market Board selling. Click to open the full size image.</figcaption> 
 +          <a href="/lib/exe/fetch.php?media=minmbsell.png" target="_blank" rel="noopener"> 
 +            <img src="/lib/exe/fetch.php?media=minmbsell.png" alt="MinBeth Market Board selling screenshot" data-i18n-alt="market_image_alt_2" loading="lazy" decoding="async"> 
 +          </a> 
 +        </figure> 
 +      </div> 
       <div class="mb-grid">       <div class="mb-grid">
-        <div class="mb-card"><strong data-i18n="auto_title">Automatic / Gather and Craft</strong><span data-i18n="auto_text">Use what you own first, then gather or craft what is missing.</span></div> +        <div class="mb-card"><strong data-i18n="market_card_1_label">Buying</strong><span data-i18n="market_card_1_text">Lets MinBeth buy missing materials or needed HQ subcrafts, if your order allows it.</span></div> 
-        <div class="mb-card"><strong data-i18n="buy_unobtainable_title">Buy Unobtainable</strong><span data-i18n="buy_unobtainable_text">Buy a material only when MinBeth cannot gather or craft it.</span></div> +        <div class="mb-card"><strong data-i18n="market_card_2_label">Selling</strong><span data-i18n="market_card_2_text">Lets MinBeth help with retainer listings, repricing, and restocking.</span></div> 
-        <div class="mb-card"><strong data-i18n="buy_recipe_title">Buy Recipe Materials</strong><span data-i18n="buy_recipe_text">Allow buying for materials needed through the recipe chain.</span></div> +        <div class="mb-card"><strong data-i18n="market_card_3_label">Price limits</strong><span data-i18n="market_card_3_text">Very important. Set your limits so MinBeth does not buy more than you want.</span></div> 
-        <div class="mb-card"><strong data-i18n="buy_direct_title">Buy Direct Ingredients</strong><span data-i18n="buy_direct_text">Only allow buying for ingredients used directly in the final recipe.</span></div> +        <div class="mb-card"><strong data-i18n="market_card_4_label">World travel</strong><span data-i18n="market_card_4_text">MinBeth can compare prices across your data centre and travel for better listings.</span></div>
-        <div class="mb-card"><strong data-i18n="gather_only_title">Gather Only</strong><span data-i18n="gather_only_text">Gather the materials without crafting the final item.</span></div>+
       </div>       </div>
-      <p data-i18n="sourcing_footer">Depending on the item and your settings, MinBeth can source materials from your inventory, synced Retainers, crafting, gathering, fishing, NPC vendors, exchanges, reduction, mob drops, or the Market Board.</p>+ 
 +      <details> 
 +        <summary data-i18n="market_detail_1">Important buying note</summary> 
 +        <div class="mb-detail-body"> 
 +          <p data-i18n="market_paragraph_1">Market Board buying is for materials and subcrafts used by the order. It does not just buy the finished item for you.</p> 
 +        </div> 
 +      </details> 
 + 
 +      <details> 
 +        <summary data-i18n="market_detail_2">Simple selling note</summary> 
 +        <div class="mb-detail-body"> 
 +          <p data-i18n="market_paragraph_2">If you are using retainer sales orders, this page becomes much more useful. It ties in well with retainer syncing and restocking.</p> 
 +        </div> 
 +      </details>
     </section>     </section>
  
-    <section class="mb-section" id="mb-market"> +    <section class="mb-panel-page" data-panel-page="economy"> 
-      <h2 data-i18n="market_title">Market Board</h2> +      <div class="mb-hero"> 
-      <h3 data-i18n="buying_title">Buying</h3> +        <h2 data-i18n="economy_title_1">Economy</h2> 
-      <p data-i18n="buying_intro">Market Board buying is optional. When enabled, MinBeth can buy missing materials or required HQ subcrafts allowed by the Order's sourcing option.</p> +        <p class="mb-lead" data-i18n="economy_intro_1">Use Economy when you want clearer market data. It is mainly for checking prices, spotting value, and helping you decide what is worth buying or selling.</p> 
-      <p data-i18n="universalis_text">MinBeth checks Universalis prices across the worlds on your Data Center, works out the cheapest usable listings, and can travel to another world to buy them.</p> +      </div> 
-      <p data-i18n="market_settings">Use the Market Board settings to control price limits, how much gil should be kept, and whether HQ or NQ items are allowed.</p> + 
-      <div class="mb-note" data-i18n="hq_market_note">For HQ crafting, Market Board buying can be part of the quality plan. If MinBeth needs a certain amount of HQ starting quality, it can calculate the exact number of HQ subcrafts that need to be crafted or bought instead of treating every subcraft as HQ.</div> +      <figure class="mb-shot"> 
-      <div class="mb-note mb-warn" data-i18n="price_warning"><strong>Important:</strong> A price limit of <span class="mb-ui">0</span> means no limit. Set your gil and price limits before enabling automatic buying.</div> +        <figcaption data-i18n="economy_caption_1">Economy screenshot. Click to open the full size image.</figcaption> 
-      <p class="mb-muted" data-i18n="market_muted">Market Board buying is for materials and subcrafts used by the Order. It does not buy the finished item for the Order.</p> +        <a href="/lib/exe/fetch.php?media=mineconomy.png" target="_blank" rel="noopener"> 
-      <h3 data-i18n="selling_title">Selling</h3> +          <img src="/lib/exe/fetch.php?media=mineconomy.png" alt="MinBeth Economy screenshot" data-i18n-alt="economy_image_alt_1" loading="lazy" decoding="async"> 
-      <p data-i18n="selling_text">MinBeth can manage Retainer listings, reprice items, revisit Retainers automatically, and restock known listings with <span class="mb-ui">Retainer Sales</span> Orders.</p>+        </a> 
 +      </figure> 
 + 
 +      <div class="mb-grid"> 
 +        <div class="mb-card"><strong data-i18n="economy_card_1_label">Price checking</strong><span data-i18n="economy_card_1_text">Useful for seeing what items are roughly worth.</span></div> 
 +        <div class="mb-card"><strong data-i18n="economy_card_2_label">Decision help</strong><span data-i18n="economy_card_2_text">Handy when choosing whether to gather, craft, or buy.</span></div> 
 +        <div class="mb-card"><strong data-i18n="economy_card_3_label">Market Analysis</strong><span data-i18n="economy_card_3_text">This page needs Market Analysis. The rest of MinBeth does not.</span></div> 
 +        <div class="mb-card"><strong data-i18n="economy_card_4_label">Best use</strong><span data-i18n="economy_card_4_text">Use it as a guide, not as the only thing making decisions for you.</span></div> 
 +      </div>
     </section>     </section>
  
-    <section class="mb-section" id="mb-retainers"> +    <section class="mb-panel-page" data-panel-page="collectables"> 
-      <h2 data-i18n="retainers_title">Retainers</h2> +      <div class="mb-hero"> 
-      <p data-i18n="retainer_sync">Sync each Retainer so MinBeth knows what they are holding and what they are selling.</p> +        <h2 data-i18n="collectables_title_1">Collectables</h2> 
-      <p data-i18n="retainer_stock">Once synced, Retainer stock can be included when MinBeth plans an Order. You can also deposit and withdraw items, manage listings, and repeat ventures from MinBeth.</p> +        <p class="mb-lead" data-i18n="collectables_intro_1">This page is for collectable related work. It helps you deal with collectable items and the jobs around them.</p> 
-      <h3 data-i18n="blacklist_title">Deposit Blacklist</h3> +      </div> 
-      <p data-i18n="blacklist_text">Add important items to the blacklist if you never want MinBeth depositing them onto a Retainer.</p> + 
-      <div class="mb-note" data-i18n="inventory_note">When your inventory is nearly full, MinBeth may move safe items to a Retainer to make room. Order items, food, and medicine are protected.</div>+      <figure class="mb-shot"> 
 +        <figcaption data-i18n="collectables_caption_1">Collectables screenshot. Click to open the full size image.</figcaption> 
 +        <a href="/lib/exe/fetch.php?media=mincollectables.png" target="_blank" rel="noopener"> 
 +          <img src="/lib/exe/fetch.php?media=mincollectables.png" alt="MinBeth Collectables screenshot" data-i18n-alt="collectables_image_alt_1" loading="lazy" decoding="async"> 
 +        </a> 
 +      </figure> 
 + 
 +      <div class="mb-grid"> 
 +        <div class="mb-card"><strong data-i18n="collectables_card_1_label">Collectable tasks</strong><span data-i18n="collectables_card_1_text">Useful for items tied to collectable systems and rewards.</span></div> 
 +        <div class="mb-card"><strong data-i18n="collectables_card_2_label">Good for scrip work</strong><span data-i18n="collectables_card_2_text">Helpful when you are chasing scrip style turn ins or related goals.</span></div> 
 +        <div class="mb-card"><strong data-i18n="collectables_card_3_label">Works with gathering and crafting</strong><span data-i18n="collectables_card_3_text">Depends on the item and how it is obtained.</span></div> 
 +        <div class="mb-card"><strong data-i18n="collectables_card_4_label">Best tip</strong><span data-i18n="collectables_card_4_text">Check the item requirement first so you know whether you need gathering, crafting, or both.</span></div> 
 +      </div>
     </section>     </section>
  
-    <section class="mb-section" id="mb-know"> +    <section class="mb-panel-page" data-panel-page="homes"> 
-      <h2 data-i18n="know_title">Good to Know</h2> +      <div class="mb-hero"> 
-      <ul> +        <h2 data-i18n="homes_title_1">Homes</h2> 
-        <li data-i18n="know_craft"><strong>Crafting dependency:</strong> Any Order that needs crafting or craft solving requires Cypher Craft. Dawntrail crafting also requires Cypher Craft DT.</li> +        <p class="mb-lead" data-i18n="homes_intro_1">Homes is the small utility page for home related travel and housing shortcuts used by MinBeth.</p> 
-        <li data-i18n="know_economy"><strong>Economy integration:</strong> Market Analysis is only required for Economy integration.</li> +      </div> 
-        <li data-i18n="know_nodes"><strong>Timed gathering nodes:</strong> MinBeth waits for the correct Eorzea time or weather.</li> + 
-        <li data-i18n="know_fishing"><strong>Fishing:</strong> Fish with time or weather requirements wait until their window is available. Rod fishing and spearfishing are supported.</li> +      <figure class="mb-shot"> 
-        <li data-i18n="know_vendor"><strong>NPC vendors:</strong> Vendor buying is separate from Market Board buying.</li> +        <figcaption data-i18n="homes_caption_1">Homes screenshot. Click to open the full size image.</figcaption> 
-        <li data-i18n="know_stock"><strong>Retainer stock looks wrong:</strong> Sync the Retainer, then refresh the Order.</li> +        <a href="/lib/exe/fetch.php?media=minhomes.png" target="_blank" rel="noopener"> 
-        <li data-i18n="know_queue"><strong>Queue not moving:</strong> Check <span class="mb-ui">Progress</span> to see what MinBeth is waiting for.</li> +          <img src="/lib/exe/fetch.php?media=minhomes.png" alt="MinBeth Homes screenshot" data-i18n-alt="homes_image_alt_1" loading="lazy" decoding="async"> 
-      </ul> +        </a> 
-      <div class="mb-note mb-warn" data-i18n="destructive_note"><strong>Sell, Discard, and Desynthesis:</strong> Always check the selected item and amount before starting. Discarded items cannot be recovered.</div>+      </figure> 
 + 
 +      <div class="mb-grid"> 
 +        <div class="mb-card"><strong data-i18n="homes_card_1_label">Travel help</strong><span data-i18n="homes_card_1_text">Used for home style locations and travel convenience.</span></div> 
 +        <div class="mb-card"><strong data-i18n="homes_card_2_label">Quality of life</strong><span data-i18n="homes_card_2_text">Not the busiest page, but useful if your workflow relies on home points.</span></div> 
 +        <div class="mb-card"><strong data-i18n="homes_card_3_label">Set it once</strong><span data-i18n="homes_card_3_text">Once your preferred locations are right, you usually do not need to keep changing them.</span></div> 
 +        <div class="mb-card"><strong data-i18n="homes_card_4_label">Keep it tidy</strong><span data-i18n="homes_card_4_text">Only keep the options you actually use.</span></div> 
 +      </div>
     </section>     </section>
  
 +    <section class="mb-panel-page" data-panel-page="retainers">
 +      <div class="mb-hero">
 +        <h2 data-i18n="retainers_title_1">Retainers</h2>
 +        <p class="mb-lead" data-i18n="retainers_intro_1">This page manages retainer stock and retainer jobs. If you use market selling or shared storage a lot, this page matters.</p>
 +      </div>
 +
 +      <figure class="mb-shot">
 +        <figcaption data-i18n="retainers_caption_1">Retainers screenshot. Click to open the full size image.</figcaption>
 +        <a href="/lib/exe/fetch.php?media=minretainer.png" target="_blank" rel="noopener">
 +          <img src="/lib/exe/fetch.php?media=minretainer.png" alt="MinBeth Retainers screenshot" data-i18n-alt="retainers_image_alt_1" loading="lazy" decoding="async">
 +        </a>
 +      </figure>
 +
 +      <div class="mb-grid">
 +        <div class="mb-card"><strong data-i18n="retainers_card_1_label">Sync retainers</strong><span data-i18n="retainers_card_1_text">Do this so MinBeth knows what they hold and what they are selling.</span></div>
 +        <div class="mb-card"><strong data-i18n="retainers_card_2_label">Stock planning</strong><span data-i18n="retainers_card_2_text">Synced retainer items can be counted during order planning.</span></div>
 +        <div class="mb-card"><strong data-i18n="retainers_card_3_label">Deposit and withdraw</strong><span data-i18n="retainers_card_3_text">Useful for moving items in and out when needed.</span></div>
 +        <div class="mb-card"><strong data-i18n="retainers_card_4_label">Blacklist</strong><span data-i18n="retainers_card_4_text">Use it for important items you never want MinBeth to dump onto a retainer.</span></div>
 +      </div>
 +
 +      <div class="mb-tip"><strong data-i18n="retainers_tip_1_label">Best tip:</strong> <span data-i18n="retainers_tip_1_text">If retainer stock looks wrong, sync the retainer again, then refresh the order.</span></div>
 +    </section>
 +
 +    <section class="mb-panel-page" data-panel-page="tools">
 +      <div class="mb-hero">
 +        <h2 data-i18n="tools_title_1">Tools</h2>
 +        <p class="mb-lead" data-i18n="tools_intro_1">Tools contains Gear Planner, Melder, Master Books, Gearsets and Priorities.</p>
 +      </div>
 +
 +      <figure class="mb-shot">
 +        <figcaption data-i18n="tools_caption_1">Tools screenshot. Click to open the full size image.</figcaption>
 +        <a href="/lib/exe/fetch.php?media=mintools.png" target="_blank" rel="noopener">
 +          <img src="/lib/exe/fetch.php?media=mintools.png" alt="MinBeth Tools screenshot" data-i18n-alt="tools_image_alt_1" loading="lazy" decoding="async">
 +        </a>
 +      </figure>
 +
 +      <div class="mb-shot-grid">
 +        <figure class="mb-shot">
 +          <figcaption data-i18n="tools_caption_2">Gear Planner. Click to open the full size image.</figcaption>
 +          <a href="/lib/exe/fetch.php?media=gearplanner.png" target="_blank" rel="noopener">
 +            <img src="/lib/exe/fetch.php?media=gearplanner.png" alt="MinBeth Gear Planner screenshot" data-i18n-alt="tools_image_alt_2" loading="lazy" decoding="async">
 +          </a>
 +        </figure>
 +        <figure class="mb-shot">
 +          <figcaption data-i18n="tools_caption_3">Melder. Click to open the full size image.</figcaption>
 +          <a href="/lib/exe/fetch.php?media=melder.png" target="_blank" rel="noopener">
 +            <img src="/lib/exe/fetch.php?media=melder.png" alt="MinBeth Melder screenshot" data-i18n-alt="tools_image_alt_3" loading="lazy" decoding="async">
 +          </a>
 +        </figure>
 +      </div>
 +
 +      <div class="mb-grid">
 +        <div class="mb-card"><strong data-i18n="tools_card_1_label">Master Books</strong><span data-i18n="tools_card_1_text">Check and manage recipe book style unlock helpers.</span></div>
 +        <div class="mb-card"><strong data-i18n="tools_card_2_label">Gear Planner</strong><span data-i18n="tools_card_2_text">Find gear for any level and quickly add it to an order.</span></div>
 +        <div class="mb-card"><strong data-i18n="tools_card_3_label">Melder</strong><span data-i18n="tools_card_3_text">Import a meld set, prepare missing gear and materia, then meld the enabled slots. Overmelds retry while materia is available.</span></div>
 +        <div class="mb-card"><strong data-i18n="tools_card_4_label">Gearsets</strong><span data-i18n="tools_card_4_text">Check saved gearsets used when MinBeth changes crafting or gathering jobs.</span></div>
 +      </div>
 +
 +      <details>
 +        <summary data-i18n="tools_detail_1">Simple way to think about Tools</summary>
 +        <div class="mb-detail-body">
 +          <p data-i18n="tools_paragraph_1">If a feature feels like support for the rest of MinBeth rather than the main order path, it will usually live here.</p>
 +        </div>
 +      </details>
 +    </section>
 +
 +    <section class="mb-panel-page" data-panel-page="settings">
 +      <div class="mb-hero">
 +        <h2 data-i18n="settings_title_1">Settings</h2>
 +        <p class="mb-lead" data-i18n="settings_intro_1">Settings is where you shape how MinBeth behaves. Get this page right and everything else tends to run more smoothly.</p>
 +      </div>
 +
 +      <figure class="mb-shot">
 +        <figcaption data-i18n="settings_caption_1">Settings screenshot. Click to open the full size image.</figcaption>
 +        <a href="/lib/exe/fetch.php?media=minsettings.png" target="_blank" rel="noopener">
 +          <img src="/lib/exe/fetch.php?media=minsettings.png" alt="MinBeth Settings screenshot" data-i18n-alt="settings_image_alt_1" loading="lazy" decoding="async">
 +        </a>
 +      </figure>
 +
 +      <div class="mb-grid">
 +        <div class="mb-card"><strong data-i18n="settings_card_1_label">Global behaviour</strong><span data-i18n="settings_card_1_text">Controls how MinBeth generally runs.</span></div>
 +        <div class="mb-card"><strong data-i18n="settings_card_2_label">Market safety</strong><span data-i18n="settings_card_2_text">Set your gil keep amount and price limits here.</span></div>
 +        <div class="mb-card"><strong data-i18n="settings_card_3_label">Feature control</strong><span data-i18n="settings_card_3_text">Good place for turning features on or off to suit your setup.</span></div>
 +        <div class="mb-card"><strong data-i18n="settings_card_4_label">Worth checking first</strong><span data-i18n="settings_card_4_text">If MinBeth is doing something you did not expect, a setting is often the reason.</span></div>
 +      </div>
 +
 +      <div class="mb-tip"><strong data-i18n="settings_tip_1_label">Best tip:</strong> <span data-i18n="settings_tip_1_text">Before using Market Board buying, double check your price limits and the amount of gil you want to keep.</span></div>
 +    </section>
   </main>   </main>
 </div> </div>
Line 376: Line 906:
 <script> <script>
 (function() { (function() {
-  var guide = document.getElementById("minbeth-guide");+  var guide = document.getElementById('minbeth-guide'); 
 +  if (!guide) { 
 +    return; 
 +  } 
 + 
 +  var buttons = guide.querySelectorAll('.mb-nav-button'); 
 +  var pages = guide.querySelectorAll('.mb-panel-page'); 
 + 
 +  function openPanel(name) { 
 +    var i; 
 +    for (i = 0; i < buttons.length; i++) { 
 +      if (buttons[i].getAttribute('data-panel') === name) { 
 +        buttons[i].classList.add('is-active'); 
 +      } else { 
 +        buttons[i].classList.remove('is-active'); 
 +      } 
 +    } 
 + 
 +    for (i = 0; i < pages.length; i++) { 
 +      if (pages[i].getAttribute('data-panel-page') === name) { 
 +        pages[i].classList.add('is-active'); 
 +      } else { 
 +        pages[i].classList.remove('is-active'); 
 +      } 
 +    } 
 +  } 
 + 
 +  for (var i = 0; i < buttons.length; i++) { 
 +    buttons[i].addEventListener('click', function() { 
 +      openPanel(this.getAttribute('data-panel')); 
 +    }); 
 +  } 
 +})(); 
 +</script> 
 + 
 +<script> 
 +(function() { 
 +  var guide = document.getElementById('minbeth-guide');
   if (!guide) {   if (!guide) {
     return;     return;
Line 383: Line 950:
   var translations = {   var translations = {
   "en": {   "en": {
 +    "discord_join": "Join Discord",
 +    "discord_aria_label": "Join the MinBeth Discord community (opens in a new tab)",
     "language_label": "Language",     "language_label": "Language",
-    "nav_deps": "Dependencies", +    "language_group": "Guide language", 
-    "nav_start": "Quick Start",+    "nav_overview": "Start Here",
     "nav_orders": "Orders",     "nav_orders": "Orders",
-    "nav_sourcing": "Material Sourcing",+    "nav_progress": "Progress", 
 +    "nav_crafting": "Crafting",
     "nav_market": "Market Board",     "nav_market": "Market Board",
 +    "nav_economy": "Economy",
 +    "nav_collectables": "Collectables",
 +    "nav_homes": "Homes",
     "nav_retainers": "Retainers",     "nav_retainers": "Retainers",
-    "nav_know": "Good to Know", +    "nav_tools": "Tools", 
-    "guide_title": "MinBeth User Guide", +    "nav_settings": "Settings", 
-    "guide_intro": "MinBeth handles crafting, gathering, fishing, material sourcing, Market Board trading, and Retainers. Create an Order for what you want, choose how MinBeth should get it, then start the queue.", +    "overview_card_1_label": "Basic flow", 
-    "deps_title": "Dependencies", +    "overview_card_1_text": "Create an order, choose the amount, choose sourcing, then press START QUEUE.", 
-    "dep_craft_title": "Cypher Craft Required", +    "overview_card_2_label": "Best page to watch", 
-    "dep_craft_text": "Required for crafting, craft solving, and simulations. MinBeth uses Cypher Craft to work out whether a craft is possible with your current gear and how much starting quality is needed.", +    "overview_card_2_text": "If you are unsure what MinBeth is doing, open Progress first.", 
-    "dep_dt_title": "Cypher Craft DT Required for Dawntrail", +    "overview_card_3_label": "Crafting dependency", 
-    "dep_dt_text": "Required alongside Cypher Craft.", +    "overview_card_3_text": "Crafting and craft solving need Cypher Craft. Dawntrail crafting also needs Cypher Craft DT.", 
-    "dep_market_title": "Market Analysis Optional", +    "overview_card_4_label": "Economy dependency", 
-    "dep_market_text": "Only required if you want to use MinBeth's Economy integration. It is not a general MinBeth dependency.", +    "overview_card_4_text": "Market Analysis is only needed for Economy.", 
-    "dep_note": "If you only use gathering, fishing, Retainers, or other non-crafting features, Cypher Craft is not needed for those features. Any Order that needs crafting or craft solving requires Cypher Craft.", +    "overview_tip_1_label": "Good habit:", 
-    "quick_title": "Quick Start", +    "overview_tip_1_text": "If something looks stuck, check Progress before changing anything else. That page usually tells you what MinBeth is waiting for.", 
-    "quick_1": "Create an <span class=\"mb-ui\">Order</span>.", +    "overview_title_1": "MinBeth Guide", 
-    "quick_2": "Choose the item and amount.", +    "overview_intro_1": "Tell MinBeth what you want to achieve and let it connect the steps — gathering, crafting, fishing, exchanges, deliveries, market work and more.", 
-    "quick_3": "Choose how materials should be sourced.", +    "features_kicker": "BUILT TO DO THE WHOLE JOB", 
-    "quick_4": "Check the Order.", +    "features_title": "One queue. A huge part of your crafting, gathering and economy loop.", 
-    "quick_5": "Press <span class=\"mb-ui\">START QUEUE</span>.", +    "features_intro": "From a single material to a full log, delivery or market workflow, MinBeth connects the steps and keeps the job moving.", 
-    "quick_note": "That is the basic MinBeth workflow. The <span class=\"mb-ui\">Progress</span> page shows what the current Order is doing or waiting for.", +    "feature_gathering_label": "Gathering", 
-    "orders_title": "Orders", +    "feature_gathering_text": "Gather materials automatically, including travel and timed gathering windows.", 
-    "orders_intro": "An Order tells MinBeth <strong>what you want</strong>, <strong>how many you want</strong>, and <strong>how it should be obtained</strong>.", +    "feature_crafting_label": "Crafting", 
-    "amount_title": "Amount Options", +    "feature_crafting_text": "Craft final items and required subcrafts with quality and Quick Synthesis support.", 
-    "inventory_cap_title": "Inventory Cap", +    "feature_collectables_label": "Collectable Gathering & Crafting", 
-    "inventory_cap_text": "Make or obtain enough to reach the amount you entered.", +    "feature_collectables_text": "Gather or craft collectables for turn-ins, Scrips and progression.", 
-    "replenish_title": "Replenish", +    "feature_scrip_label": "Scrip Exchange", 
-    "replenish_text": "Make or obtain the full amount you entered, regardless of what you already have.", +    "feature_scrip_text": "Spend Crafter and Gatherer Scrips on supported rewards automatically.", 
-    "retainer_sales_title": "Retainer Sales", +    "feature_tomestone_label": "Tomestone Exchange", 
-    "retainer_sales_text": "Restock an item already being sold by one of your Retainers.", +    "feature_tomestone_text": "Exchange supported Tomestones for materials and other useful items.", 
-    "craft_quality_title": "Craft Quality", +    "feature_crafting_log_label": "Crafting Log", 
-    "craft_quality_text": "For crafted items, choose <span class=\"mb-ui\">HQ</span>, <span class=\"mb-ui\">NQ</span>, or <span class=\"mb-ui\">Quick Synthesis</span>. MinBeth works out the required crafts, subcrafts, and materials before starting.", +    "feature_crafting_log_text": "Work through recipes you have not completed and fill your Crafting Log.", 
-    "hq_title": "How HQ Planning Works", +    "feature_gathering_log_label": "Gathering Log", 
-    "hq_intro": "For an HQ Order, MinBeth does not blindly make every subcraft HQ.", +    "feature_gathering_log_text": "Find and gather missing entries to progress your Gathering Log.", 
-    "hq_1": "MinBeth checks the crafter and gear you will use.", +    "feature_fishing_log_label": "Fishing Log", 
-    "hq_2": "It runs simulations through <strong>Cypher Craft</strong>.", +    "feature_fishing_log_text": "Target fish you are missing and work towards completing the Fishing Log.", 
-    "hq_3": "It works out the <strong>minimum starting quality</strong> needed to reliably HQ the final craft.", +    "feature_big_fish_label": "Big Fish", 
-    "hq_4": "It then works backwards through the recipe and only makes as many HQ subcrafts as are actually needed to reach that quality.", +    "feature_big_fish_text": "Chase rare fish around their windows, weather and other conditions.", 
-    "hq_note": "<strong>If you do not want MinBeth crafting HQ subcrafts:</strong> when Market Board sourcing is allowed, MinBeth can instead work out how many HQ subcrafts would need to be bought. It will only use that plan when suitable HQ listings are actually available.", +    "feature_custom_deliveries_label": "Custom Deliveries", 
-    "sourcing_title": "Material Sourcing", +    "feature_custom_deliveries_text": "Prepare and complete supported weekly Custom Deliveries.", 
-    "sourcing_intro": "This controls what MinBeth is allowed to do when an Order is missing materials.", +    "feature_gc_supply_label": "GC Supply & Provisioning", 
-    "auto_title": "Automatic / Gather and Craft", +    "feature_gc_supply_text": "Handle daily Grand Company crafting and gathering supply requests.", 
-    "auto_text": "Use what you own first, then gather or craft what is missing.", +    "feature_market_label": "Market Board Buying & Selling", 
-    "buy_unobtainable_title": "Buy Unobtainable", +    "feature_market_text": "Buy missing materials, compare worlds, and manage supported retainer sales.", 
-    "buy_unobtainable_text": "Buy a material only when MinBeth cannot gather or craft it.", +    "feature_craft_stock_label": "Craft From Stock", 
-    "buy_recipe_title": "Buy Recipe Materials", +    "feature_craft_stock_text": "Turn materials you already own into useful crafts without planning it by hand.", 
-    "buy_recipe_text": "Allow buying for materials needed through the recipe chain.", +    "feature_smart_orders_label": "Smart Orders & Dependencies", 
-    "buy_direct_title": "Buy Direct Ingredients", +    "feature_smart_orders_text": "Build material and subcraft chains, then work through them as one queue.", 
-    "buy_direct_text": "Only allow buying for ingredients used directly in the final recipe.", +    "feature_timed_nodes_label": "Timed Nodes & Priorities", 
-    "gather_only_title": "Gather Only", +    "feature_timed_nodes_text": "Plan around spawn windows and switch to important gathering opportunities.", 
-    "gather_only_text": "Gather the materials without crafting the final item.", +    "feature_world_travel_label": "Travel & World Visit", 
-    "sourcing_footer": "Depending on the item and your settings, MinBeth can source materials from your inventory, synced Retainers, crafting, gathering, fishing, NPC vendors, exchanges, reduction, mob drops, or the Market Board.", +    "feature_world_travel_text": "Handle the travel needed by tasks, including supported cross-world workflows.", 
-    "market_title": "Market Board", +    "feature_retainers_label": "Retainers & Inventory", 
-    "buying_title": "Buying", +    "feature_retainers_text": "Sync stock, move items, and plan work around materials you already have.", 
-    "buying_intro": "Market Board buying is optional. When enabled, MinBeth can buy missing materials or required HQ subcrafts allowed by the Order's sourcing option.", +    "feature_gear_tools_label": "Gear & Materia Tools", 
-    "universalis_text": "MinBeth checks Universalis prices across the worlds on your Data Center, works out the cheapest usable listings, and can travel to another world to buy them.", +    "feature_gear_tools_text": "Use gear planning, gearsets, Master Books and materia melding helpers.", 
-    "market_settings": "Use the Market Board settings to control price limits, how much gil should be kept, and whether HQ or NQ items are allowed.", +    "orders_card_1_label": "Inventory Cap", 
-    "hq_market_note": "For HQ crafting, Market Board buying can be part of the quality plan. If MinBeth needs a certain amount of HQ starting quality, it can calculate the exact number of HQ subcrafts that need to be crafted or bought instead of treating every subcraft as HQ.", +    "orders_card_1_text": "Tops you up to the number you enter.", 
-    "price_warning": "<strong>Important:</strong> A price limit of <span class=\"mb-ui\">0</span> means no limit. Set your gil and price limits before enabling automatic buying.", +    "orders_card_2_label": "Replenish", 
-    "market_muted": "Market Board buying is for materials and subcrafts used by the Order. It does not buy the finished item for the Order.", +    "orders_card_2_text": "Gets the full amount entered, no matter what you already have.", 
-    "selling_title": "Selling", +    "orders_card_3_label": "Retainer Sales", 
-    "selling_text": "MinBeth can manage Retainer listings, reprice items, revisit Retainers automatically, and restock known listings with <span class=\"mb-ui\">Retainer Sales</span> Orders.", +    "orders_card_3_text": "Restocks an item one of your retainers is already selling.", 
-    "retainers_title": "Retainers", +    "orders_card_4_label": "Craft Quality", 
-    "retainer_sync": "Sync each Retainer so MinBeth knows what they are holding and what they are selling.", +    "orders_card_4_text": "For crafted items, pick HQ, NQ, or Quick Synthesis.", 
-    "retainer_stock": "Once synced, Retainer stock can be included when MinBeth plans an Order. You can also deposit and withdraw items, manage listings, and repeat ventures from MinBeth.", +    "orders_title_1": "Orders", 
-    "blacklist_title": "Deposit Blacklist", +    "orders_intro_1": "This is where the job starts. Orders tell MinBeth what item you want, how many you want, and how it should get there.", 
-    "blacklist_text": "Add important items to the blacklist if you never want MinBeth depositing them onto a Retainer.", +    "orders_caption_1": "Orders screenshot. Click to open the full size image.", 
-    "inventory_note": "When your inventory is nearly full, MinBeth may move safe items to a Retainer to make room. Order items, food, and medicine are protected.", +    "orders_detail_1": "What matters most here", 
-    "know_title": "Good to Know", +    "orders_point_1": "Choose the correct amount mode first.", 
-    "know_craft": "<strong>Crafting dependency:</strong> Any Order that needs crafting or craft solving requires Cypher Craft. Dawntrail crafting also requires Cypher Craft DT.", +    "orders_point_2": "Pick the right quality for crafted items.", 
-    "know_economy": "<strong>Economy integration:</strong> Market Analysis is only required for Economy integration.", +    "orders_point_3": "Make sure your sourcing rules match what you want MinBeth to do.", 
-    "know_nodes": "<strong>Timed gathering nodes:</strong> MinBeth waits for the correct Eorzea time or weather.", +    "orders_detail_2": "Simple HQ explanation", 
-    "know_fishing": "<strong>Fishing:</strong> Fish with time or weather requirements wait until their window is available. Rod fishing and spearfishing are supported.", +    "orders_paragraph_1": "MinBeth does not just make every subcraft HQ for the sake of it. It checks your crafter and works out how much starting quality the final craft needs, then only pushes HQ where it actually helps.", 
-    "know_vendor": "<strong>NPC vendors:</strong> Vendor buying is separate from Market Board buying.", +    "orders_image_alt_1": "MinBeth Orders screenshot", 
-    "know_stock": "<strong>Retainer stock looks wrong:</strong> Sync the Retainer, then refresh the Order.", +    "progress_card_1_label": "Current step", 
-    "know_queue": "<strong>Queue not moving:</strong> Check <span class=\"mb-ui\">Progress</span> to see what MinBeth is waiting for.", +    "progress_card_1_text": "Shows the task MinBeth is on right now.", 
-    "destructive_note": "<strong>Sell, Discard, and Desynthesis:</strong> Always check the selected item and amount before starting. Discarded items cannot be recovered."+    "progress_card_2_label": "Waiting reason", 
 +    "progress_card_2_text": "Useful when the queue pauses for a node, weather, travel, stock, or another requirement.", 
 +    "progress_card_3_label": "Queue tracking", 
 +    "progress_card_3_text": "Helps you see how far through the work it is.", 
 +    "progress_card_4_label": "First place to check", 
 +    "progress_card_4_text": "If something looks wrong, start here.", 
 +    "progress_tip_1_label": "Best tip:", 
 +    "progress_tip_1_text": "If MinBeth looks idle, Progress usually explains why. Most of the time it is waiting for something rather than failing.", 
 +    "progress_title_1": "Progress", 
 +    "progress_intro_1": "This is your live status page. It shows what the current order is doing now, what it has already done, and what it is waiting for next.", 
 +    "progress_caption_1": "Progress screenshot. Click to open the full size image.", 
 +    "progress_image_alt_1": "MinBeth Progress screenshot", 
 +    "crafting_card_1_label": "Uses Cypher Craft", 
 +    "crafting_card_1_text": "MinBeth leans on Cypher Craft for craft solving and quality planning.", 
 +    "crafting_card_2_label": "Subcraft handling", 
 +    "crafting_card_2_text": "It works through required ingredients before the final craft.", 
 +    "crafting_card_3_label": "HQ and NQ support", 
 +    "crafting_card_3_text": "Useful for either quality target, depending on your order.", 
 +    "crafting_card_4_label": "Quick Synthesis", 
 +    "crafting_card_4_text": "Good when quality does not matter and you just want quantity.", 
 +    "crafting_title_1": "Crafting", 
 +    "crafting_intro_1": "This page is for crafting work. It is where MinBeth handles recipe steps, subcrafts, and final item crafting.", 
 +    "crafting_caption_1": "Crafting screenshot. Click to open the full size image.", 
 +    "crafting_detail_1": "When to use HQ", 
 +    "crafting_paragraph_1": "Use HQ when the finished item needs to be high quality. If you only need stock quickly, NQ or Quick Synthesis is usually the simpler option.", 
 +    "crafting_image_alt_1": "MinBeth Crafting screenshot", 
 +    "market_card_1_label": "Buying", 
 +    "market_card_1_text": "Lets MinBeth buy missing materials or needed HQ subcrafts, if your order allows it.", 
 +    "market_card_2_label": "Selling", 
 +    "market_card_2_text": "Lets MinBeth help with retainer listings, repricing, and restocking.", 
 +    "market_card_3_label": "Price limits", 
 +    "market_card_3_text": "Very important. Set your limits so MinBeth does not buy more than you want.", 
 +    "market_card_4_label": "World travel", 
 +    "market_card_4_text": "MinBeth can compare prices across your data centre and travel for better listings.", 
 +    "market_title_1": "Market Board", 
 +    "market_intro_1": "This covers buying and selling. It helps MinBeth buy missing materials and manage retainer listings.", 
 +    "market_caption_1": "Market Board buying. Click to open the full size image.", 
 +    "market_caption_2": "Market Board selling. Click to open the full size image.", 
 +    "market_detail_1": "Important buying note", 
 +    "market_paragraph_1": "Market Board buying is for materials and subcrafts used by the order. It does not just buy the finished item for you.", 
 +    "market_detail_2": "Simple selling note", 
 +    "market_paragraph_2": "If you are using retainer sales orders, this page becomes much more useful. It ties in well with retainer syncing and restocking.", 
 +    "market_image_alt_1": "MinBeth Market Board buying screenshot", 
 +    "market_image_alt_2": "MinBeth Market Board selling screenshot", 
 +    "economy_card_1_label": "Price checking", 
 +    "economy_card_1_text": "Useful for seeing what items are roughly worth.", 
 +    "economy_card_2_label": "Decision help", 
 +    "economy_card_2_text": "Handy when choosing whether to gather, craft, or buy.", 
 +    "economy_card_3_label": "Market Analysis", 
 +    "economy_card_3_text": "This page needs Market Analysis. The rest of MinBeth does not.", 
 +    "economy_card_4_label": "Best use", 
 +    "economy_card_4_text": "Use it as a guide, not as the only thing making decisions for you.", 
 +    "economy_title_1": "Economy", 
 +    "economy_intro_1": "Use Economy when you want clearer market data. It is mainly for checking prices, spotting value, and helping you decide what is worth buying or selling.", 
 +    "economy_caption_1": "Economy screenshot. Click to open the full size image.", 
 +    "economy_image_alt_1": "MinBeth Economy screenshot", 
 +    "collectables_card_1_label": "Collectable tasks", 
 +    "collectables_card_1_text": "Useful for items tied to collectable systems and rewards.", 
 +    "collectables_card_2_label": "Good for scrip work", 
 +    "collectables_card_2_text": "Helpful when you are chasing scrip style turn ins or related goals.", 
 +    "collectables_card_3_label": "Works with gathering and crafting", 
 +    "collectables_card_3_text": "Depends on the item and how it is obtained.", 
 +    "collectables_card_4_label": "Best tip", 
 +    "collectables_card_4_text": "Check the item requirement first so you know whether you need gathering, crafting, or both.", 
 +    "collectables_title_1": "Collectables", 
 +    "collectables_intro_1": "This page is for collectable related work. It helps you deal with collectable items and the jobs around them.", 
 +    "collectables_caption_1": "Collectables screenshot. Click to open the full size image.", 
 +    "collectables_image_alt_1": "MinBeth Collectables screenshot", 
 +    "homes_card_1_label": "Travel help", 
 +    "homes_card_1_text": "Used for home style locations and travel convenience.", 
 +    "homes_card_2_label": "Quality of life", 
 +    "homes_card_2_text": "Not the busiest page, but useful if your workflow relies on home points.", 
 +    "homes_card_3_label": "Set it once", 
 +    "homes_card_3_text": "Once your preferred locations are right, you usually do not need to keep changing them.", 
 +    "homes_card_4_label": "Keep it tidy", 
 +    "homes_card_4_text": "Only keep the options you actually use.", 
 +    "homes_title_1": "Homes", 
 +    "homes_intro_1": "Homes is the small utility page for home related travel and housing shortcuts used by MinBeth.", 
 +    "homes_caption_1": "Homes screenshot. Click to open the full size image.", 
 +    "homes_image_alt_1": "MinBeth Homes screenshot", 
 +    "retainers_card_1_label": "Sync retainers", 
 +    "retainers_card_1_text": "Do this so MinBeth knows what they hold and what they are selling.", 
 +    "retainers_card_2_label": "Stock planning", 
 +    "retainers_card_2_text": "Synced retainer items can be counted during order planning.", 
 +    "retainers_card_3_label": "Deposit and withdraw", 
 +    "retainers_card_3_text": "Useful for moving items in and out when needed.", 
 +    "retainers_card_4_label": "Blacklist", 
 +    "retainers_card_4_text": "Use it for important items you never want MinBeth to dump onto a retainer.", 
 +    "retainers_tip_1_label": "Best tip:", 
 +    "retainers_tip_1_text": "If retainer stock looks wrong, sync the retainer again, then refresh the order.", 
 +    "retainers_title_1": "Retainers", 
 +    "retainers_intro_1": "This page manages retainer stock and retainer jobs. If you use market selling or shared storage a lot, this page matters.", 
 +    "retainers_caption_1": "Retainers screenshot. Click to open the full size image.", 
 +    "retainers_image_alt_1": "MinBeth Retainers screenshot", 
 +    "tools_card_1_label": "Master Books", 
 +    "tools_card_1_text": "Check and manage recipe book style unlock helpers.", 
 +    "tools_card_2_label": "Gear Planner", 
 +    "tools_card_2_text": "Find gear for any level and quickly add it to an order.", 
 +    "tools_card_3_label": "Melder", 
 +    "tools_card_3_text": "Import a meld set, prepare missing gear and materia, then meld the enabled slots. Overmelds retry while materia is available.", 
 +    "tools_card_4_label": "Gearsets", 
 +    "tools_card_4_text": "Check saved gearsets used when MinBeth changes crafting or gathering jobs.", 
 +    "tools_title_1": "Tools", 
 +    "tools_intro_1": "Tools contains Gear Planner, Melder, Master Books, Gearsets and Priorities.", 
 +    "tools_caption_1": "Tools screenshot. Click to open the full size image.", 
 +    "tools_caption_2": "Gear Planner. Click to open the full size image.", 
 +    "tools_caption_3": "Melder. Click to open the full size image.", 
 +    "tools_detail_1": "Simple way to think about Tools", 
 +    "tools_paragraph_1": "If a feature feels like support for the rest of MinBeth rather than the main order path, it will usually live here.", 
 +    "tools_image_alt_1": "MinBeth Tools screenshot", 
 +    "tools_image_alt_2": "MinBeth Gear Planner screenshot", 
 +    "tools_image_alt_3": "MinBeth Melder screenshot", 
 +    "settings_card_1_label": "Global behaviour", 
 +    "settings_card_1_text": "Controls how MinBeth generally runs.", 
 +    "settings_card_2_label": "Market safety", 
 +    "settings_card_2_text": "Set your gil keep amount and price limits here.", 
 +    "settings_card_3_label": "Feature control", 
 +    "settings_card_3_text": "Good place for turning features on or off to suit your setup.", 
 +    "settings_card_4_label": "Worth checking first", 
 +    "settings_card_4_text": "If MinBeth is doing something you did not expect, a setting is often the reason.", 
 +    "settings_tip_1_label": "Best tip:", 
 +    "settings_tip_1_text": "Before using Market Board buying, double check your price limits and the amount of gil you want to keep.", 
 +    "settings_title_1": "Settings", 
 +    "settings_intro_1": "Settings is where you shape how MinBeth behaves. Get this page right and everything else tends to run more smoothly.", 
 +    "settings_caption_1": "Settings screenshot. Click to open the full size image.", 
 +    "settings_image_alt_1": "MinBeth Settings screenshot"
   },   },
   "fr": {   "fr": {
 +    "discord_join": "Rejoindre Discord",
 +    "discord_aria_label": "Rejoindre la communauté MinBeth sur Discord (ouvre un nouvel onglet)",
     "language_label": "Langue",     "language_label": "Langue",
-    "nav_deps": "Dépendances", +    "language_group": "Langue du guide", 
-    "nav_start": "Démarrage rapide",+    "nav_overview": "Pour commencer",
     "nav_orders": "Commandes",     "nav_orders": "Commandes",
-    "nav_sourcing": "Approvisionnement en matériaux",+    "nav_progress": "Progression", 
 +    "nav_crafting": "Artisanat",
     "nav_market": "Tableau des ventes",     "nav_market": "Tableau des ventes",
 +    "nav_economy": "Économie",
 +    "nav_collectables": "Objets collectionnables",
 +    "nav_homes": "Logements",
     "nav_retainers": "Servants",     "nav_retainers": "Servants",
-    "nav_know": "Bon à savoir", +    "nav_tools": "Outils", 
-    "guide_title": "Guide utilisateur MinBeth", +    "nav_settings": "Réglages", 
-    "guide_intro": "MinBeth gère l'artisanat, la récolte, la pêche, l'approvisionnement en matériaux, les achats et ventes au tableau des ventes et les servants. Créez une commande pour ce que vous voulez, choisissez comment MinBeth doit l'obtenir, puis démarrez la file.", +    "overview_card_1_label": "Fonctionnement de base", 
-    "deps_title": "Dépendances", +    "overview_card_1_text": "Créez une commande, choisissez la quantité et l'approvisionnement, puis appuyez sur START QUEUE.", 
-    "dep_craft_title": "Cypher Craft requis", +    "overview_card_2_label": "La page à surveiller", 
-    "dep_craft_text": "Requis pour l'artisanat, le calcul des crafts et les simulations. MinBeth utilise Cypher Craft pour déterminer si un craft est possible avec votre équipement actuel et quelle qualité initiale est nécessaire.", +    "overview_card_2_text": "Vous ne savez pas ce que fait MinBeth ? Ouvrez d'abord Progression.", 
-    "dep_dt_title": "Cypher Craft DT requis pour Dawntrail", +    "overview_card_3_label": "Requis pour l'artisanat", 
-    "dep_dt_text": "Requis avec Cypher Craft.", +    "overview_card_3_text": "La fabrication et le calcul des crafts nécessitent Cypher Craft. Les crafts de Dawntrail nécessitent aussi Cypher Craft DT.", 
-    "dep_market_title": "Market Analysis optionnel", +    "overview_card_4_label": "Requis pour Économie", 
-    "dep_market_text": "Requis uniquement si vous voulez utiliser l'intégration Economy de MinBeth. Ce n'est pas une dépendance générale de MinBeth.", +    "overview_card_4_text": "Market Analysis est nécessaire uniquement pour Économie.", 
-    "dep_note": "Si vous utilisez seulement la récolte, la pêche, les servants ou d'autres fonctions sans artisanat, Cypher Craft n'est pas nécessaire pour ces fonctions. Toute commande qui nécessite un craft ou un calcul de craft nécessite Cypher Craft.", +    "overview_tip_1_label": "Bon réflexe :", 
-    "quick_title": "Démarrage rapide", +    "overview_tip_1_text": "Si quelque chose semble bloqué, consultez Progression avant de modifier le reste. Cette page indique généralement ce que MinBeth attend.", 
-    "quick_1": "Créez une <span class=\"mb-ui\">Commande</span>.", +    "overview_title_1": "Guide MinBeth", 
-    "quick_2": "Choisissez l'objet et la quantité.", +    "overview_intro_1": "Dites à MinBeth ce que vous voulez accomplir et laissez-le relier les étapes : récolte, artisanat, pêche, échanges, livraisons, marché et plus encore.", 
-    "quick_3": "Choisissez comment les matériaux doivent être obtenus.", +    "features_kicker": "CONÇU POUR GÉRER TOUT LE TRAVAIL", 
-    "quick_4": "Vérifiez la commande.", +    "features_title": "Une seule file. Une grande partie de vos activités de récolte, artisanat et économie.", 
-    "quick_5": "Appuyez sur <span class=\"mb-ui\">START QUEUE</span>.", +    "features_intro": "D’un simple matériau à un journal complet, une livraison ou un flux de marché, MinBeth relie les étapes et fait avancer le travail.", 
-    "quick_note": "Ceci est le fonctionnement de base de MinBeth. La page <span class=\"mb-ui\">Progress</span> indique ce que fait la commande actuelle ou ce qu'elle attend.", +    "feature_gathering_label": "Récolte", 
-    "orders_title": "Commandes", +    "feature_gathering_text": "Récoltez automatiquement les matériaux, avec déplacements et points temporisés.", 
-    "orders_intro": "Une commande indique à MinBeth <strong>ce que vous voulez</strong>, <strong>combien vous en voulez</strong> et <strong>comment cela doit être obtenu</strong>.", +    "feature_crafting_label": "Artisanat", 
-    "amount_title": "Options de quantité", +    "feature_crafting_text": "Fabriquez les objets finaux et sous-composants requis, avec HQ et Synthèse rapide.", 
-    "inventory_cap_title": "Limite d'inventaire", +    "feature_collectables_label": "Récolte et artisanat de collectionnables", 
-    "inventory_cap_text": "Fabrique ou obtient la quantité nécessaire pour atteindre le nombre saisi.", +    "feature_collectables_text": "Récoltez ou fabriquez des collectionnables pour les livraisons, assignats et la progression.", 
-    "replenish_title": "Réapprovisionner", +    "feature_scrip_label": "Échange d’assignats", 
-    "replenish_text": "Fabrique ou obtient la quantité complète saisie, sans tenir compte de ce que vous possédez déjà.", +    "feature_scrip_text": "Dépensez automatiquement les assignats d’artisan et de récolteur contre les récompenses prises en charge.", 
-    "retainer_sales_title": "Ventes des servants", +    "feature_tomestone_label": "Échange de mémoquartz", 
-    "retainer_sales_text": "Réapprovisionne un objet déjà mis en vente par un de vos servants.", +    "feature_tomestone_text": "Échangez les mémoquartz pris en charge contre des matériaux et objets utiles.", 
-    "craft_quality_title": "Qualité du craft", +    "feature_crafting_log_label": "Carnet d’artisanat", 
-    "craft_quality_text": "Pour les objets fabriqués, choisissez <span class=\"mb-ui\">HQ</span>, <span class=\"mb-ui\">NQ</span> ou <span class=\"mb-ui\">Synthèse rapide</span>. MinBeth calcule les crafts, sous-crafts et matériaux nécessaires avant de commencer.", +    "feature_crafting_log_text": "Réalisez les recettes encore incomplètes pour remplir votre carnet d’artisanat.", 
-    "hq_title": "Fonctionnement du calcul HQ", +    "feature_gathering_log_label": "Carnet de récolte", 
-    "hq_intro": "Pour une commande HQ, MinBeth ne fabrique pas automatiquement tous les sous-crafts en HQ.", +    "feature_gathering_log_text": "Trouvez et récoltez les entrées manquantes de votre carnet de récolte.", 
-    "hq_1": "MinBeth vérifie l'artisan et l'équipement que vous allez utiliser.", +    "feature_fishing_log_label": "Carnet de pêche", 
-    "hq_2": "Il lance des simulations avec <strong>Cypher Craft</strong>.", +    "feature_fishing_log_text": "Ciblez les poissons manquants et progressez vers un carnet de pêche complet.", 
-    "hq_3": "Il calcule la <strong>qualité initiale minimale</strong> nécessaire pour obtenir le craft final en HQ de manière fiable.", +    "feature_big_fish_label": "Gros poissons", 
-    "hq_4": "Il remonte ensuite la recette et ne fabrique en HQ que le nombre de sous-crafts réellement nécessaire pour atteindre cette qualité.", +    "feature_big_fish_text": "Poursuivez les poissons rares selon leurs fenêtres, la météo et leurs conditions.", 
-    "hq_note": "<strong>Si vous ne voulez pas que MinBeth fabrique les sous-crafts en HQ:</strong> lorsque les achats au tableau des ventes sont autorisés, MinBeth peut calculer combien de sous-crafts HQ doivent être achetés. Ce plan est utilisé uniquement si des offres HQ adaptées sont réellement disponibles.", +    "feature_custom_deliveries_label": "Livraisons personnalisées", 
-    "sourcing_title": "Approvisionnement en matériaux", +    "feature_custom_deliveries_text": "Préparez et terminez les livraisons personnalisées hebdomadaires prises en charge.", 
-    "sourcing_intro": "Cela contrôle ce que MinBeth est autorisé à faire lorsqu'il manque des matériaux à une commande.", +    "feature_gc_supply_label": "Approvisionnement de grande compagnie", 
-    "auto_title": "Automatique / Récolter et fabriquer", +    "feature_gc_supply_text": "Gérez les demandes quotidiennes d’artisanat et de récolte de votre grande compagnie.", 
-    "auto_text": "Utilise d'abord ce que vous possédez, puis récolte ou fabrique ce qui manque.", +    "feature_market_label": "Achat et vente au tableau des ventes", 
-    "buy_unobtainable_title": "Acheter ce qui est impossible à obtenir", +    "feature_market_text": "Achetez les matériaux manquants, comparez les mondes et gérez les ventes prises en charge.", 
-    "buy_unobtainable_text": "Achète un matériau uniquement lorsque MinBeth ne peut pas le récolter ou le fabriquer.", +    "feature_craft_stock_label": "Fabriquer depuis le stock", 
-    "buy_recipe_title": "Acheter les matériaux de recette", +    "feature_craft_stock_text": "Transformez les matériaux déjà possédés en objets utiles sans planification manuelle.", 
-    "buy_recipe_text": "Autorise les achats de matériaux nécessaires dans toute la chaîne de recette.", +    "feature_smart_orders_label": "Commandes et dépendances intelligentes", 
-    "buy_direct_title": "Acheter les ingrédients directs", +    "feature_smart_orders_text": "Créez les chaînes de matériaux et sous-fabrications, puis traitez-les dans une seule file.", 
-    "buy_direct_text": "Autorise les achats uniquement pour les ingrédients utilisés directement dans la recette finale.", +    "feature_timed_nodes_label": "Points temporisés et priorités", 
-    "gather_only_title": "Récolter uniquement", +    "feature_timed_nodes_text": "Planifiez autour des fenêtres d’apparition et priorisez les occasions importantes de récolte.", 
-    "gather_only_text": "Récolte les matériaux sans fabriquer l'objet final.", +    "feature_world_travel_label": "Voyage et visite de Monde", 
-    "sourcing_footer": "Selon l'objet et vos réglages, MinBeth peut obtenir les matériaux depuis votre inventaire, les servants synchronisés, l'artisanat, la récolte, la pêche, les vendeurs PNJ, les échanges, la réduction, les monstres ou le tableau des ventes.", +    "feature_world_travel_text": "Gérez les déplacements requis, y compris les flux inter-Mondes pris en charge.", 
-    "market_title": "Tableau des ventes", +    "feature_retainers_label": "Servants et inventaire", 
-    "buying_title": "Achats", +    "feature_retainers_text": "Synchronisez le stock, déplacez les objets et planifiez selon ce que vous possédez déjà.", 
-    "buying_intro": "Les achats au tableau des ventes sont optionnels. Lorsqu'ils sont activés, MinBeth peut acheter les matériaux manquants ou les sous-crafts HQ requis autorisés par l'option d'approvisionnement de la commande.", +    "feature_gear_tools_label": "Équipement et matérias", 
-    "universalis_text": "MinBeth vérifie les prix Universalis sur les mondes de votre centre de données, trouve les offres utilisables les moins chères et peut voyager vers un autre monde pour les acheter.", +    "feature_gear_tools_text": "Utilisez la planification d’équipement, les sets, les livres de maître et l’aide au sertissage.", 
-    "market_settings": "Utilisez les réglages du tableau des ventes pour définir les limites de prix, la quantité de gils à conserver et si les objets HQ ou NQ sont autorisés.", +    "orders_card_1_label": "Limite d'inventaire", 
-    "hq_market_note": "Pour un craft HQ, les achats au tableau des ventes peuvent faire partie du calcul de qualité. Si MinBeth a besoin d'une certaine qualité initiale HQ, il peut calculer le nombre exact de sous-crafts HQ à fabriquer ou à acheter au lieu de traiter tous les sous-crafts comme HQ.", +    "orders_card_1_text": "Complète votre stock jusqu'à la quantité saisie.", 
-    "price_warning": "<strong>Important:</strong> Une limite de prix de <span class=\"mb-ui\">0</span> signifie aucune limite. Définissez vos limites de gils et de prix avant d'activer les achats automatiques.", +    "orders_card_2_label": "Réapprovisionner", 
-    "market_muted": "Les achats au tableau des ventes concernent les matériaux et sous-crafts utilisés par la commande. MinBeth n'achète pas directement l'objet final de la commande.", +    "orders_card_2_text": "Obtient toute la quantité saisie, quel que soit votre stock actuel.", 
-    "selling_title": "Ventes", +    "orders_card_3_label": "Ventes des servants", 
-    "selling_text": "MinBeth peut gérer les mises en vente des servants, modifier les prix, retourner automatiquement voir les servants et réapprovisionner les ventes connues avec des commandes <span class=\"mb-ui\">Ventes des servants</span>.", +    "orders_card_3_text": "Réapprovisionne un objet que l'un de vos servants vend déjà.", 
-    "retainers_title": "Servants", +    "orders_card_4_label": "Qualité du craft", 
-    "retainer_sync": "Synchronisez chaque servant afin que MinBeth sache ce qu'il stocke et ce qu'il vend.", +    "orders_card_4_text": "Pour les objets fabriqués, choisissez HQ, NQ ou Synthèse rapide.", 
-    "retainer_stock": "Une fois synchronisé, le stock du servant peut être inclus lorsque MinBeth prépare une commande. Vous pouvez aussi déposer et retirer des objets, gérer les ventes et répéter les tâches de servant depuis MinBeth.", +    "orders_title_1": "Commandes", 
-    "blacklist_title": "Liste noire de dépôt", +    "orders_intro_1": "Tout commence ici. Les commandes indiquent à MinBeth l'objet voulu, la quantité et la façon de l'obtenir.", 
-    "blacklist_text": "Ajoutez les objets importants à la liste noire si vous ne voulez jamais que MinBeth les dépose chez un servant.", +    "orders_caption_1": "Capture de Commandes. Cliquez pour ouvrir l'image en taille réelle.", 
-    "inventory_note": "Lorsque votre inventaire est presque plein, MinBeth peut déplacer des objets sûrs vers un servant pour libérer de la place. Les objets de commande, la nourriture et les médicaments sont protégés.", +    "orders_detail_1": "Les points importants", 
-    "know_title": "Bon à savoir", +    "orders_point_1": "Choisissez d'abord le bon mode de quantité.", 
-    "know_craft": "<strong>Dépendance artisanat:</strong> Toute commande qui nécessite un craft ou un calcul de craft nécessite Cypher Craft. Le craft Dawntrail nécessite aussi Cypher Craft DT.", +    "orders_point_2": "Choisissez la qualité souhaitée pour les objets fabriqués.", 
-    "know_economy": "<strong>Intégration Economy:</strong> Market Analysis est requis uniquement pour l'intégration Economy.", +    "orders_point_3": "Vérifiez que vos règles d'approvisionnement correspondent à ce que vous voulez que MinBeth fasse.", 
-    "know_nodes": "<strong>Points de récolte temporisés:</strong> MinBeth attend la bonne heure éorzéenne ou la bonne météo.", +    "orders_detail_2": "Le HQ, simplement", 
-    "know_fishing": "<strong>Pêche:</strong> Les poissons soumis à une heure ou une météo attendent leur fenêtre disponible. La pêche à la ligne et la pêche au harpon sont prises en charge.", +    "orders_paragraph_1": "MinBeth ne fabrique pas tous les composants en HQ sans raison. Il vérifie votre artisan et calcule la qualité initiale nécessaire au craft final, puis utilise le HQ seulement là où il est utile.", 
-    "know_vendor": "<strong>Vendeurs PNJ:</strong> Les achats auprès des vendeurs sont séparés des achats au tableau des ventes.", +    "orders_image_alt_1": "Capture de la page Commandes de MinBeth", 
-    "know_stock": "<strong>Stock du servant incorrect:</strong> Synchronisez le servant, puis actualisez la commande.", +    "progress_card_1_label": "Étape actuelle", 
-    "know_queue": "<strong>La file ne progresse pas:</strong> Consultez <span class=\"mb-ui\">Progress</span> pour voir ce que MinBeth attend.", +    "progress_card_1_text": "Affiche la tâche que MinBeth effectue en ce moment.", 
-    "destructive_note": "<strong>Vente, destruction et désynthèse:</strong> Vérifiez toujours l'objet sélectionné et la quantité avant de commencer. Les objets détruits ne peuvent pas être récupérés."+    "progress_card_2_label": "Raison de l'attente", 
 +    "progress_card_2_text": "Utile lorsque la file attend un point de récolte, la météo, un déplacement, du stock ou une autre condition.", 
 +    "progress_card_3_label": "Suivi de la file", 
 +    "progress_card_3_text": "Permet de voir où en est le travail.", 
 +    "progress_card_4_label": "À vérifier en premier", 
 +    "progress_card_4_text": "Si quelque chose semble incorrect, commencez ici.", 
 +    "progress_tip_1_label": "Conseil :", 
 +    "progress_tip_1_text": "Si MinBeth semble inactif, Progression explique généralement pourquoi. Le plus souvent, il attend quelque chose plutôt que de rencontrer un problème.", 
 +    "progress_title_1": "Progression", 
 +    "progress_intro_1": "Cette page affiche l'état en direct. Elle montre ce que fait la commande actuelle, ce qui est déjà terminé et ce qu'elle attend ensuite.", 
 +    "progress_caption_1": "Capture de Progression. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "progress_image_alt_1": "Capture de la page Progression de MinBeth", 
 +    "crafting_card_1_label": "Utilise Cypher Craft", 
 +    "crafting_card_1_text": "MinBeth s'appuie sur Cypher Craft pour calculer les crafts et planifier la qualité.", 
 +    "crafting_card_2_label": "Gestion des composants", 
 +    "crafting_card_2_text": "Prépare les ingrédients nécessaires avant le craft final.", 
 +    "crafting_card_3_label": "Prise en charge HQ et NQ", 
 +    "crafting_card_3_text": "Gère les deux objectifs de qualité, selon votre commande.", 
 +    "crafting_card_4_label": "Synthèse rapide", 
 +    "crafting_card_4_text": "Utile lorsque seule la quantité compte, pas la qualité.", 
 +    "crafting_title_1": "Artisanat", 
 +    "crafting_intro_1": "Cette page est consacrée à la fabrication. MinBeth y gère les étapes des recettes, les composants et la fabrication de l'objet final.", 
 +    "crafting_caption_1": "Capture d'Artisanat. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "crafting_detail_1": "Quand choisir HQ", 
 +    "crafting_paragraph_1": "Choisissez HQ si l'objet final doit être de haute qualité. Pour obtenir du stock rapidement, NQ ou Synthèse rapide est généralement plus simple.", 
 +    "crafting_image_alt_1": "Capture de la page Artisanat de MinBeth", 
 +    "market_card_1_label": "Achats", 
 +    "market_card_1_text": "Permet à MinBeth d'acheter les matériaux manquants ou les composants HQ nécessaires, si la commande l'autorise.", 
 +    "market_card_2_label": "Ventes", 
 +    "market_card_2_text": "Aide à gérer les offres des servants, les changements de prix et le réapprovisionnement.", 
 +    "market_card_3_label": "Limites de prix", 
 +    "market_card_3_text": "Très important. Définissez vos limites pour que MinBeth n'achète pas plus que souhaité.", 
 +    "market_card_4_label": "Voyage entre mondes", 
 +    "market_card_4_text": "MinBeth peut comparer les prix de votre centre de données et se déplacer pour trouver de meilleures offres.", 
 +    "market_title_1": "Tableau des ventes", 
 +    "market_intro_1": "Cette page couvre les achats et les ventes. Elle aide MinBeth à acheter les matériaux manquants et à gérer les offres des servants.", 
 +    "market_caption_1": "Achats au tableau des ventes. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "market_caption_2": "Ventes au tableau des ventes. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "market_detail_1": "À savoir sur les achats", 
 +    "market_paragraph_1": "Les achats au tableau des ventes concernent les matériaux et composants utilisés par la commande. MinBeth n'achète pas simplement l'objet final à votre place.", 
 +    "market_detail_2": "À savoir sur les ventes", 
 +    "market_paragraph_2": "Cette page est encore plus utile avec les commandes Ventes des servants. Elle complète la synchronisation des servants et le réapprovisionnement.", 
 +    "market_image_alt_1": "Capture des achats au tableau des ventes de MinBeth", 
 +    "market_image_alt_2": "Capture des ventes au tableau des ventes de MinBeth", 
 +    "economy_card_1_label": "Vérification des prix", 
 +    "economy_card_1_text": "Utile pour estimer la valeur des objets.", 
 +    "economy_card_2_label": "Aide au choix", 
 +    "economy_card_2_text": "Pratique pour choisir entre récolter, fabriquer ou acheter.", 
 +    "economy_card_3_label": "Market Analysis", 
 +    "economy_card_3_text": "Cette page nécessite Market Analysis. Le reste de MinBeth n'en a pas besoin.", 
 +    "economy_card_4_label": "Comment l'utiliser", 
 +    "economy_card_4_text": "Utilisez ces données comme un repère, pas comme votre seul critère de décision.", 
 +    "economy_title_1": "Économie", 
 +    "economy_intro_1": "Utilisez Économie pour mieux comprendre les données du marché. Cette page sert surtout à vérifier les prix, repérer les bonnes affaires et décider de ce qui mérite d'être acheté ou vendu.", 
 +    "economy_caption_1": "Capture d'Économie. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "economy_image_alt_1": "Capture de la page Économie de MinBeth", 
 +    "collectables_card_1_label": "Tâches de collection", 
 +    "collectables_card_1_text": "Utile pour les objets liés aux systèmes de collection et à leurs récompenses.", 
 +    "collectables_card_2_label": "Pour obtenir des assignats", 
 +    "collectables_card_2_text": "Pratique pour les livraisons donnant des assignats et les objectifs associés.", 
 +    "collectables_card_3_label": "Récolte et artisanat", 
 +    "collectables_card_3_text": "Cela dépend de l'objet et de la façon de l'obtenir.", 
 +    "collectables_card_4_label": "Conseil", 
 +    "collectables_card_4_text": "Vérifiez d'abord les exigences de l'objet pour savoir s'il faut récolter, fabriquer ou faire les deux.", 
 +    "collectables_title_1": "Objets collectionnables", 
 +    "collectables_intro_1": "Cette page est consacrée aux objets collectionnables. Elle aide à gérer ces objets et les tâches qui les accompagnent.", 
 +    "collectables_caption_1": "Capture d'Objets collectionnables. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "collectables_image_alt_1": "Capture de la page Objets collectionnables de MinBeth", 
 +    "homes_card_1_label": "Aide aux déplacements", 
 +    "homes_card_1_text": "Pour les lieux de résidence et les déplacements pratiques.", 
 +    "homes_card_2_label": "Confort d'utilisation", 
 +    "homes_card_2_text": "Une page peu utilisée, mais utile si vos tâches passent par des points de résidence.", 
 +    "homes_card_3_label": "À régler une fois", 
 +    "homes_card_3_text": "Une fois vos lieux préférés définis, vous avez rarement besoin de les modifier.", 
 +    "homes_card_4_label": "Restez simple", 
 +    "homes_card_4_text": "Gardez seulement les options que vous utilisez.", 
 +    "homes_title_1": "Logements", 
 +    "homes_intro_1": "Logements regroupe les petits outils de MinBeth pour les déplacements liés aux résidences et les raccourcis de logement.", 
 +    "homes_caption_1": "Capture de Logements. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "homes_image_alt_1": "Capture de la page Logements de MinBeth", 
 +    "retainers_card_1_label": "Synchroniser les servants", 
 +    "retainers_card_1_text": "Permet à MinBeth de savoir ce qu'ils stockent et ce qu'ils vendent.", 
 +    "retainers_card_2_label": "Planification du stock", 
 +    "retainers_card_2_text": "Les objets des servants synchronisés peuvent être comptés dans la planification des commandes.", 
 +    "retainers_card_3_label": "Déposer et retirer", 
 +    "retainers_card_3_text": "Utile pour déplacer des objets selon les besoins.", 
 +    "retainers_card_4_label": "Liste noire", 
 +    "retainers_card_4_text": "Ajoutez les objets importants que MinBeth ne doit jamais déposer chez un servant.", 
 +    "retainers_tip_1_label": "Conseil :", 
 +    "retainers_tip_1_text": "Si le stock d'un servant semble incorrect, synchronisez-le à nouveau, puis actualisez la commande.", 
 +    "retainers_title_1": "Servants", 
 +    "retainers_intro_1": "Cette page gère le stock et les tâches des servants. Elle est importante si vous utilisez souvent les ventes au marché ou le stockage partagé.", 
 +    "retainers_caption_1": "Capture de Servants. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "retainers_image_alt_1": "Capture de la page Servants de MinBeth", 
 +    "tools_card_1_label": "Livres de recettes expertes", 
 +    "tools_card_1_text": "Consultez et gérez les aides au déblocage des livres de recettes.", 
 +    "tools_card_2_label": "Planificateur d’équipement", 
 +    "tools_card_2_text": "Trouvez rapidement de l’équipement pour n’importe quel niveau et ajoutez-le à une commande.", 
 +    "tools_card_3_label": "Sertissage", 
 +    "tools_card_3_text": "Importez un plan, préparez l’équipement et les matérias manquants, puis sertissez les emplacements activés. Le sertissage avancé est retenté tant que des matérias sont disponibles.", 
 +    "tools_card_4_label": "Tenues", 
 +    "tools_card_4_text": "Consultez les tenues sauvegardées utilisées lors des changements de métier d’artisanat ou de récolte.", 
 +    "tools_title_1": "Outils", 
 +    "tools_intro_1": "Outils contient le Planificateur d’équipement, le Sertissage, les Livres de recettes expertes, les Tenues et les Priorités.", 
 +    "tools_caption_1": "Capture d'Outils. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "tools_caption_2": "Planificateur d’équipement. Cliquez pour ouvrir l’image en taille réelle.", 
 +    "tools_caption_3": "Sertissage. Cliquez pour ouvrir l’image en taille réelle.", 
 +    "tools_detail_1": "Outils, en quelques mots", 
 +    "tools_paragraph_1": "Si une fonction aide le reste de MinBeth sans faire partie du parcours principal des commandes, elle se trouve généralement ici.", 
 +    "tools_image_alt_1": "Capture de la page Outils de MinBeth", 
 +    "tools_image_alt_2": "Capture du Planificateur d’équipement de MinBeth", 
 +    "tools_image_alt_3": "Capture du Sertissage de MinBeth", 
 +    "settings_card_1_label": "Comportement général", 
 +    "settings_card_1_text": "Contrôle le fonctionnement général de MinBeth.", 
 +    "settings_card_2_label": "Sécurité des achats", 
 +    "settings_card_2_text": "Définissez ici les gils à garder et les limites de prix.", 
 +    "settings_card_3_label": "Contrôle des fonctions", 
 +    "settings_card_3_text": "Activez ou désactivez les fonctions selon vos besoins.", 
 +    "settings_card_4_label": "À vérifier en premier", 
 +    "settings_card_4_text": "Si MinBeth fait quelque chose d'inattendu, un réglage en est souvent la cause.", 
 +    "settings_tip_1_label": "Conseil :", 
 +    "settings_tip_1_text": "Avant d'utiliser les achats au tableau des ventes, vérifiez vos limites de prix et les gils à conserver.", 
 +    "settings_title_1": "Réglages", 
 +    "settings_intro_1": "Réglages vous permet de choisir comment MinBeth se comporte. Une bonne configuration facilite généralement le reste.", 
 +    "settings_caption_1": "Capture de Réglages. Cliquez pour ouvrir l'image en taille réelle.", 
 +    "settings_image_alt_1": "Capture de la page Réglages de MinBeth"
   },   },
   "de": {   "de": {
 +    "discord_join": "Discord beitreten",
 +    "discord_aria_label": "Der MinBeth-Community auf Discord beitreten (öffnet einen neuen Tab)",
     "language_label": "Sprache",     "language_label": "Sprache",
-    "nav_deps": "Abhängigkeiten", +    "language_group": "Sprache des Leitfadens", 
-    "nav_start": "Schnellstart", +    "nav_overview": "Erste Schritte", 
-    "nav_orders": "Bestellungen", +    "nav_orders": "Aufträge", 
-    "nav_sourcing": "Materialbeschaffung",+    "nav_progress": "Fortschritt", 
 +    "nav_crafting": "Handwerk",
     "nav_market": "Marktbrett",     "nav_market": "Marktbrett",
 +    "nav_economy": "Wirtschaft",
 +    "nav_collectables": "Sammlerstücke",
 +    "nav_homes": "Unterkünfte",
     "nav_retainers": "Gehilfen",     "nav_retainers": "Gehilfen",
-    "nav_know": "Gut zu wissen", +    "nav_tools": "Werkzeuge", 
-    "guide_title": "MinBeth Benutzerhandbuch", +    "nav_settings": "Einstellungen", 
-    "guide_intro": "MinBeth übernimmt Handwerk, Sammeln, Angeln, Materialbeschaffung, Handel am Marktbrett und Gehilfen. Erstelle eine Bestellung für den gewünschten Gegenstand, wähle wie MinBeth ihn beschaffen soll und starte dann die Warteschlange.", +    "overview_card_1_label": "Grundablauf", 
-    "deps_title": "Abhängigkeiten", +    "overview_card_1_text": "Erstelle einen Auftrag, wähle Menge und Beschaffung und drücke dann START QUEUE.", 
-    "dep_craft_title": "Cypher Craft erforderlich", +    "overview_card_2_label": "Diese Seite im Blick behalten", 
-    "dep_craft_text": "Erforderlich für Handwerk, Craft-Berechnung und Simulationen. MinBeth verwendet Cypher Craft, um anhand deiner aktuellen Ausrüstung zu prüfen, ob ein Craft möglich ist und wie viel Anfangsqualität benötigt wird.", +    "overview_card_2_text": "Du weißt nicht, was MinBeth gerade macht? Öffne zuerst Fortschritt.", 
-    "dep_dt_title": "Cypher Craft DT für Dawntrail erforderlich", +    "overview_card_3_label": "Voraussetzung für Handwerk", 
-    "dep_dt_text": "Zusammen mit Cypher Craft erforderlich.", +    "overview_card_3_text": "Herstellung und Berechnung der Herstellungsschritte benötigen Cypher Craft. Für Dawntrail brauchst du zusätzlich Cypher Craft DT.", 
-    "dep_market_title": "Market Analysis optional", +    "overview_card_4_label": "Voraussetzung für Wirtschaft", 
-    "dep_market_text": "Nur erforderlich, wenn du die Economy-Integration von MinBeth verwenden möchtest. Es ist keine allgemeine MinBeth-Abhängigkeit.", +    "overview_card_4_text": "Market Analysis wird nur für Wirtschaft benötigt.", 
-    "dep_note": "Wenn du nur Sammeln, Angeln, Gehilfen oder andere Funktionen ohne Handwerk nutzt, wird Cypher Craft dafür nicht benötigt. Jede Bestellung, die Handwerk oder Craft-Berechnung benötigt, erfordert Cypher Craft.", +    "overview_tip_1_label": "Gute Gewohnheit:", 
-    "quick_title": "Schnellstart", +    "overview_tip_1_text": "Wenn etwas festzustecken scheint, prüfe zuerst Fortschritt, bevor du etwas anderes änderst. Dort steht meist, worauf MinBeth wartet.", 
-    "quick_1": "Erstelle eine <span class=\"mb-ui\">Bestellung</span>.", +    "overview_title_1": "MinBeth-Leitfaden", 
-    "quick_2": "Wähle Gegenstand und Menge.", +    "overview_intro_1": "Sag MinBeth, was du erreichen möchtest, und lass es die Schritte verbinden – Sammeln, Handwerk, Angeln, Tausch, Lieferungen, Markt und mehr.", 
-    "quick_3": "Wähle, wie Materialien beschafft werden sollen.", +    "features_kicker": "FÜR DEN GESAMTEN ABLAUF GEMACHT", 
-    "quick_4": "Prüfe die Bestellung.", +    "features_title": "Eine Warteschlange. Ein großer Teil deines Handwerks-, Sammel- und Wirtschaftsablaufs.", 
-    "quick_5": "Drücke <span class=\"mb-ui\">START QUEUE</span>.", +    "features_intro": "Vom einzelnen Material bis zum kompletten Log, Auftrag oder Markt-Ablauf verbindet MinBeth die Schritte und hält die Arbeit in Bewegung.", 
-    "quick_note": "Das ist der grundlegende MinBeth-Ablauf. Die Seite <span class=\"mb-ui\">Progress</span> zeigt, was die aktuelle Bestellung tut oder worauf sie wartet.", +    "feature_gathering_label": "Sammeln", 
-    "orders_title": "Bestellungen", +    "feature_gathering_text": "Sammle Materialien automatisch, inklusive Reisen und zeitgebundener Sammelfenster.", 
-    "orders_intro": "Eine Bestellung sagt MinBeth <strong>was du möchtest</strong>, <strong>wie viel du möchtest</strong> und <strong>wie es beschafft werden soll</strong>.", +    "feature_crafting_label": "Handwerk", 
-    "amount_title": "Mengenoptionen", +    "feature_crafting_text": "Stelle Endprodukte und benötigte Zwischenprodukte mit Qualitäts- und Schnellsynthese-Unterstützung her.", 
-    "inventory_cap_title": "Inventarlimit", +    "feature_collectables_label": "Sammlerstücke sammeln & herstellen", 
-    "inventory_cap_text": "Stellt oder beschafft genug her, um die eingegebene Menge zu erreichen.", +    "feature_collectables_text": "Sammle oder fertige Sammlerstücke für Abgaben, Scheine und Fortschritt.", 
-    "replenish_title": "Auffüllen", +    "feature_scrip_label": "Scheine eintauschen", 
-    "replenish_text": "Stellt oder beschafft die vollständig eingegebene Menge, unabhängig davon, was du bereits besitzt.", +    "feature_scrip_text": "Gib Handwerker- und Sammlerscheine automatisch für unterstützte Belohnungen aus.", 
-    "retainer_sales_title": "Gehilfenverkäufe", +    "feature_tomestone_label": "Allagische Steine eintauschen", 
-    "retainer_sales_text": "Füllt einen Gegenstand auf, der bereits von einem deiner Gehilfen verkauft wird.", +    "feature_tomestone_text": "Tausche unterstützte Allagische Steine gegen Materialien und andere nützliche Gegenstände.", 
-    "craft_quality_title": "Craft-Qualität", +    "feature_crafting_log_label": "Handwerksnotizbuch", 
-    "craft_quality_text": "Wähle für hergestellte Gegenstände <span class=\"mb-ui\">HQ</span>, <span class=\"mb-ui\">NQ</span> oder <span class=\"mb-ui\">Schnellsynthese</span>. MinBeth berechnet vor dem Start die erforderlichen Crafts, Zwischenprodukte und Materialien.", +    "feature_crafting_log_text": "Arbeite noch nicht abgeschlossene Rezepte ab und fülle dein Handwerksnotizbuch.", 
-    "hq_title": "So funktioniert die HQ-Planung", +    "feature_gathering_log_label": "Sammelnotizbuch", 
-    "hq_intro": "Bei einer HQ-Bestellung stellt MinBeth nicht automatisch jedes Zwischenprodukt in HQ her.", +    "feature_gathering_log_text": "Finde und sammle fehlende Einträge für dein Sammelnotizbuch.", 
-    "hq_1": "MinBeth prüft den Handwerker und die Ausrüstung, die du verwenden wirst.", +    "feature_fishing_log_label": "Angelnotizbuch", 
-    "hq_2": "Es führt Simulationen mit <strong>Cypher Craft</strong> aus.", +    "feature_fishing_log_text": "Ziele auf fehlende Fische und arbeite auf ein vollständiges Angelnotizbuch hin.", 
-    "hq_3": "Es berechnet die <strong>minimale Anfangsqualität</strong>, die für einen zuverlässigen HQ-Abschluss benötigt wird.", +    "feature_big_fish_label": "Große Fische", 
-    "hq_4": "Danach arbeitet MinBeth die Rezeptkette rückwärts durch und stellt nur so viele HQ-Zwischenprodukte her, wie zum Erreichen dieser Qualität tatsächlich nötig sind.", +    "feature_big_fish_text": "Jage seltene Fische abhängig von Zeitfenstern, Wetter und weiteren Bedingungen.", 
-    "hq_note": "<strong>Wenn MinBeth keine HQ-Zwischenprodukte herstellen soll:</strong> Wenn der Einkauf am Marktbrett erlaubt ist, kann MinBeth stattdessen berechnen, wie viele HQ-Zwischenprodukte gekauft werden müssen. Dieser Plan wird nur verwendet, wenn passende HQ-Angebote tatsächlich verfügbar sind.", +    "feature_custom_deliveries_label": "Wunschlieferungen", 
-    "sourcing_title": "Materialbeschaffung", +    "feature_custom_deliveries_text": "Bereite unterstützte wöchentliche Wunschlieferungen vor und schließe sie ab.", 
-    "sourcing_intro": "Hier wird festgelegt, was MinBeth tun darf, wenn einer Bestellung Materialien fehlen.", +    "feature_gc_supply_label": "Staatliche Gesellschaft: Versorgung", 
-    "auto_title": "Automatisch / Sammeln und herstellen", +    "feature_gc_supply_text": "Erledige tägliche Handwerks- und Sammel-Versorgungsaufträge deiner Staatlichen Gesellschaft.", 
-    "auto_text": "Verwendet zuerst deinen vorhandenen Bestand und sammelt oder stellt danach fehlende Materialien her.", +    "feature_market_label": "Marktbrett kaufen & verkaufen", 
-    "buy_unobtainable_title": "Nicht beschaffbare Materialien kaufen", +    "feature_market_text": "Kaufe fehlende Materialien, vergleiche Welten und verwalte unterstützte Gehilfenverkäufe.", 
-    "buy_unobtainable_text": "Kauft ein Material nur dann, wenn MinBeth es nicht sammeln oder herstellen kann.", +    "feature_craft_stock_label": "Aus Bestand herstellen", 
-    "buy_recipe_title": "Rezeptmaterialien kaufen", +    "feature_craft_stock_text": "Verwandle vorhandene Materialien in nützliche Gegenstände, ohne alles selbst zu planen.", 
-    "buy_recipe_text": "Erlaubt Käufe für Materialien, die in der gesamten Rezeptkette benötigt werden.", +    "feature_smart_orders_label": "Intelligente Aufträge & Abhängigkeiten", 
-    "buy_direct_title": "Direkte Zutaten kaufen", +    "feature_smart_orders_text": "Erstelle Material- und Zwischenproduktketten und arbeite sie als eine Warteschlange ab.", 
-    "buy_direct_text": "Erlaubt Käufe nur für Zutaten, die direkt im letzten Rezept verwendet werden.", +    "feature_timed_nodes_label": "Zeitgebundene Sammelstellen & Prioritäten", 
-    "gather_only_title": "Nur sammeln", +    "feature_timed_nodes_text": "Plane um Spawnfenster herum und priorisiere wichtige Sammelgelegenheiten.", 
-    "gather_only_text": "Sammelt die Materialien, ohne den fertigen Gegenstand herzustellen.", +    "feature_world_travel_label": "Reisen & Weltenreise", 
-    "sourcing_footer": "Abhängig vom Gegenstand und deinen Einstellungen kann MinBeth Materialien aus deinem Inventar, synchronisierten Gehilfen, Handwerk, Sammeln, Angeln, NPC-Händlern, Tausch, Reduktion, Gegnerbeute oder dem Marktbrett beschaffen.", +    "feature_world_travel_text": "Übernimmt nötige Reisen für Aufgaben, einschließlich unterstützter weltenübergreifender Abläufe.", 
-    "market_title": "Marktbrett", +    "feature_retainers_label": "Gehilfen & Inventar", 
-    "buying_title": "Kaufen", +    "feature_retainers_text": "Synchronisiere Bestände, verschiebe Gegenstände und plane mit bereits vorhandenen Materialien.", 
-    "buying_intro": "Einkäufe am Marktbrett sind optional. Wenn aktiviert, kann MinBeth fehlende Materialien oder benötigte HQ-Zwischenprodukte kaufen, sofern die Beschaffungsoption der Bestellung dies erlaubt.", +    "feature_gear_tools_label": "Ausrüstung & Materia", 
-    "universalis_text": "MinBeth prüft Universalis-Preise auf den Welten deines Datenzentrums, ermittelt die günstigsten nutzbaren Angebote und kann zum Kauf auf eine andere Welt reisen.", +    "feature_gear_tools_text": "Nutze Ausrüstungsplanung, Sets, Meisterbücher und Hilfen zum Materia-Einsetzen.", 
-    "market_settings": "Verwende die Marktbrett-Einstellungen, um Preislimits, den zu behaltenden Gil-Betrag und erlaubte HQ- oder NQ-Gegenstände festzulegen.", +    "orders_card_1_label": "Inventarlimit", 
-    "hq_market_note": "Bei HQ-Crafts kann der Einkauf am Marktbrett Teil der Qualitätsplanung sein. Wenn MinBeth eine bestimmte HQ-Anfangsqualität benötigt, kann es die genaue Anzahl an HQ-Zwischenprodukten berechnen, die hergestellt oder gekauft werden müssen, anstatt jedes Zwischenprodukt als HQ zu behandeln.", +    "orders_card_1_text": "Füllt deinen Bestand bis zur eingegebenen Menge auf.", 
-    "price_warning": "<strong>Wichtig:</strong> Ein Preislimit von <span class=\"mb-ui\">0</span> bedeutet kein Limit. Lege deine Gil- und Preislimits fest, bevor du automatische Käufe aktivierst.", +    "orders_card_2_label": "Nachschub", 
-    "market_muted": "Der Einkauf am Marktbrett gilt für Materialien und Zwischenprodukte der Bestellung. MinBeth kauft nicht einfach den fertigen Gegenstand der Bestellung.", +    "orders_card_2_text": "Beschafft die gesamte eingegebene Menge, unabhängig von deinem aktuellen Bestand.", 
-    "selling_title": "Verkaufen", +    "orders_card_3_label": "Gehilfenverkäufe", 
-    "selling_text": "MinBeth kann Angebote von Gehilfen verwalten, Preise anpassen, Gehilfen automatisch erneut besuchen und bekannte Angebote mit <span class=\"mb-ui\">Gehilfenverkäufe</span> Bestellungen auffüllen.", +    "orders_card_3_text": "Füllt einen Gegenstand auf, den einer deiner Gehilfen bereits verkauft.", 
-    "retainers_title": "Gehilfen", +    "orders_card_4_label": "Herstellungsqualität", 
-    "retainer_sync": "Synchronisiere jeden Gehilfen, damit MinBeth weiß, was er lagert und was er verkauft.", +    "orders_card_4_text": "Wähle bei hergestellten Gegenständen HQ, NQ oder Schnellsynthese.", 
-    "retainer_stock": "Nach der Synchronisierung kann der Bestand eines Gehilfen bei der Planung einer Bestellung berücksichtigt werden. Du kannst außerdem Gegenstände einlagern und entnehmen, Angebote verwalten und Gehilfen-Unternehmungen über MinBeth wiederholen.", +    "orders_title_1": "Aufträge", 
-    "blacklist_title": "Einlagerungs-Sperrliste", +    "orders_intro_1": "Hier beginnt die Arbeit. Aufträge sagen MinBeth, welchen Gegenstand du möchtest, wie viele du brauchst und wie sie beschafft werden sollen.", 
-    "blacklist_text": "Füge wichtige Gegenstände zur Sperrliste hinzu, wenn MinBeth sie niemals bei einem Gehilfen einlagern soll.", +    "orders_caption_1": "Screenshot von Aufträge. Klicken, um das Bild in Originalgröße zu öffnen.", 
-    "inventory_note": "Wenn dein Inventar fast voll ist, kann MinBeth sichere Gegenstände zu einem Gehilfen verschieben, um Platz zu schaffen. Bestellgegenstände, Nahrung und Medizin sind geschützt.", +    "orders_detail_1": "Darauf kommt es an", 
-    "know_title": "Gut zu wissen", +    "orders_point_1": "Wähle zuerst den passenden Mengenmodus.", 
-    "know_craft": "<strong>Handwerksabhängigkeit:</strong> Jede Bestellung, die Handwerk oder Craft-Berechnung benötigt, erfordert Cypher Craft. Dawntrail-Handwerk benötigt zusätzlich Cypher Craft DT.", +    "orders_point_2": "Wähle die gewünschte Qualität für hergestellte Gegenstände.", 
-    "know_economy": "<strong>Economy-Integration:</strong> Market Analysis wird nur für die Economy-Integration benötigt.", +    "orders_point_3": "Prüfe, ob deine Beschaffungsregeln zu dem passen, was MinBeth tun soll.", 
-    "know_nodes": "<strong>Zeitabhängige Sammelstellen:</strong> MinBeth wartet auf die richtige Eorzea-Zeit oder das richtige Wetter.", +    "orders_detail_2": "HQ einfach erklärt", 
-    "know_fishing": "<strong>Angeln:</strong> Fische mit Zeit- oder Wetterbedingungen warten auf ihr verfügbares Fenster. Angeln und Speerfischen werden unterstützt.", +    "orders_paragraph_1": "MinBeth stellt nicht einfach jedes Zwischenprodukt in HQ her. Es prüft deinen Handwerker, berechnet die nötige Anfangsqualität für die endgültige Herstellung und setzt HQ nur dort ein, wo es wirklich hilft.", 
-    "know_vendor": "<strong>NPC-Händler:</strong> Käufe bei Händlern sind getrennt von Käufen am Marktbrett.", +    "orders_image_alt_1": "Screenshot der MinBeth-Seite Aufträge", 
-    "know_stock": "<strong>Gehilfenbestand stimmt nicht:</strong> Synchronisiere den Gehilfen und aktualisiere danach die Bestellung.", +    "progress_card_1_label": "Aktueller Schritt", 
-    "know_queue": "<strong>Warteschlange bewegt sich nicht:</strong> Prüfe <span class=\"mb-ui\">Progress</span>, um zu sehen, worauf MinBeth wartet.", +    "progress_card_1_text": "Zeigt die Aufgabe, an der MinBeth gerade arbeitet.", 
-    "destructive_note": "<strong>Verkaufen, Wegwerfen und Desynthese:</strong> Prüfe vor dem Start immer den ausgewählten Gegenstand und die Menge. Weggeworfene Gegenstände können nicht wiederhergestellt werden."+    "progress_card_2_label": "Grund für die Wartezeit", 
 +    "progress_card_2_text": "Hilfreich, wenn die Warteschlange auf eine Sammelstelle, Wetter, eine Reise, Bestand oder eine andere Voraussetzung wartet.", 
 +    "progress_card_3_label": "Warteschlange verfolgen", 
 +    "progress_card_3_text": "Zeigt dir, wie weit die Arbeit fortgeschritten ist.", 
 +    "progress_card_4_label": "Zuerst hier prüfen", 
 +    "progress_card_4_text": "Wenn etwas falsch aussieht, fang hier an.", 
 +    "progress_tip_1_label": "Tipp:", 
 +    "progress_tip_1_text": "Wenn MinBeth untätig wirkt, erklärt Fortschritt meist den Grund. Häufig wartet es nur auf etwas, statt einen Fehler zu haben.", 
 +    "progress_title_1": "Fortschritt", 
 +    "progress_intro_1": "Das ist deine Live-Statusseite. Sie zeigt, was der aktuelle Auftrag gerade macht, was schon erledigt ist und worauf er als Nächstes wartet.", 
 +    "progress_caption_1": "Screenshot von Fortschritt. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "progress_image_alt_1": "Screenshot der MinBeth-Seite Fortschritt", 
 +    "crafting_card_1_label": "Nutzt Cypher Craft", 
 +    "crafting_card_1_text": "MinBeth nutzt Cypher Craft zur Berechnung der Herstellungsschritte und zur Qualitätsplanung.", 
 +    "crafting_card_2_label": "Zwischenprodukte", 
 +    "crafting_card_2_text": "Arbeitet die benötigten Zutaten vor der endgültigen Herstellung ab.", 
 +    "crafting_card_3_label": "HQ und NQ", 
 +    "crafting_card_3_text": "Unterstützt beide Qualitätsziele, je nach Auftrag.", 
 +    "crafting_card_4_label": "Schnellsynthese", 
 +    "crafting_card_4_text": "Gut, wenn nur die Menge zählt und nicht die Qualität.", 
 +    "crafting_title_1": "Handwerk", 
 +    "crafting_intro_1": "Diese Seite ist für die Herstellung gedacht. Hier kümmert sich MinBeth um Rezeptschritte, Zwischenprodukte und den fertigen Gegenstand.", 
 +    "crafting_caption_1": "Screenshot von Handwerk. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "crafting_detail_1": "Wann du HQ wählen solltest", 
 +    "crafting_paragraph_1": "Wähle HQ, wenn der fertige Gegenstand hohe Qualität haben soll. Für schnellen Nachschub sind NQ oder Schnellsynthese meist einfacher.", 
 +    "crafting_image_alt_1": "Screenshot der MinBeth-Seite Handwerk", 
 +    "market_card_1_label": "Kaufen", 
 +    "market_card_1_text": "Lässt MinBeth fehlende Materialien oder nötige HQ-Zwischenprodukte kaufen, sofern dein Auftrag es erlaubt.", 
 +    "market_card_2_label": "Verkaufen", 
 +    "market_card_2_text": "Hilft bei Gehilfenangeboten, Preisänderungen und Nachschub.", 
 +    "market_card_3_label": "Preislimits", 
 +    "market_card_3_text": "Sehr wichtig. Lege Grenzen fest, damit MinBeth nicht mehr kauft als gewünscht.", 
 +    "market_card_4_label": "Weltenreise", 
 +    "market_card_4_text": "MinBeth kann Preise in deinem Datenzentrum vergleichen und für bessere Angebote reisen.", 
 +    "market_title_1": "Marktbrett", 
 +    "market_intro_1": "Hier geht es um Käufe und Verkäufe. MinBeth kann fehlende Materialien kaufen und Gehilfenangebote verwalten.", 
 +    "market_caption_1": "Käufe am Marktbrett. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "market_caption_2": "Verkäufe am Marktbrett. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "market_detail_1": "Wichtig beim Kaufen", 
 +    "market_paragraph_1": "Käufe am Marktbrett sind für Materialien und Zwischenprodukte des Auftrags gedacht. MinBeth kauft nicht einfach den fertigen Gegenstand für dich.", 
 +    "market_detail_2": "Hinweis zum Verkaufen", 
 +    "market_paragraph_2": "Mit Aufträgen für Gehilfenverkäufe wird diese Seite besonders nützlich. Sie ergänzt die Gehilfensynchronisierung und das Auffüllen von Beständen.", 
 +    "market_image_alt_1": "Screenshot der Marktbrett-Käufe in MinBeth", 
 +    "market_image_alt_2": "Screenshot der Marktbrett-Verkäufe in MinBeth", 
 +    "economy_card_1_label": "Preise prüfen", 
 +    "economy_card_1_text": "Hilft, den ungefähren Wert von Gegenständen einzuschätzen.", 
 +    "economy_card_2_label": "Entscheidungshilfe", 
 +    "economy_card_2_text": "Praktisch bei der Wahl zwischen Sammeln, Herstellen und Kaufen.", 
 +    "economy_card_3_label": "Market Analysis", 
 +    "economy_card_3_text": "Diese Seite benötigt Market Analysis. Der Rest von MinBeth kommt ohne aus.", 
 +    "economy_card_4_label": "Sinnvoll nutzen", 
 +    "economy_card_4_text": "Nutze die Daten als Orientierung, nicht als einzige Grundlage für Entscheidungen.", 
 +    "economy_title_1": "Wirtschaft", 
 +    "economy_intro_1": "Wirtschaft hilft dir, Marktdaten besser zu überblicken. Hier kannst du Preise prüfen, gute Angebote erkennen und einschätzen, was sich zu kaufen oder zu verkaufen lohnt.", 
 +    "economy_caption_1": "Screenshot von Wirtschaft. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "economy_image_alt_1": "Screenshot der MinBeth-Seite Wirtschaft", 
 +    "collectables_card_1_label": "Sammlerstück-Aufgaben", 
 +    "collectables_card_1_text": "Hilfreich für Gegenstände rund um Sammlerstücke und ihre Belohnungen.", 
 +    "collectables_card_2_label": "Für Sammlerscheine", 
 +    "collectables_card_2_text": "Praktisch für Abgaben gegen Sammlerscheine und ähnliche Ziele.", 
 +    "collectables_card_3_label": "Sammeln und Handwerk", 
 +    "collectables_card_3_text": "Hängt vom Gegenstand und seiner Beschaffung ab.", 
 +    "collectables_card_4_label": "Tipp", 
 +    "collectables_card_4_text": "Prüfe zuerst die Anforderungen des Gegenstands. So weißt du, ob du sammeln, herstellen oder beides tun musst.", 
 +    "collectables_title_1": "Sammlerstücke", 
 +    "collectables_intro_1": "Diese Seite ist für Sammlerstücke gedacht. Sie hilft dir bei den Gegenständen und den zugehörigen Aufgaben.", 
 +    "collectables_caption_1": "Screenshot von Sammlerstücke. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "collectables_image_alt_1": "Screenshot der MinBeth-Seite Sammlerstücke", 
 +    "homes_card_1_label": "Reisehilfe", 
 +    "homes_card_1_text": "Für Unterkunftsorte und bequemere Reisen.", 
 +    "homes_card_2_label": "Mehr Komfort", 
 +    "homes_card_2_text": "Nicht die meistgenutzte Seite, aber hilfreich, wenn dein Ablauf auf Unterkunftspunkte angewiesen ist.", 
 +    "homes_card_3_label": "Einmal einrichten", 
 +    "homes_card_3_text": "Wenn deine bevorzugten Orte stimmen, musst du sie meist nicht mehr ändern.", 
 +    "homes_card_4_label": "Übersichtlich halten", 
 +    "homes_card_4_text": "Behalte nur die Optionen, die du wirklich nutzt.", 
 +    "homes_title_1": "Unterkünfte", 
 +    "homes_intro_1": "Unterkünfte ist die kleine Hilfsseite für Reisen zu Unterkünften und die von MinBeth genutzten Housing-Verknüpfungen.", 
 +    "homes_caption_1": "Screenshot von Unterkünfte. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "homes_image_alt_1": "Screenshot der MinBeth-Seite Unterkünfte", 
 +    "retainers_card_1_label": "Gehilfen synchronisieren", 
 +    "retainers_card_1_text": "So weiß MinBeth, was sie lagern und verkaufen.", 
 +    "retainers_card_2_label": "Bestandsplanung", 
 +    "retainers_card_2_text": "Synchronisierte Gehilfenbestände können bei der Auftragsplanung mitgezählt werden.", 
 +    "retainers_card_3_label": "Einlagern und entnehmen", 
 +    "retainers_card_3_text": "Hilfreich, um bei Bedarf Gegenstände hin- und herzubewegen.", 
 +    "retainers_card_4_label": "Sperrliste", 
 +    "retainers_card_4_text": "Trage wichtige Gegenstände ein, die MinBeth niemals bei einem Gehilfen ablegen soll.", 
 +    "retainers_tip_1_label": "Tipp:", 
 +    "retainers_tip_1_text": "Wenn der Gehilfenbestand falsch aussieht, synchronisiere den Gehilfen erneut und aktualisiere dann den Auftrag.", 
 +    "retainers_title_1": "Gehilfen", 
 +    "retainers_intro_1": "Diese Seite verwaltet Gehilfenbestände und Gehilfenaufgaben. Sie ist wichtig, wenn du viel am Markt verkaufst oder gemeinsamen Lagerplatz nutzt.", 
 +    "retainers_caption_1": "Screenshot von Gehilfen. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "retainers_image_alt_1": "Screenshot der MinBeth-Seite Gehilfen", 
 +    "tools_card_1_label": "Meisterrezeptbücher", 
 +    "tools_card_1_text": "Prüfe und verwalte Hilfen zum Freischalten von Rezeptbüchern.", 
 +    "tools_card_2_label": "Ausrüstungsplaner", 
 +    "tools_card_2_text": "Finde schnell Ausrüstung für jede Stufe und füge sie einem Auftrag hinzu.", 
 +    "tools_card_3_label": "Materia einsetzen", 
 +    "tools_card_3_text": "Importiere einen Materia-Plan, beschaffe fehlende Ausrüstung und Materia und setze sie in aktivierte Plätze ein. Fehlgeschlagene verbotene Materia-Einsätze werden wiederholt, solange Materia vorhanden ist.", 
 +    "tools_card_4_label": "Ausrüstungssets", 
 +    "tools_card_4_text": "Prüfe gespeicherte Ausrüstungssets für Handwerker- und Sammlerwechsel.", 
 +    "tools_title_1": "Werkzeuge", 
 +    "tools_intro_1": "Werkzeuge enthält Ausrüstungsplaner, Materia einsetzen, Meisterrezeptbücher, Ausrüstungssets und Prioritäten.", 
 +    "tools_caption_1": "Screenshot von Werkzeuge. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "tools_caption_2": "Ausrüstungsplaner. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "tools_caption_3": "Materia einsetzen. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "tools_detail_1": "Werkzeuge kurz erklärt", 
 +    "tools_paragraph_1": "Wenn eine Funktion den Rest von MinBeth unterstützt, statt zum eigentlichen Auftragsablauf zu gehören, findest du sie meist hier.", 
 +    "tools_image_alt_1": "Screenshot der MinBeth-Seite Werkzeuge", 
 +    "tools_image_alt_2": "Screenshot des MinBeth-Ausrüstungsplaners", 
 +    "tools_image_alt_3": "Screenshot des MinBeth-Melders", 
 +    "settings_card_1_label": "Allgemeines Verhalten", 
 +    "settings_card_1_text": "Steuert, wie MinBeth grundsätzlich arbeitet.", 
 +    "settings_card_2_label": "Sicher am Markt kaufen", 
 +    "settings_card_2_text": "Lege hier fest, wie viel Gil du behalten möchtest und welche Preislimits gelten.", 
 +    "settings_card_3_label": "Funktionen steuern", 
 +    "settings_card_3_text": "Schalte Funktionen passend zu deiner Einrichtung ein oder aus.", 
 +    "settings_card_4_label": "Zuerst prüfen", 
 +    "settings_card_4_text": "Wenn MinBeth etwas Unerwartetes tut, liegt es oft an einer Einstellung.", 
 +    "settings_tip_1_label": "Tipp:", 
 +    "settings_tip_1_text": "Prüfe vor Marktbrett-Käufen deine Preislimits und den Gil-Betrag, den du behalten möchtest.", 
 +    "settings_title_1": "Einstellungen", 
 +    "settings_intro_1": "Hier legst du fest, wie MinBeth sich verhält. Mit passenden Einstellungen läuft der Rest meist reibungsloser.", 
 +    "settings_caption_1": "Screenshot von Einstellungen. Klicken, um das Bild in Originalgröße zu öffnen.", 
 +    "settings_image_alt_1": "Screenshot der MinBeth-Seite Einstellungen"
   },   },
   "ja": {   "ja": {
 +    "discord_join": "Discordに参加",
 +    "discord_aria_label": "MinBethのDiscordコミュニティに参加(新しいタブで開きます)",
     "language_label": "言語",     "language_label": "言語",
-    "nav_deps": "依存関係", +    "language_group": "ガイドの言語", 
-    "nav_start": "クイックスタート",+    "nav_overview": "はじめに",
     "nav_orders": "オーダー",     "nav_orders": "オーダー",
-    "nav_sourcing": "素材調達",+    "nav_progress": "進行状況", 
 +    "nav_crafting": "製作",
     "nav_market": "マーケットボード",     "nav_market": "マーケットボード",
 +    "nav_economy": "経済",
 +    "nav_collectables": "収集品",
 +    "nav_homes": "ハウス",
     "nav_retainers": "リテイナー",     "nav_retainers": "リテイナー",
-    "nav_know": "知っておくこと", +    "nav_tools": "ツール", 
-    "guide_title": "MinBeth ユーザーガイド", +    "nav_settings": "設定", 
-    "guide_intro": "MinBethは製作, 採集, 釣り, 素材調達, マーケットボードでの売買, リテイナー管理に対応します. 欲しいアイテムのオーダーを作成し, MinBethがどの方法で入手するかを選び, キューを開始します.", +    "overview_card_1_label": "基本の流れ", 
-    "deps_title": "依存関係", +    "overview_card_1_text": "オーダーを作成し、数量と調達方法を選んでから START QUEUE を押します。", 
-    "dep_craft_title": "Cypher Craft 必須", +    "overview_card_2_label": "確認するページ", 
-    "dep_craft_text": "製作, 製作手順の計算, シミュレーションに必要です. MinBethはCypher Craftを使用して, 現在の装備で製作可能かどうかと必要な初期品質を計算します.", +    "overview_card_2_text": "MinBethが何をしているか分からないときは、まず進行状況を開いてください。", 
-    "dep_dt_title": "DawntrailではCypher Craft DT 必須", +    "overview_card_3_label": "製作に必要なもの", 
-    "dep_dt_text": "Cypher Craftと一緒に必要です.", +    "overview_card_3_text": "製作と製作手順の計算にはCypher Craftが必要です。Dawntrailの製作にはCypher Craft DTも必要です。", 
-    "dep_market_title": "Market Analysis 任意", +    "overview_card_4_label": "経済に必要なもの", 
-    "dep_market_text": "MinBethのEconomy連携を使用する場合のみ必要です. MinBeth全体の必須依存ではありません.", +    "overview_card_4_text": "Market Analysisが必要なのは経済ページだけです。", 
-    "dep_note": "採集, 釣り, リテイナーなど製作を使わない機能だけを使用する場合, それらの機能にCypher Craftは必要ありません. 製作または製作手順の計算が必要なオーダーではCypher Craftが必要です.", +    "overview_tip_1_label": "確認のコツ:", 
-    "quick_title": "クイックスタート", +    "overview_tip_1_text": "止まっているように見えたら、ほかの設定を変える前に進行状況を確認してください。通常はMinBethが何を待っているか分かります。", 
-    "quick_1": "<span class=\"mb-ui\">オーダー</span>を作成します.", +    "overview_title_1": "MinBethガイド", 
-    "quick_2": "アイテムと数量を選びます.", +    "overview_intro_1": "MinBethに目的を伝えるだけ。採集、製作、釣り、交換、納品、マーケット作業などの工程をつなげて進めます。", 
-    "quick_3": "素材の調達方法を選びます.", +    "features_kicker": "一連の作業をまとめて自動化", 
-    "quick_4": "オーダーを確認します.", +    "features_title": "1つのキューで、クラフト・採集・経済活動の多くをカバー。", 
-    "quick_5": "<span class=\"mb-ui\">START QUEUE</span>を押します.", +    "features_intro": "素材1個の入手から手帳埋め、納品、マーケット作業まで、MinBethが工程をつなぎ、作業を進めます。", 
-    "quick_note": "これがMinBethの基本的な流れです. <span class=\"mb-ui\">Progress</span>ページでは, 現在のオーダーが何をしているか, または何を待っているか確認できます.", +    "feature_gathering_label": "採集", 
-    "orders_title": "オーダー", +    "feature_gathering_text": "移動や時間限定の採集時間も含め、必要な素材を自動で採集します。", 
-    "orders_intro": "オーダーではMinBethに<strong>何が欲しいか</strong>, <strong>いくつ欲しいか</strong>, <strong>どの方法で入手するか</strong>を指定します.", +    "feature_crafting_label": "クラフト", 
-    "amount_title": "数量オプション", +    "feature_crafting_text": "完成品と必要な中間素材を、品質設定や簡易製作に対応して作成します。", 
-    "inventory_cap_title": "所持数上限", +    "feature_collectables_label": "収集品の採集・製作", 
-    "inventory_cap_text": "入力した数量に達するまで必要な分を製作または入手します.", +    "feature_collectables_text": "納品、スクリップ、進行用の収集品を採集または製作します。", 
-    "replenish_title": "補充", +    "feature_scrip_label": "スクリップ交換", 
-    "replenish_text": "すでに所持している数量に関係なく, 入力した数量をすべて製作または入手します.", +    "feature_scrip_text": "クラフター/ギャザラースクリップを対応報酬へ自動交換します。", 
-    "retainer_sales_title": "リテイナー販売", +    "feature_tomestone_label": "トームストーン交換", 
-    "retainer_sales_text": "リテイナーがすでに販売しているアイテムを補充します.", +    "feature_tomestone_text": "対応するアラガントームストーンを素材や便利なアイテムへ交換します。", 
-    "craft_quality_title": "製作品質", +    "feature_crafting_log_label": "製作手帳", 
-    "craft_quality_text": "製作アイテムでは<span class=\"mb-ui\">HQ</span>, <span class=\"mb-ui\">NQ</span>, <span class=\"mb-ui\">簡易製作</span>を選べます. MinBethは開始前に必要な製作, 中間素材, 素材を計算します.", +    "feature_crafting_log_text": "未製作レシピを進め、製作手帳の完成を目指します。", 
-    "hq_title": "HQ計画の仕組み", +    "feature_gathering_log_label": "採集手帳", 
-    "hq_intro": "HQオーダーでも, MinBethはすべての中間素材を無条件にHQで製作しません.", +    "feature_gathering_log_text": "未取得項目を探して採集し、採集手帳を埋めていきます。", 
-    "hq_1": "MinBethは使用するクラフターと装備を確認します.", +    "feature_fishing_log_label": "魚類図鑑", 
-    "hq_2": "<strong>Cypher Craft</strong>でシミュレーションを実行します.", +    "feature_fishing_log_text": "未登録の魚を狙い、魚類図鑑の完成を進めます。", 
-    "hq_3": "最終製作を安定してHQにするために必要な<strong>最小初期品質</strong>を計算します.", +    "feature_big_fish_label": "ヌシ釣り", 
-    "hq_4": "その後レシピを逆算し, その品質に到達するために本当に必要な数だけHQ中間素材を製作します.", +    "feature_big_fish_text": "時間、天候、その他の条件に合わせてレアな魚を狙います。", 
-    "hq_note": "<strong>HQ中間素材を製作したくない場合:</strong> マーケットボード調達が許可されていれば, MinBethは代わりに購入が必要なHQ中間素材の数を計算できます. 適切なHQ出品が実際にある場合のみその計画を使用します.", +    "feature_custom_deliveries_label": "お得意様取引", 
-    "sourcing_title": "素材調達", +    "feature_custom_deliveries_text": "対応する週次のお得意様取引を準備して完了します。", 
-    "sourcing_intro": "オーダーに素材が不足しているとき, MinBethが実行してよい方法を設定します.", +    "feature_gc_supply_label": "GC調達任務", 
-    "auto_title": "自動 / 採集と製作", +    "feature_gc_supply_text": "グランドカンパニーの毎日の製作・採集調達任務に対応します。", 
-    "auto_text": "まず所持品を使い, 不足分を採集または製作します.", +    "feature_market_label": "マーケット購入・販売", 
-    "buy_unobtainable_title": "入手できない素材を購入", +    "feature_market_text": "不足素材の購入、ワールド比較、対応するリテイナー販売管理を行います。", 
-    "buy_unobtainable_text": "MinBethが採集または製作できない素材だけを購入します.", +    "feature_craft_stock_label": "手持ち素材から製作", 
-    "buy_recipe_title": "レシピ素材を購入", +    "feature_craft_stock_text": "所持している素材を使い、手作業で計画せずに有用なアイテムへ加工します。", 
-    "buy_recipe_text": "レシピチェーン全体で必要になる素材の購入を許可します.", +    "feature_smart_orders_label": "スマートオーダーと依存関係", 
-    "buy_direct_title": "直接素材を購入", +    "feature_smart_orders_text": "素材と中間製作の依存関係を組み立て、1つのキューとして処理します。", 
-    "buy_direct_text": "最終レシピで直接使う素材だけ購入を許可します.", +    "feature_timed_nodes_label": "時間限定採集と優先度", 
-    "gather_only_title": "採集のみ", +    "feature_timed_nodes_text": "出現時間に合わせて計画し、重要な採集チャンスを優先します。", 
-    "gather_only_text": "最終アイテムを製作せず, 素材だけを採集します.", +    "feature_world_travel_label": "移動・ワールド間移動", 
-    "sourcing_footer": "アイテムと設定に応じて, MinBethは所持品, 同期済みリテイナー, 製作, 採集, 釣り, NPCショップ, 交換, 分解精選, モンスターのドロップ, マーケットボードから素材を調達できます.", +    "feature_world_travel_text": "タスクに必要な移動と、対応するワールド間ワークフローを処理します。", 
-    "market_title": "マーケットボード", +    "feature_retainers_label": "リテイナーと所持品", 
-    "buying_title": "購入", +    "feature_retainers_text": "在庫を同期し、アイテムを移動し、既に持っている素材を考慮して計画します。", 
-    "buying_intro": "マーケットボード購入は任意です. 有効にすると, オーダーの調達設定で許可された不足素材や必要なHQ中間素材をMinBethが購入できます.", +    "feature_gear_tools_label": "装備・マテリアツール", 
-    "universalis_text": "MinBethは同じデータセンター内の各ワールドについてUniversalis価格を確認し, 利用可能な最安出品を計算して, 必要なら別ワールドへ移動して購入できます.", +    "feature_gear_tools_text": "装備プラン、ギアセット、秘伝書、マテリア装着支援を利用できます。", 
-    "market_settings": "マーケットボード設定では価格上限, 残しておくギル, HQまたはNQの許可を設定できます.", +    "orders_card_1_label": "所持数上限", 
-    "hq_market_note": "HQ製作では, マーケットボード購入を品質計画に含められます. 必要なHQ初期品質がある場合, すべての中間素材をHQ扱いにせず, 製作または購入が必要なHQ中間素材の正確な数を計算します.", +    "orders_card_1_text": "入力した数量になるまで不足分を補充します。", 
-    "price_warning": "<strong>重要:</strong> 価格上限が<span class=\"mb-ui\">0</span>の場合は上限なしです. 自動購入を有効にする前にギルと価格の上限を設定してください.", +    "orders_card_2_label": "補充", 
-    "market_muted": "マーケットボード購入はオーダーで使用する素材と中間素材が対象です. オーダーの完成品そのものは購入しません.", +    "orders_card_2_text": "現在の所持数に関係なく、入力した数量をすべて入手します。", 
-    "selling_title": "販売", +    "orders_card_3_label": "リテイナー販売", 
-    "selling_text": "MinBethはリテイナーの出品管理, 価格変更, 自動再訪問, <span class=\"mb-ui\">リテイナー販売</span>オーダーによる既知の出品補充を行えます.", +    "orders_card_3_text": "リテイナーがすでに販売しているアイテムを補充します。", 
-    "retainers_title": "リテイナー", +    "orders_card_4_label": "製作品質", 
-    "retainer_sync": "各リテイナーを同期すると, MinBethが所持品と販売中のアイテムを把握できます.", +    "orders_card_4_text": "製作アイテムではHQ、NQ、簡易製作から選びます。", 
-    "retainer_stock": "同期後は, MinBethがオーダーを計画するときにリテイナー在庫を含められます. MinBethからアイテムの預け入れと引き出し, 出品管理, リテイナーベンチャーの再実行もできます.", +    "orders_title_1": "オーダー", 
-    "blacklist_title": "預け入れブラックリスト", +    "orders_intro_1": "作業はここから始まります。オーダーでMinBethに欲しいアイテム、数量、入手方法を伝えます。", 
-    "blacklist_text": "リテイナーへ絶対に預けたくない重要アイテムをブラックリストに追加してください.", +    "orders_caption_1": "オーダーの画面です。クリックすると元のサイズで開きます。", 
-    "inventory_note": "所持品がほぼ満杯になると, MinBethは安全なアイテムをリテイナーへ移して空きを作ることがあります. オーダー対象, 食事, 薬品は保護されます.", +    "orders_detail_1": "ここで大切なこと", 
-    "know_title": "知っておくこと", +    "orders_point_1": "まず適切な数量モードを選びます。", 
-    "know_craft": "<strong>製作依存:</strong> 製作または製作手順の計算が必要なオーダーにはCypher Craftが必要です. Dawntrailの製作にはCypher Craft DTも必要です.", +    "orders_point_2": "製作アイテムの品質を選びます。", 
-    "know_economy": "<strong>Economy連携:</strong> Market AnalysisはEconomy連携を使用する場合だけ必要です.", +    "orders_point_3": "調達ルールがMinBethに任せたい作業と合っているか確認します。", 
-    "know_nodes": "<strong>時間指定採集ポイント:</strong> MinBethは正しいエオルゼア時間または天候まで待機します.", +    "orders_detail_2": "HQの簡単な説明", 
-    "know_fishing": "<strong>釣り:</strong> 時間や天候条件がある魚は条件が合うまで待機します. 通常の釣りと刺突漁に対応しています.", +    "orders_paragraph_1": "MinBethは中間素材を何でもHQにするわけではありません。クラフターを確認し、最終製作に必要な初期品質を計算して、効果がある部分だけにHQを使います。", 
-    "know_vendor": "<strong>NPCショップ:</strong> NPCからの購入とマーケットボード購入は別の設定です.", +    "orders_image_alt_1": "MinBethのオーダー画面", 
-    "know_stock": "<strong>リテイナー在庫が正しくない場合:</strong> リテイナーを同期してからオーダーを更新してください.", +    "progress_card_1_label": "現在のステップ", 
-    "know_queue": "<strong>キューが進まない場合:</strong> <span class=\"mb-ui\">Progress</span>でMinBethが何を待っているか確認してください.", +    "progress_card_1_text": "MinBethが今行っている作業を表示します。", 
-    "destructive_note": "<strong>販売, 破棄, 分解:</strong> 開始前に選択したアイテムと数量を必ず確認してください. 破棄したアイテムは元に戻せません."+    "progress_card_2_label": "待機の理由", 
 +    "progress_card_2_text": "採集ポイント、天候、移動、在庫、その他の条件でキューが待機しているときに役立ちます。", 
 +    "progress_card_3_label": "キューの進捗", 
 +    "progress_card_3_text": "作業がどこまで進んでいるか確認できます。", 
 +    "progress_card_4_label": "最初に確認する場所", 
 +    "progress_card_4_text": "何かおかしいと感じたら、まずここを見てください。", 
 +    "progress_tip_1_label": "ヒント:", 
 +    "progress_tip_1_text": "MinBethが動いていないように見えても、進行状況で理由が分かることが多いです。多くの場合、失敗ではなく何かを待っています。", 
 +    "progress_title_1": "進行状況", 
 +    "progress_intro_1": "作業状況をリアルタイムで確認するページです。現在のオーダーが何をしているか、何が終わったか、次に何を待っているかを表示します。", 
 +    "progress_caption_1": "進行状況の画面です。クリックすると元のサイズで開きます。", 
 +    "progress_image_alt_1": "MinBethの進行状況画面", 
 +    "crafting_card_1_label": "Cypher Craftを使用", 
 +    "crafting_card_1_text": "MinBethは製作手順の計算と品質計画にCypher Craftを使います。", 
 +    "crafting_card_2_label": "中間素材の処理", 
 +    "crafting_card_2_text": "最終製作の前に、必要な素材の準備を進めます。", 
 +    "crafting_card_3_label": "HQとNQに対応", 
 +    "crafting_card_3_text": "オーダーに合わせて、どちらの品質目標にも対応します。", 
 +    "crafting_card_4_label": "簡易製作", 
 +    "crafting_card_4_text": "品質より数量を優先したいときに便利です。", 
 +    "crafting_title_1": "製作", 
 +    "crafting_intro_1": "製作作業のページです。MinBethはここでレシピの各工程、中間素材、完成品の製作を扱います。", 
 +    "crafting_caption_1": "製作の画面です。クリックすると元のサイズで開きます。", 
 +    "crafting_detail_1": "HQを選ぶとき", 
 +    "crafting_paragraph_1": "完成品を高品質にしたいときはHQを選びます。急いで在庫を用意するだけなら、通常はNQか簡易製作の方が手軽です。", 
 +    "crafting_image_alt_1": "MinBethの製作画面", 
 +    "market_card_1_label": "購入", 
 +    "market_card_1_text": "オーダーで許可されていれば、不足素材や必要なHQ中間素材をMinBethが購入できます。", 
 +    "market_card_2_label": "販売", 
 +    "market_card_2_text": "リテイナーの出品、価格変更、在庫補充を手伝います。", 
 +    "market_card_3_label": "価格上限", 
 +    "market_card_3_text": "大切な設定です。希望以上にMinBethが購入しないよう、上限を決めてください。", 
 +    "market_card_4_label": "ワールド移動", 
 +    "market_card_4_text": "MinBethはデータセンター内の価格を比較し、より良い出品を求めて移動できます。", 
 +    "market_title_1": "マーケットボード", 
 +    "market_intro_1": "購入と販売を扱います。MinBethによる不足素材の購入やリテイナーの出品管理に使います。", 
 +    "market_caption_1": "マーケットボードの購入画面です。クリックすると元のサイズで開きます。", 
 +    "market_caption_2": "マーケットボードの販売画面です。クリックすると元のサイズで開きます。", 
 +    "market_detail_1": "購入についての注意", 
 +    "market_paragraph_1": "マーケットボード購入は、オーダーに使う素材と中間素材が対象です。完成品そのものを代わりに買う機能ではありません。", 
 +    "market_detail_2": "販売について", 
 +    "market_paragraph_2": "リテイナー販売オーダーを使う場合、このページがさらに役立ちます。リテイナーの同期や在庫補充と組み合わせて使えます。", 
 +    "market_image_alt_1": "MinBethのマーケットボード購入画面", 
 +    "market_image_alt_2": "MinBethのマーケットボード販売画面", 
 +    "economy_card_1_label": "価格の確認", 
 +    "economy_card_1_text": "アイテムのおおよその価値を確認できます。", 
 +    "economy_card_2_label": "判断の手助け", 
 +    "economy_card_2_text": "採集、製作、購入のどれにするか決めるときに便利です。", 
 +    "economy_card_3_label": "Market Analysis", 
 +    "economy_card_3_text": "このページにはMarket Analysisが必要です。MinBethのほかの機能には不要です。", 
 +    "economy_card_4_label": "使い方のコツ", 
 +    "economy_card_4_text": "判断の目安として使い、これだけで決めないようにしてください。", 
 +    "economy_title_1": "経済", 
 +    "economy_intro_1": "マーケットのデータを分かりやすく見たいときに使います。主に価格の確認、お得なアイテムの発見、売買する価値があるかの判断に役立ちます。", 
 +    "economy_caption_1": "経済の画面です。クリックすると元のサイズで開きます。", 
 +    "economy_image_alt_1": "MinBethの経済画面", 
 +    "collectables_card_1_label": "収集品の作業", 
 +    "collectables_card_1_text": "収集品の仕組みや報酬に関わるアイテムに役立ちます。", 
 +    "collectables_card_2_label": "スクリップ集めに", 
 +    "collectables_card_2_text": "スクリップを得るための納品や、関連する目標に便利です。", 
 +    "collectables_card_3_label": "採集と製作に対応", 
 +    "collectables_card_3_text": "アイテムと入手方法によって変わります。", 
 +    "collectables_card_4_label": "ヒント", 
 +    "collectables_card_4_text": "まずアイテムの条件を確認し、採集、製作、または両方が必要か把握してください。", 
 +    "collectables_title_1": "収集品", 
 +    "collectables_intro_1": "収集品に関する作業のページです。収集品アイテムと、それに伴う作業を扱うのに役立ちます。", 
 +    "collectables_caption_1": "収集品の画面です。クリックすると元のサイズで開きます。", 
 +    "collectables_image_alt_1": "MinBethの収集品画面", 
 +    "homes_card_1_label": "移動の手助け", 
 +    "homes_card_1_text": "ハウスなどの場所への移動を便利にするために使います。", 
 +    "homes_card_2_label": "便利な補助機能", 
 +    "homes_card_2_text": "頻繁に使うページではありませんが、作業でハウスの拠点を使うなら便利です。", 
 +    "homes_card_3_label": "一度設定すれば十分", 
 +    "homes_card_3_text": "よく使う場所を設定したら、通常は何度も変更する必要はありません。", 
 +    "homes_card_4_label": "必要なものだけ", 
 +    "homes_card_4_text": "実際に使う設定だけを残しましょう。", 
 +    "homes_title_1": "ハウス", 
 +    "homes_intro_1": "ハウスは、MinBethが使う住居関連の移動やハウジングのショートカットをまとめた小さな補助ページです。", 
 +    "homes_caption_1": "ハウスの画面です。クリックすると元のサイズで開きます。", 
 +    "homes_image_alt_1": "MinBethのハウス画面", 
 +    "retainers_card_1_label": "リテイナーを同期", 
 +    "retainers_card_1_text": "MinBethがリテイナーの所持品と出品内容を把握できるようにします。", 
 +    "retainers_card_2_label": "在庫の計画", 
 +    "retainers_card_2_text": "同期済みリテイナーのアイテムをオーダー計画の在庫に含められます。", 
 +    "retainers_card_3_label": "預け入れと引き出し", 
 +    "retainers_card_3_text": "必要に応じてアイテムを出し入れできます。", 
 +    "retainers_card_4_label": "ブラックリスト", 
 +    "retainers_card_4_text": "MinBethにリテイナーへ預けてほしくない大切なアイテムを登録します。", 
 +    "retainers_tip_1_label": "ヒント:", 
 +    "retainers_tip_1_text": "リテイナーの在庫がおかしいときは、もう一度同期してからオーダーを更新してください。", 
 +    "retainers_title_1": "リテイナー", 
 +    "retainers_intro_1": "リテイナーの在庫と作業を管理するページです。マーケット販売や共有保管をよく使う場合は重要です。", 
 +    "retainers_caption_1": "リテイナーの画面です。クリックすると元のサイズで開きます。", 
 +    "retainers_image_alt_1": "MinBethのリテイナー画面", 
 +    "tools_card_1_label": "秘伝書", 
 +    "tools_card_1_text": "レシピ本の解放を助ける機能を確認・管理します。", 
 +    "tools_card_2_label": "ギアプランナー", 
 +    "tools_card_2_text": "あらゆるレベルの装備をすばやく検索し、オーダーに追加できます。", 
 +    "tools_card_3_label": "マテリア装着", 
 +    "tools_card_3_text": "装着プランを取り込み、不足装備とマテリアを準備して、有効なスロットへ装着します。禁断装着はマテリアがある間再試行します。", 
 +    "tools_card_4_label": "ギアセット", 
 +    "tools_card_4_text": "クラフター・ギャザラーのジョブ変更に使う保存済みギアセットを確認します。", 
 +    "tools_title_1": "ツール", 
 +    "tools_intro_1": "ツールにはギアプランナー、マテリア装着、秘伝書、ギアセット、優先順位があります。", 
 +    "tools_caption_1": "ツールの画面です。クリックすると元のサイズで開きます。", 
 +    "tools_caption_2": "ギアプランナー。クリックすると元のサイズで開きます。", 
 +    "tools_caption_3": "マテリア装着。クリックすると元のサイズで開きます。", 
 +    "tools_detail_1": "ツールを簡単に言うと", 
 +    "tools_paragraph_1": "オーダーの主な流れではなく、MinBethのほかの機能を支えるものは、通常ここにあります。", 
 +    "tools_image_alt_1": "MinBethのツール画面", 
 +    "tools_image_alt_2": "MinBethのギアプランナー画面", 
 +    "tools_image_alt_3": "MinBethのマテリア装着画面", 
 +    "settings_card_1_label": "全体の動作", 
 +    "settings_card_1_text": "MinBethの基本的な動作を設定します。", 
 +    "settings_card_2_label": "購入の安全設定", 
 +    "settings_card_2_text": "残しておくギルと価格上限をここで設定します。", 
 +    "settings_card_3_label": "機能の切り替え", 
 +    "settings_card_3_text": "自分の環境に合わせて機能を有効・無効にできます。", 
 +    "settings_card_4_label": "まず確認するところ", 
 +    "settings_card_4_text": "MinBethが予想外の動作をしたら、設定が原因になっていることがあります。", 
 +    "settings_tip_1_label": "ヒント:", 
 +    "settings_tip_1_text": "マーケットボード購入を使う前に、価格上限と残しておくギルを確認してください。", 
 +    "settings_title_1": "設定", 
 +    "settings_intro_1": "MinBethの動作を自分に合わせるページです。ここを適切に設定すると、ほかの作業も進めやすくなります。", 
 +    "settings_caption_1": "設定の画面です。クリックすると元のサイズで開きます。", 
 +    "settings_image_alt_1": "MinBethの設定画面"
   },   },
   "zh": {   "zh": {
 +    "discord_join": "加入 Discord",
 +    "discord_aria_label": "加入 MinBeth Discord 社区(在新标签页中打开)",
     "language_label": "语言",     "language_label": "语言",
-    "nav_deps": "依赖", +    "language_group": "指南语言", 
-    "nav_start": "快速开始",+    "nav_overview": "开始使用",
     "nav_orders": "订单",     "nav_orders": "订单",
-    "nav_sourcing": "材料获取",+    "nav_progress": "进度", 
 +    "nav_crafting": "制作",
     "nav_market": "市场布告板",     "nav_market": "市场布告板",
 +    "nav_economy": "经济",
 +    "nav_collectables": "收藏品",
 +    "nav_homes": "房屋",
     "nav_retainers": "雇员",     "nav_retainers": "雇员",
-    "nav_know": "注意事项", +    "nav_tools": "工具", 
-    "guide_title": "MinBeth 用户指南", +    "nav_settings": "设置", 
-    "guide_intro": "MinBeth可处理制作, 采集, 捕鱼, 材料获取, 市场布告板交易和雇员管理. 创建你需要物品的订单, 选择MinBeth应如何获取, 然后启动队列.", +    "overview_card_1_label": "基本流程", 
-    "deps_title": "依赖", +    "overview_card_1_text": "创建订单,选择数量和材料获取方式,然后点击 START QUEUE。", 
-    "dep_craft_title": "必须安装Cypher Craft", +    "overview_card_2_label": "建议关注的页面", 
-    "dep_craft_text": "制作, 制作方案计算和模拟需要Cypher Craft. MinBeth会通过Cypher Craft根据你当前的装备判断能否完成制作, 并计算需要多少初始品质.", +    "overview_card_2_text": "不清楚MinBeth正在做什么时,先打开进度页面。", 
-    "dep_dt_title": "Dawntrail需要Cypher Craft DT", +    "overview_card_3_label": "制作所需插件", 
-    "dep_dt_text": "需要与Cypher Craft一起使用.", +    "overview_card_3_text": "制作和制作方案计算需要Cypher Craft。Dawntrail制作还需要Cypher Craft DT。", 
-    "dep_market_title": "Market Analysis可选", +    "overview_card_4_label": "经济页面所需插件", 
-    "dep_market_text": "只有使用MinBeth的Economy集成时才需要. 它不是MinBeth的通用必需依赖.", +    "overview_card_4_text": "只有经济页面需要Market Analysis。", 
-    "dep_note": "如果你只使用采集, 捕鱼, 雇员或其他不需要制作的功能, 这些功能不需要Cypher Craft. 任何需要制作或制作方案计算的订单都需要Cypher Craft.", +    "overview_tip_1_label": "好习惯:", 
-    "quick_title": "快速开始", +    "overview_tip_1_text": "看起来卡住时,先查看进度,再修改其他设置。这个页面通常会说明MinBeth在等什么。", 
-    "quick_1": "创建一个<span class=\"mb-ui\">订单</span>.", +    "overview_title_1": "MinBeth指南", 
-    "quick_2": "选择物品和数量.", +    "overview_intro_1": "告诉 MinBeth 你的目标,它会把采集、制作、钓鱼、兑换、交付、市场等步骤连接起来。", 
-    "quick_3": "选择材料的获取方式.", +    "features_kicker": "一套流程完成整项工作", 
-    "quick_4": "检查订单.", +    "features_title": "一个队列,覆盖大量制作、采集与市场流程。", 
-    "quick_5": "点击<span class=\"mb-ui\">START QUEUE</span>.", +    "features_intro": "从单个素材到完整手册、交付或市场流程,MinBeth 会把各步骤连接起来并持续推进任务。", 
-    "quick_note": "这就是MinBeth的基本流程. <span class=\"mb-ui\">Progress</span>页面会显示当前订单正在做什么或正在等待什么.", +    "feature_gathering_label": "采集", 
-    "orders_title": "订单", +    "feature_gathering_text": "自动采集所需素材,包括移动与限时采集窗口。", 
-    "orders_intro": "订单会告诉MinBeth<strong>你需要什么</strong>, <strong>需要多少</strong>, 以及<strong>应该如何获取</strong>.", +    "feature_crafting_label": "制作", 
-    "amount_title": "数量选项", +    "feature_crafting_text": "制作成品及所需半成品,并支持品质目标和简易制作。", 
-    "inventory_cap_title": "背包数量上限", +    "feature_collectables_label": "收藏品采集与制作", 
-    "inventory_cap_text": "制作或获取足够的数量, 直到达到你输入的数量.", +    "feature_collectables_text": "采集或制作收藏品,用于交付、工票和进度。", 
-    "replenish_title": "补充", +    "feature_scrip_label": "工票兑换", 
-    "replenish_text": "无论你已经拥有多少, 都制作或获取你输入的完整数量.", +    "feature_scrip_text": "自动将能工巧匠与大地使者工票兑换为支持的奖励。", 
-    "retainer_sales_title": "雇员销售", +    "feature_tomestone_label": "神典石兑换", 
-    "retainer_sales_text": "补充已经由你的雇员上架出售的物品.", +    "feature_tomestone_text": "将支持的亚拉戈神典石兑换为素材及其他实用物品。", 
-    "craft_quality_title": "制作品质", +    "feature_crafting_log_label": "制作笔记", 
-    "craft_quality_text": "制作物品可以选择<span class=\"mb-ui\">HQ</span>, <span class=\"mb-ui\">NQ</span>或<span class=\"mb-ui\">简易制作</span>. MinBeth会在开始前计算所需制作, 半成品和材料.", +    "feature_crafting_log_text": "完成尚未制作的配方,逐步补全制作笔记。", 
-    "hq_title": "HQ规划方式", +    "feature_gathering_log_label": "采集笔记", 
-    "hq_intro": "对于HQ订单, MinBeth不会无条件把所有半成品都制作成HQ.", +    "feature_gathering_log_text": "查找并采集缺失项目,逐步补全采集笔记。", 
-    "hq_1": "MinBeth会检查你将使用的生产职业和装备.", +    "feature_fishing_log_label": "钓鱼笔记", 
-    "hq_2": "通过<strong>Cypher Craft</strong>运行模拟.", +    "feature_fishing_log_text": "锁定尚未记录的鱼类,逐步完成钓鱼笔记。", 
-    "hq_3": "计算最终成品稳定达到HQ所需的<strong>最低初始品质</strong>.", +    "feature_big_fish_label": "大鱼", 
-    "hq_4": "然后从最终配方向前反推, 只制作真正需要的HQ半成品数量来达到该品质.", +    "feature_big_fish_text": "根据时间窗口、天气和其他条件追踪稀有鱼类。", 
-    "hq_note": "<strong>如果你不想让MinBeth制作HQ半成品:</strong> 当允许从市场布告板购买时, MinBeth可以改为计算需要购买多少HQ半成品. 只有在市场上实际存在合适的HQ出售时才会使用这个方案.", +    "feature_custom_deliveries_label": "老主顾交易", 
-    "sourcing_title": "材料获取", +    "feature_custom_deliveries_text": "准备并完成支持的每周老主顾交易。", 
-    "sourcing_intro": "这里决定订单缺少材料时MinBeth可以使用哪些获取方式.", +    "feature_gc_supply_label": "军队筹备与补给", 
-    "auto_title": "自动 / 采集和制作", +    "feature_gc_supply_text": "处理大国防联军每日制作与采集筹备任务。", 
-    "auto_text": "先使用你已有的物品, 然后采集或制作缺少的材料.", +    "feature_market_label": "市场购买与出售", 
-    "buy_unobtainable_title": "购买无法获取的材料", +    "feature_market_text": "购买缺失素材、比较不同世界价格,并管理支持的雇员出售。", 
-    "buy_unobtainable_text": "只有当MinBeth无法采集或制作某种材料时才购买.", +    "feature_craft_stock_label": "使用库存制作", 
-    "buy_recipe_title": "购买配方材料", +    "feature_craft_stock_text": "把已有素材直接转化为实用成品,无需手动规划。", 
-    "buy_recipe_text": "允许购买整个配方链中需要的材料.", +    "feature_smart_orders_label": "智能订单与依赖关系", 
-    "buy_direct_title": "购买直接材料", +    "feature_smart_orders_text": "自动建立素材和半成品链,并作为一个队列依次处理。", 
-    "buy_direct_text": "只允许购买最终配方直接使用的材料.", +    "feature_timed_nodes_label": "限时采集点与优先级", 
-    "gather_only_title": "仅采集", +    "feature_timed_nodes_text": "围绕刷新窗口规划任务,并优先处理重要采集机会。", 
-    "gather_only_text": "只采集材料, 不制作最终物品.", +    "feature_world_travel_label": "旅行与跨界传送", 
-    "sourcing_footer": "根据物品和你的设置, MinBeth可以从背包, 已同步雇员, 制作, 采集, 捕鱼, NPC商店, 兑换, 精选, 怪物掉落或市场布告板获取材料.", +    "feature_world_travel_text": "处理任务所需移动,包括支持的跨世界流程。", 
-    "market_title": "市场布告板", +    "feature_retainers_label": "雇员与库存", 
-    "buying_title": "购买", +    "feature_retainers_text": "同步库存、移动物品,并根据现有素材规划任务。", 
-    "buying_intro": "市场布告板购买是可选功能. 启用后, MinBeth可以根据订单允许的获取方式购买缺少的材料或所需HQ半成品.", +    "feature_gear_tools_label": "装备与魔晶石工具", 
-    "universalis_text": "MinBeth会检查同一数据中心各服务器的Universalis价格, 找出可用的最低价格, 并可以前往其他服务器购买.", +    "feature_gear_tools_text": "使用装备规划、套装、秘籍与魔晶石镶嵌辅助功能。", 
-    "market_settings": "使用市场布告板设置来控制价格上限, 需要保留的金币数量, 以及是否允许HQ或NQ物品.", +    "orders_card_1_label": "背包数量上限", 
-    "hq_market_note": "对于HQ制作, 市场布告板购买可以成为品质规划的一部分. 如果MinBeth需要一定的HQ初始品质, 它会计算必须制作或购买的HQ半成品准确数量, 而不是把所有半成品都当作HQ.", +    "orders_card_1_text": "将库存补到你输入的数量。", 
-    "price_warning": "<strong>重要:</strong> 价格上限为<span class=\"mb-ui\">0</span>表示没有上限. 启用自动购买前请先设置金币和价格上限.", +    "orders_card_2_label": "补充", 
-    "market_muted": "市场布告板购买只用于订单所需的材料和半成品. MinBeth不会直接购买订单的最终成品.", +    "orders_card_2_text": "获取输入的全部数量,不考虑已有库存。", 
-    "selling_title": "出售", +    "orders_card_3_label": "雇员销售", 
-    "selling_text": "MinBeth可以管理雇员上架, 调整价格, 自动再次访问雇员, 并通过<span class=\"mb-ui\">雇员销售</span>订单补充已知出售物品.", +    "orders_card_3_text": "补充某个雇员已经在出售的物品。", 
-    "retainers_title": "雇员", +    "orders_card_4_label": "制作品质", 
-    "retainer_sync": "同步每个雇员, 让MinBeth知道他们持有什么以及正在出售什么.", +    "orders_card_4_text": "制作物品可选择HQ、NQ或简易制作。", 
-    "retainer_stock": "同步后, MinBeth规划订单时可以计算雇员库存. 你也可以通过MinBeth存取物品, 管理出售和重复雇员探险.", +    "orders_title_1": "订单", 
-    "blacklist_title": "存放黑名单", +    "orders_intro_1": "任务从这里开始。订单告诉MinBeth你要什么物品、需要多少,以及如何获取。", 
-    "blacklist_text": "如果你不希望MinBeth把某些重要物品存放到雇员, 请把它们加入黑名单.", +    "orders_caption_1": "订单截图。点击打开原尺寸图片。", 
-    "inventory_note": "当背包接近满时, MinBeth可能会把安全物品移动到雇员来腾出空间. 订单物品, 食物和药品会受到保护.", +    "orders_detail_1": "这里最重要的设置", 
-    "know_title": "注意事项", +    "orders_point_1": "先选对数量模式。", 
-    "know_craft": "<strong>制作依赖:</strong> 任何需要制作或制作方案计算的订单都需要Cypher Craft. Dawntrail制作还需要Cypher Craft DT.", +    "orders_point_2": "为制作物品选择合适的品质。", 
-    "know_economy": "<strong>Economy集成:</strong> 只有使用Economy集成时才需要Market Analysis.", +    "orders_point_3": "确认材料获取规则符合你希望MinBeth执行的操作。", 
-    "know_nodes": "<strong>限时采集点:</strong> MinBeth会等待正确的艾欧泽亚时间或天气.", +    "orders_detail_2": "HQ的简单说明", 
-    "know_fishing": "<strong>捕鱼:</strong> 有时间或天气要求的鱼会等待对应窗口. 支持钓鱼和捕鱼人叉鱼.", +    "orders_paragraph_1": "MinBeth不会为了HQ而把所有半成品都做成HQ。它会检查你的制作职业,计算最终制作需要多少初始品质,再只在真正有用的地方使用HQ。", 
-    "know_vendor": "<strong>NPC商店:</strong> NPC购买与市场布告板购买是分开的设置.", +    "orders_image_alt_1": "MinBeth订单页面截图", 
-    "know_stock": "<strong>雇员库存不正确:</strong> 同步雇员, 然后刷新订单.", +    "progress_card_1_label": "当前步骤", 
-    "know_queue": "<strong>队列没有继续:</strong> 查看<span class=\"mb-ui\">Progress</span>来确认MinBeth正在等待什么.", +    "progress_card_1_text": "显示MinBeth目前正在执行的任务。", 
-    "destructive_note": "<strong>出售, 丢弃和分解:</strong> 开始前请始终检查选择的物品和数量. 丢弃的物品无法恢复."+    "progress_card_2_label": "等待原因", 
 +    "progress_card_2_text": "队列因采集点、天气、移动、库存或其他条件而暂停时,可以在这里查看。", 
 +    "progress_card_3_label": "队列进度", 
 +    "progress_card_3_text": "帮助你了解任务已经完成了多少。", 
 +    "progress_card_4_label": "先看这里", 
 +    "progress_card_4_text": "发现不对劲时,先从这里检查。", 
 +    "progress_tip_1_label": "提示:", 
 +    "progress_tip_1_text": "MinBeth看起来没动时,进度页面通常会解释原因。多数时候是在等待条件,而不是出错。", 
 +    "progress_title_1": "进度", 
 +    "progress_intro_1": "这是实时状态页面。它会显示当前订单正在做什么、已经完成什么,以及接下来在等什么。", 
 +    "progress_caption_1": "进度截图。点击打开原尺寸图片。", 
 +    "progress_image_alt_1": "MinBeth进度页面截图", 
 +    "crafting_card_1_label": "使用Cypher Craft", 
 +    "crafting_card_1_text": "MinBeth通过Cypher Craft计算制作方案和规划品质。", 
 +    "crafting_card_2_label": "半成品处理", 
 +    "crafting_card_2_text": "先准备好所需材料,再进行最终制作。", 
 +    "crafting_card_3_label": "支持HQ和NQ", 
 +    "crafting_card_3_text": "根据订单要求,支持这两种品质目标。", 
 +    "crafting_card_4_label": "简易制作", 
 +    "crafting_card_4_text": "不在意品质、只需要数量时很方便。", 
 +    "crafting_title_1": "制作", 
 +    "crafting_intro_1": "这是制作任务页面。MinBeth在这里处理配方步骤、半成品和最终物品制作。", 
 +    "crafting_caption_1": "制作截图。点击打开原尺寸图片。", 
 +    "crafting_detail_1": "什么时候选择HQ", 
 +    "crafting_paragraph_1": "成品需要高品质时选择HQ。如果只是想快速补充库存,NQ或简易制作通常更省事。", 
 +    "crafting_image_alt_1": "MinBeth制作页面截图", 
 +    "market_card_1_label": "购买", 
 +    "market_card_1_text": "订单允许时,MinBeth可以买入缺少的材料或所需的HQ半成品。", 
 +    "market_card_2_label": "出售", 
 +    "market_card_2_text": "协助管理雇员上架物品、调整价格和补充库存。", 
 +    "market_card_3_label": "价格上限", 
 +    "market_card_3_text": "这个设置很重要。请设好限制,避免MinBeth购买超出你的预期。", 
 +    "market_card_4_label": "跨服移动", 
 +    "market_card_4_text": "MinBeth可以比较同一数据中心的价格,并前往其他服务器购买更合适的商品。", 
 +    "market_title_1": "市场布告板", 
 +    "market_intro_1": "这里管理买入和卖出,帮助MinBeth购买缺少的材料并管理雇员上架物品。", 
 +    "market_caption_1": "市场布告板购买截图。点击打开原尺寸图片。", 
 +    "market_caption_2": "市场布告板出售截图。点击打开原尺寸图片。", 
 +    "market_detail_1": "购买注意事项", 
 +    "market_paragraph_1": "市场布告板购买针对订单需要的材料和半成品,并不是直接替你购买最终成品。", 
 +    "market_detail_2": "出售说明", 
 +    "market_paragraph_2": "使用雇员销售订单时,这个页面会更有用。它能配合雇员同步和库存补充使用。", 
 +    "market_image_alt_1": "MinBeth市场布告板购买截图", 
 +    "market_image_alt_2": "MinBeth市场布告板出售截图", 
 +    "economy_card_1_label": "查询价格", 
 +    "economy_card_1_text": "帮助你了解物品大致值多少钱。", 
 +    "economy_card_2_label": "辅助选择", 
 +    "economy_card_2_text": "在采集、制作和购买之间做选择时很方便。", 
 +    "economy_card_3_label": "Market Analysis", 
 +    "economy_card_3_text": "这个页面需要Market Analysis,MinBeth的其他部分不需要。", 
 +    "economy_card_4_label": "使用建议", 
 +    "economy_card_4_text": "把它当作参考,不要只靠它做决定。", 
 +    "economy_title_1": "经济", 
 +    "economy_intro_1": "想更清楚地了解市场数据时,可以使用经济页面。它主要用于查看价格、发现有价值的物品,并帮助你决定哪些值得买卖。", 
 +    "economy_caption_1": "经济截图。点击打开原尺寸图片。", 
 +    "economy_image_alt_1": "MinBeth经济页面截图", 
 +    "collectables_card_1_label": "收藏品任务", 
 +    "collectables_card_1_text": "适用于收藏品系统及其奖励相关的物品。", 
 +    "collectables_card_2_label": "方便获取工票", 
 +    "collectables_card_2_text": "适合通过交纳物品获取工票及相关目标。", 
 +    "collectables_card_3_label": "配合采集和制作", 
 +    "collectables_card_3_text": "具体取决于物品及其获取方式。", 
 +    "collectables_card_4_label": "提示", 
 +    "collectables_card_4_text": "先检查物品要求,确认需要采集、制作,还是两者都需要。", 
 +    "collectables_title_1": "收藏品", 
 +    "collectables_intro_1": "这个页面用于收藏品相关工作,帮助你处理收藏品及其配套任务。", 
 +    "collectables_caption_1": "收藏品截图。点击打开原尺寸图片。", 
 +    "collectables_image_alt_1": "MinBeth收藏品页面截图", 
 +    "homes_card_1_label": "移动辅助", 
 +    "homes_card_1_text": "用于房屋类地点,让移动更方便。", 
 +    "homes_card_2_label": "便利功能", 
 +    "homes_card_2_text": "这个页面可能不常用,但如果你的流程依赖房屋地点,它就很有用。", 
 +    "homes_card_3_label": "设置一次即可", 
 +    "homes_card_3_text": "常用地点设好后,通常不需要反复修改。", 
 +    "homes_card_4_label": "保持简洁", 
 +    "homes_card_4_text": "只保留实际会用到的选项。", 
 +    "homes_title_1": "房屋", 
 +    "homes_intro_1": "房屋是一个小型辅助页面,用于MinBeth的住宅相关移动和房屋快捷操作。", 
 +    "homes_caption_1": "房屋截图。点击打开原尺寸图片。", 
 +    "homes_image_alt_1": "MinBeth房屋页面截图", 
 +    "retainers_card_1_label": "同步雇员", 
 +    "retainers_card_1_text": "让MinBeth知道雇员持有哪些物品,以及正在出售什么。", 
 +    "retainers_card_2_label": "库存规划", 
 +    "retainers_card_2_text": "规划订单时,可以计入已同步的雇员物品。", 
 +    "retainers_card_3_label": "存入和取出", 
 +    "retainers_card_3_text": "方便按需存取物品。", 
 +    "retainers_card_4_label": "黑名单", 
 +    "retainers_card_4_text": "将不希望MinBeth存到雇员身上的重要物品加入这里。", 
 +    "retainers_tip_1_label": "提示:", 
 +    "retainers_tip_1_text": "雇员库存看起来不对时,重新同步雇员,再刷新订单。", 
 +    "retainers_title_1": "雇员", 
 +    "retainers_intro_1": "这个页面管理雇员库存和雇员任务。经常使用市场出售或共享储物时,这个页面很重要。", 
 +    "retainers_caption_1": "雇员截图。点击打开原尺寸图片。", 
 +    "retainers_image_alt_1": "MinBeth雇员页面截图", 
 +    "tools_card_1_label": "秘籍", 
 +    "tools_card_1_text": "查看并管理配方书解锁辅助功能。", 
 +    "tools_card_2_label": "装备规划", 
 +    "tools_card_2_text": "快速查找任意等级的装备并将其添加到订单。", 
 +    "tools_card_3_label": "魔晶石镶嵌", 
 +    "tools_card_3_text": "导入镶嵌方案,准备缺少的装备和魔晶石,然后镶嵌已启用的装备。只要还有魔晶石,就会重试禁断镶嵌。", 
 +    "tools_card_4_label": "套装", 
 +    "tools_card_4_text": "查看切换生产或采集职业时使用的已保存套装。", 
 +    "tools_title_1": "工具", 
 +    "tools_intro_1": "工具包含装备规划、魔晶石镶嵌、秘籍、套装和优先级。", 
 +    "tools_caption_1": "工具截图。点击打开原尺寸图片。", 
 +    "tools_caption_2": "装备规划。点击打开原尺寸图片。", 
 +    "tools_caption_3": "魔晶石镶嵌。点击打开原尺寸图片。", 
 +    "tools_detail_1": "简单理解工具页面", 
 +    "tools_paragraph_1": "如果某个功能主要是辅助MinBeth的其他部分,而不是订单主流程,它通常就在这里。", 
 +    "tools_image_alt_1": "MinBeth工具页面截图", 
 +    "tools_image_alt_2": "MinBeth装备规划截图", 
 +    "tools_image_alt_3": "MinBeth魔晶石镶嵌截图", 
 +    "settings_card_1_label": "全局行为", 
 +    "settings_card_1_text": "控制MinBeth的基本运行方式。", 
 +    "settings_card_2_label": "市场安全", 
 +    "settings_card_2_text": "在这里设置保留的金币数量和价格上限。", 
 +    "settings_card_3_label": "功能开关", 
 +    "settings_card_3_text": "按自己的配置需求开启或关闭功能。", 
 +    "settings_card_4_label": "值得先检查", 
 +    "settings_card_4_text": "MinBeth做出意外操作时,原因往往是某项设置。", 
 +    "settings_tip_1_label": "提示:", 
 +    "settings_tip_1_text": "使用市场布告板购买前,请再次检查价格上限和要保留的金币数量。", 
 +    "settings_title_1": "设置", 
 +    "settings_intro_1": "在这里调整MinBeth的运行方式。把这页设好,其他工作通常就会更顺畅。", 
 +    "settings_caption_1": "设置截图。点击打开原尺寸图片。", 
 +    "settings_image_alt_1": "MinBeth设置页面截图"
   },   },
   "ko": {   "ko": {
 +    "discord_join": "Discord 참여",
 +    "discord_aria_label": "MinBeth Discord 커뮤니티 참여 (새 탭에서 열림)",
     "language_label": "언어",     "language_label": "언어",
-    "nav_deps": "의존성", +    "language_group": "가이드 언어", 
-    "nav_start": "빠른 시작",+    "nav_overview": "시작하기",
     "nav_orders": "주문",     "nav_orders": "주문",
-    "nav_sourcing": "재료 조달",+    "nav_progress": "진행 상황", 
 +    "nav_crafting": "제작",
     "nav_market": "장터",     "nav_market": "장터",
 +    "nav_economy": "경제",
 +    "nav_collectables": "소장품",
 +    "nav_homes": "하우징",
     "nav_retainers": "집사",     "nav_retainers": "집사",
-    "nav_know": "알아둘 점", +    "nav_tools": "도구", 
-    "guide_title": "MinBeth 사용자 안내서", +    "nav_settings": "설정", 
-    "guide_intro": "MinBeth는 제작, 채집, 낚시, 재료 조달, 장터 거래, 집사 관리를 처리합니다. 원하는 아이템의 주문을 만들고, MinBeth가 어떻게 획득할지 선택한 다음 대기열을 시작합니다.", +    "overview_card_1_label": "기본 흐름", 
-    "deps_title": "의존성", +    "overview_card_1_text": "주문을 만들고 수량과 조달 방법을 선택한 다음 START QUEUE를 누르세요.", 
-    "dep_craft_title": "Cypher Craft 필수", +    "overview_card_2_label": "확인할 페이지", 
-    "dep_craft_text": "제작, 제작 계산, 시뮬레이션에 필요합니다. MinBeth는 Cypher Craft를 사용해 현재 장비로 제작 가능한지 확인하고 필요한 초기 품질을 계산합니다.", +    "overview_card_2_text": "MinBeth가 무엇을 하는지 모르겠다면 먼저 진행 상황을 여세요.", 
-    "dep_dt_title": "Dawntrail에서는 Cypher Craft DT 필수", +    "overview_card_3_label": "제작에 필요한 플러그인", 
-    "dep_dt_text": "Cypher Craft와 함께 필요합니다.", +    "overview_card_3_text": "제작과 제작 방법 계산에는 Cypher Craft가 필요합니다. Dawntrail 제작에는 Cypher Craft DT도 필요합니다.", 
-    "dep_market_title": "Market Analysis 선택", +    "overview_card_4_label": "경제에 필요한 플러그인", 
-    "dep_market_text": "MinBeth의 Economy 연동을 사용할 때만 필요합니다. MinBeth 전체의 필수 의존성은 아닙니다.", +    "overview_card_4_text": "Market Analysis는 경제 페이지에만 필요합니다.", 
-    "dep_note": "채집, 낚시, 집사 또는 제작이 필요 없는 기능만 사용한다면 해당 기능에는 Cypher Craft가 필요하지 않습니다. 제작이나 제작 계산이 필요한 주문에는 Cypher Craft가 필요합니다.", +    "overview_tip_1_label": "좋은 습관:", 
-    "quick_title": "빠른 시작", +    "overview_tip_1_text": "멈춘 것 같다면 다른 설정을 바꾸기 전에 진행 상황을 확인하세요. 보통 MinBeth가 무엇을 기다리는지 알 수 있습니다.", 
-    "quick_1": "<span class=\"mb-ui\">주문</span>을 만듭니다.", +    "overview_title_1": "MinBeth 가이드", 
-    "quick_2": "아이템과 수량을 선택합니다.", +    "overview_intro_1": "MinBeth에 목표를 알려 주면 채집, 제작, 낚시, 교환, 납품, 장터 작업 등의 단계를 연결해 진행합니다.", 
-    "quick_3": "재료를 어떻게 조달할지 선택합니다.", +    "features_kicker": "전체 작업 흐름을 한 번에", 
-    "quick_4": "주문을 확인합니다.", +    "features_title": "하나의 대기열로 제작, 채집, 경제 활동의 많은 부분을 처리합니다.", 
-    "quick_5": "<span class=\"mb-ui\">START QUEUE</span>를 누릅니다.", +    "features_intro": "재료 하나부터 수첩 완성, 납품, 장터 작업까지 MinBeth가 단계를 연결하고 작업을 계속 진행합니다.", 
-    "quick_note": "이것이 MinBeth의 기본 흐름입니다. <span class=\"mb-ui\">Progress</span> 페이지에서 현재 주문이 무엇을 하고 있는지 또는 무엇을 기다리는지 확인할 수 있습니다.", +    "feature_gathering_label": "채집", 
-    "orders_title": "주문", +    "feature_gathering_text": "이동과 시간 제한 채집 창을 포함해 필요한 재료를 자동으로 채집합니다.", 
-    "orders_intro": "주문은 MinBeth에 <strong>무엇이 필요한지</strong>, <strong>몇 개가 필요한지</strong>, <strong>어떻게 획득할지</strong> 알려줍니다.", +    "feature_crafting_label": "제작", 
-    "amount_title": "수량 옵션", +    "feature_crafting_text": "완성품과 필요한 중간 제작물을 품질 설정 및 간이 제작 지원과 함께 제작합니다.", 
-    "inventory_cap_title": "소지 수량 상한", +    "feature_collectables_label": "소장품 채집 및 제작", 
-    "inventory_cap_text": "입력한 수량에 도달할 때까지 필요한 만큼 제작하거나 획득합니다.", +    "feature_collectables_text": "납품, 화폐, 진행을 위해 소장품을 채집하거나 제작합니다.", 
-    "replenish_title": "보충", +    "feature_scrip_label": "화폐 교환", 
-    "replenish_text": "이미 보유한 수량과 관계없이 입력한 전체 수량을 제작하거나 획득합니다.", +    "feature_scrip_text": "제작자와 채집가 화폐를 지원되는 보상으로 자동 교환합니다.", 
-    "retainer_sales_title": "집사 판매", +    "feature_tomestone_label": "석판 교환", 
-    "retainer_sales_text": "집사가 이미 장터에 판매 중인 아이템을 보충합니다.", +    "feature_tomestone_text": "지원되는 알라그 석판을 재료와 유용한 아이템으로 교환합니다.", 
-    "craft_quality_title": "제작 품질", +    "feature_crafting_log_label": "제작 수첩", 
-    "craft_quality_text": "제작 아이템은 <span class=\"mb-ui\">HQ</span>, <span class=\"mb-ui\">NQ</span>, <span class=\"mb-ui\">간이 제작</span>을 선택할 수 있습니다. MinBeth는 시작 전에 필요한 제작, 중간 재료, 재료를 계산합니다.", +    "feature_crafting_log_text": "아직 완료하지 않은 제작법을 진행해 제작 수첩을 채웁니다.", 
-    "hq_title": "HQ 계획 방식", +    "feature_gathering_log_label": "채집 수첩", 
-    "hq_intro": "HQ 주문이라고 해서 MinBeth가 모든 중간 재료를 무조건 HQ로 제작하지는 않습니다.", +    "feature_gathering_log_text": "빠진 항목을 찾아 채집하고 채집 수첩을 채웁니다.", 
-    "hq_1": "MinBeth는 사용할 제작 직업과 장비를 확인합니다.", +    "feature_fishing_log_label": "낚시 수첩", 
-    "hq_2": "<strong>Cypher Craft</strong>를 통해 시뮬레이션을 실행합니다.", +    "feature_fishing_log_text": "아직 잡지 않은 물고기를 목표로 낚시 수첩 완성을 진행합니다.", 
-    "hq_3": "최종 제작을 안정적으로 HQ로 만들기 위해 필요한 <strong>최소 초기 품질</strong>을 계산합니다.", +    "feature_big_fish_label": "터주", 
-    "hq_4": "그다음 제작법을 역으로 계산해 그 품질에 도달하기 위해 실제로 필요한 만큼의 HQ 중간 재료만 제작합니다.", +    "feature_big_fish_text": "시간, 날씨, 기타 조건에 맞춰 희귀 물고기를 노립니다.", 
-    "hq_note": "<strong>MinBeth가 HQ 중간 재료를 제작하지 않게 하려면:</strong> 장터 구매가 허용된 경우 MinBeth는 대신 구매해야 할 HQ 중간 재료 수량을 계산할 수 있습니다. 적절한 HQ 판매가 실제로 있을 때만 이 계획을 사용합니다.", +    "feature_custom_deliveries_label": "단골 거래", 
-    "sourcing_title": "재료 조달", +    "feature_custom_deliveries_text": "지원되는 주간 단골 거래를 준비하고 완료합니다.", 
-    "sourcing_intro": "주문에 재료가 부족할 때 MinBeth가 사용할 수 있는 조달 방법을 정합니다.", +    "feature_gc_supply_label": "총사령부 조달 임무", 
-    "auto_title": "자동 / 채집 및 제작", +    "feature_gc_supply_text": "총사령부의 일일 제작 및 채집 조달 요청을 처리합니다.", 
-    "auto_text": "먼저 보유한 아이템을 사용하고, 부족한 재료를 채집하거나 제작합니다.", +    "feature_market_label": "장터 구매 및 판매", 
-    "buy_unobtainable_title": "획득 불가 재료 구매", +    "feature_market_text": "부족한 재료를 구매하고 서버 가격을 비교하며 지원되는 집사 판매를 관리합니다.", 
-    "buy_unobtainable_text": "MinBeth가 채집하거나 제작할 수 없는 재료만 구매합니다.", +    "feature_craft_stock_label": "보유 재료로 제작", 
-    "buy_recipe_title": "제작법 재료 구매", +    "feature_craft_stock_text": "이미 가진 재료를 직접 계획하지 않고 유용한 제작품으로 바꿉니다.", 
-    "buy_recipe_text": "전체 제작법 과정에서 필요한 재료 구매를 허용합니다.", +    "feature_smart_orders_label": "스마트 주문 및 의존성", 
-    "buy_direct_title": "직접 재료 구매", +    "feature_smart_orders_text": "재료와 중간 제작물 체인을 만들고 하나의 대기열로 처리합니다.", 
-    "buy_direct_text": "최종 제작법에서 직접 사용하는 재료만 구매하도록 허용합니다.", +    "feature_timed_nodes_label": "시간 제한 채집과 우선순위", 
-    "gather_only_title": "채집만", +    "feature_timed_nodes_text": "등장 시간에 맞춰 계획하고 중요한 채집 기회를 우선 처리합니다.", 
-    "gather_only_text": "최종 아이템은 제작하지 않고 재료만 채집합니다.", +    "feature_world_travel_label": "이동 및 월드 방문", 
-    "sourcing_footer": "아이템과 설정에 따라 MinBeth는 소지품, 동기화된 집사, 제작, 채집, 낚시, NPC 상점, 교환, 정제, 몬스터 드롭 또는 장터에서 재료를 조달할 수 있습니다.", +    "feature_world_travel_text": "작업에 필요한 이동과 지원되는 월드 간 흐름을 처리합니다.", 
-    "market_title": "장터", +    "feature_retainers_label": "집사 및 인벤토리", 
-    "buying_title": "구매", +    "feature_retainers_text": "재고를 동기화하고 아이템을 옮기며 이미 가진 재료를 고려해 계획합니다.", 
-    "buying_intro": "장터 구매는 선택 기능입니다. 활성화하면 주문의 조달 설정에서 허용한 부족 재료나 필요한 HQ 중간 재료를 MinBeth가 구매할 수 있습니다.", +    "feature_gear_tools_label": "장비 및 마테리아 도구", 
-    "universalis_text": "MinBeth는 같은 데이터 센터의 각 월드에서 Universalis 가격을 확인하고, 이용 가능한 가장 저렴한 판매를 계산해 필요하면 다른 월드로 이동하여 구매할 수 있습니다.", +    "feature_gear_tools_text": "장비 계획, 장비 세트, 비전서, 마테리아 장착 도구를 사용합니다.", 
-    "market_settings": "장터 설정에서 가격 상한, 남겨 둘 길, HQ 또는 NQ 아이템 허용 여부를 설정할 수 있습니다.", +    "orders_card_1_label": "소지 수량 상한", 
-    "hq_market_note": "HQ 제작에서는 장터 구매를 품질 계획에 포함할 수 있습니다. MinBeth가 일정한 HQ 초기 품질을 필요로 하면 모든 중간 재료를 HQ로 취급하지 않고 제작하거나 구매해야 하는 HQ 중간 재료의 정확한 수량을 계산합니다.", +    "orders_card_1_text": "입력한 수량에 도달하도록 부족한 만큼 보충합니다.", 
-    "price_warning": "<strong>중요:</strong> 가격 상한이 <span class=\"mb-ui\">0</span>이면 제한 없음입니다. 자동 구매를 활성화하기 전에 길과 가격 상한을 설정하세요.", +    "orders_card_2_label": "보충", 
-    "market_muted": "장터 구매는 주문에 사용하는 재료와 중간 재료를 위한 기능입니다. 주문의 최종 완성품 자체를 구매하지는 않습니다.", +    "orders_card_2_text": "이미 가진 수량과 관계없이 입력한 전체 수량을 얻습니다.", 
-    "selling_title": "판매", +    "orders_card_3_label": "집사 판매", 
-    "selling_text": "MinBeth는 집사 판매 목록 관리, 가격 조정, 집사 자동 재방문, <span class=\"mb-ui\">집사 판매</span> 주문을 통한 기존 판매 물품 보충을 할 수 있습니다.", +    "orders_card_3_text": "집사가 이미 판매 중인 아이템의 재고를 보충합니다.", 
-    "retainers_title": "집사", +    "orders_card_4_label": "제작 품질", 
-    "retainer_sync": "각 집사를 동기화하면 MinBeth가 무엇을 보관하고 무엇을 판매 중인지 알 수 있습니다.", +    "orders_card_4_text": "제작 아이템은 HQ, NQ, 간이 제작 중에서 고르세요.", 
-    "retainer_stock": "동기화 후 MinBeth가 주문을 계획할 때 집사 재고를 포함할 수 있습니다. MinBeth에서 아이템을 맡기거나 꺼내고, 판매를 관리하고, 집사 수행을 반복할 수도 있습니다.", +    "orders_title_1": "주문", 
-    "blacklist_title": "보관 제외 목록", +    "orders_intro_1": "여기서 작업이 시작됩니다. 주문으로 MinBeth에 필요한 아이템과 수량, 획득 방법을 알려줍니다.", 
-    "blacklist_text": "MinBeth가 집사에게 절대 맡기지 않았으면 하는 중요한 아이템을 제외 목록에 추가하세요.", +    "orders_caption_1": "주문 화면입니다. 클릭하면 원본 크기로 열립니다.", 
-    "inventory_note": "소지품이 거의 가득 차면 MinBeth가 안전한 아이템을 집사에게 옮겨 공간을 확보할 수 있습니다. 주문 아이템, 음식, 약품은 보호됩니다.", +    "orders_detail_1": "여기서 중요한 것", 
-    "know_title": "알아둘 점", +    "orders_point_1": "먼저 알맞은 수량 모드를 고르세요.", 
-    "know_craft": "<strong>제작 의존성:</strong> 제작이나 제작 계산이 필요한 주문에는 Cypher Craft가 필요합니다. Dawntrail 제작에는 Cypher Craft DT도 필요합니다.", +    "orders_point_2": "제작 아이템에 맞는 품질을 선택하세요.", 
-    "know_economy": "<strong>Economy 연동:</strong> Market Analysis는 Economy 연동을 사용할 때만 필요합니다.", +    "orders_point_3": "조달 규칙이 MinBeth에 맡기려는 작업과 맞는지 확인하세요.", 
-    "know_nodes": "<strong>시간 제한 채집 지점:</strong> MinBeth는 올바른 에오르제아 시간이나 날씨를 기다립니다.", +    "orders_detail_2": "HQ 간단 설명", 
-    "know_fishing": "<strong>낚시:</strong> 시간이나 날씨 조건이 있는 물고기는 조건이 맞을 때까지 기다립니다. 낚시와 작살질을 지원합니다.", +    "orders_paragraph_1": "MinBeth는 모든 중간 재료를 무조건 HQ로 만들지 않습니다. 제작 직업을 확인하고 최종 제작에 필요한 초기 품질을 계산한 뒤, 실제로 도움이 되는 부분에만 HQ를 사용합니다.", 
-    "know_vendor": "<strong>NPC 상점:</strong> NPC 구매와 장터 구매는 별도 설정입니다.", +    "orders_image_alt_1": "MinBeth 주문 화면", 
-    "know_stock": "<strong>집사 재고가 맞지 않음:</strong> 집사를 동기화한 다음 주문을 새로 고치세요.", +    "progress_card_1_label": "현재 단계", 
-    "know_queue": "<strong>대기열이 진행되지 않음:</strong> <span class=\"mb-ui\">Progress</span>에서 MinBeth가 무엇을 기다리는지 확인하세요.", +    "progress_card_1_text": "MinBeth가 지금 처리 중인 작업을 보여줍니다.", 
-    "destructive_note": "<strong>판매, 버리기, 분해:</strong> 시작하기 전에 선택한 아이템과 수량을 항상 확인하세요. 버린 아이템은 복구할 수 없습니다."+    "progress_card_2_label": "대기 이유", 
 +    "progress_card_2_text": "채집 지점, 날씨, 이동, 재고 또는 다른 조건 때문에 대기열이 멈췄을 때 유용합니다.", 
 +    "progress_card_3_label": "대기열 진행도", 
 +    "progress_card_3_text": "작업이 얼마나 진행됐는지 확인할 수 있습니다.", 
 +    "progress_card_4_label": "먼저 확인할 곳", 
 +    "progress_card_4_text": "뭔가 이상하다면 여기부터 확인하세요.", 
 +    "progress_tip_1_label": "팁:", 
 +    "progress_tip_1_text": "MinBeth가 가만히 있는 것 같다면 진행 상황에서 이유를 확인할 수 있습니다. 대부분은 오류가 아니라 무언가를 기다리는 중입니다.", 
 +    "progress_title_1": "진행 상황", 
 +    "progress_intro_1": "실시간 상태 페이지입니다. 현재 주문이 무엇을 하는지, 무엇을 끝냈는지, 다음에는 무엇을 기다리는지 보여줍니다.", 
 +    "progress_caption_1": "진행 상황 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "progress_image_alt_1": "MinBeth 진행 상황 화면", 
 +    "crafting_card_1_label": "Cypher Craft 사용", 
 +    "crafting_card_1_text": "MinBeth는 제작 방법 계산과 품질 계획에 Cypher Craft를 사용합니다.", 
 +    "crafting_card_2_label": "중간 재료 처리", 
 +    "crafting_card_2_text": "최종 제작 전에 필요한 재료를 준비합니다.", 
 +    "crafting_card_3_label": "HQ와 NQ 지원", 
 +    "crafting_card_3_text": "주문에 따라 두 품질 목표를 모두 지원합니다.", 
 +    "crafting_card_4_label": "간이 제작", 
 +    "crafting_card_4_text": "품질보다 수량이 중요할 때 유용합니다.", 
 +    "crafting_title_1": "제작", 
 +    "crafting_intro_1": "제작 작업을 위한 페이지입니다. MinBeth가 제작법 단계, 중간 재료, 최종 아이템 제작을 처리합니다.", 
 +    "crafting_caption_1": "제작 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "crafting_detail_1": "HQ를 선택할 때", 
 +    "crafting_paragraph_1": "완성품이 고품질이어야 한다면 HQ를 선택하세요. 재고를 빨리 확보하기만 하면 된다면 NQ나 간이 제작이 보통 더 간단합니다.", 
 +    "crafting_image_alt_1": "MinBeth 제작 화면", 
 +    "market_card_1_label": "구매", 
 +    "market_card_1_text": "주문에서 허용하면 MinBeth가 부족한 재료나 필요한 HQ 중간 재료를 구매합니다.", 
 +    "market_card_2_label": "판매", 
 +    "market_card_2_text": "집사 판매 목록 관리, 가격 조정, 재고 보충을 돕습니다.", 
 +    "market_card_3_label": "가격 상한", 
 +    "market_card_3_text": "중요한 설정입니다. MinBeth가 원하는 범위를 넘겨 구매하지 않도록 한도를 정하세요.", 
 +    "market_card_4_label": "다른 월드로 이동", 
 +    "market_card_4_text": "MinBeth는 같은 데이터 센터의 가격을 비교하고 더 좋은 판매 물품을 찾아 이동할 수 있습니다.", 
 +    "market_title_1": "장터", 
 +    "market_intro_1": "구매와 판매를 다룹니다. MinBeth가 부족한 재료를 구매하고 집사 판매 목록을 관리하도록 돕습니다.", 
 +    "market_caption_1": "장터 구매 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "market_caption_2": "장터 판매 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "market_detail_1": "구매 시 알아둘 점", 
 +    "market_paragraph_1": "장터 구매는 주문에 쓰이는 재료와 중간 재료를 위한 기능입니다. 최종 완성품을 대신 사 주는 기능은 아닙니다.", 
 +    "market_detail_2": "판매에 관한 설명", 
 +    "market_paragraph_2": "집사 판매 주문을 사용하면 이 페이지가 더 유용합니다. 집사 동기화와 재고 보충을 함께 사용할 수 있습니다.", 
 +    "market_image_alt_1": "MinBeth 장터 구매 화면", 
 +    "market_image_alt_2": "MinBeth 장터 판매 화면", 
 +    "economy_card_1_label": "가격 확인", 
 +    "economy_card_1_text": "아이템의 대략적인 가치를 확인할 수 있습니다.", 
 +    "economy_card_2_label": "선택에 도움", 
 +    "economy_card_2_text": "채집, 제작, 구매 중에서 고를 때 편리합니다.", 
 +    "economy_card_3_label": "Market Analysis", 
 +    "economy_card_3_text": "이 페이지에는 Market Analysis가 필요합니다. MinBeth의 다른 부분에는 필요하지 않습니다.", 
 +    "economy_card_4_label": "활용 방법", 
 +    "economy_card_4_text": "참고 자료로 사용하고, 이것만 보고 모든 결정을 내리지는 마세요.", 
 +    "economy_title_1": "경제", 
 +    "economy_intro_1": "장터 데이터를 더 쉽게 파악하고 싶을 때 사용하세요. 주로 가격을 확인하고, 가치 있는 아이템을 찾고, 무엇을 사고팔 만한지 판단하는 데 도움이 됩니다.", 
 +    "economy_caption_1": "경제 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "economy_image_alt_1": "MinBeth 경제 화면", 
 +    "collectables_card_1_label": "소장품 작업", 
 +    "collectables_card_1_text": "소장품 시스템과 보상에 관련된 아이템에 유용합니다.", 
 +    "collectables_card_2_label": "화폐 수급에 유용", 
 +    "collectables_card_2_text": "제작자나 채집가 화폐를 받는 납품과 관련 목표에 도움이 됩니다.", 
 +    "collectables_card_3_label": "채집과 제작 연계", 
 +    "collectables_card_3_text": "아이템과 획득 방법에 따라 달라집니다.", 
 +    "collectables_card_4_label": "팁", 
 +    "collectables_card_4_text": "먼저 아이템 조건을 확인해 채집, 제작 또는 둘 다 필요한지 알아보세요.", 
 +    "collectables_title_1": "소장품", 
 +    "collectables_intro_1": "소장품 관련 작업을 위한 페이지입니다. 소장품 아이템과 그에 따른 작업을 처리하는 데 도움이 됩니다.", 
 +    "collectables_caption_1": "소장품 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "collectables_image_alt_1": "MinBeth 소장품 화면", 
 +    "homes_card_1_label": "이동 보조", 
 +    "homes_card_1_text": "주거지 관련 장소와 편리한 이동을 위해 사용합니다.", 
 +    "homes_card_2_label": "편의 기능", 
 +    "homes_card_2_text": "자주 쓰는 페이지는 아니지만, 작업 흐름이 주거지 거점에 의존한다면 유용합니다.", 
 +    "homes_card_3_label": "한 번 설정하기", 
 +    "homes_card_3_text": "자주 쓰는 장소를 정해 두면 보통 계속 바꿀 필요가 없습니다.", 
 +    "homes_card_4_label": "간단하게 유지", 
 +    "homes_card_4_text": "실제로 쓰는 옵션만 남겨 두세요.", 
 +    "homes_title_1": "하우징", 
 +    "homes_intro_1": "하우징은 MinBeth의 주거지 관련 이동과 하우징 바로가기를 위한 작은 보조 페이지입니다.", 
 +    "homes_caption_1": "하우징 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "homes_image_alt_1": "MinBeth 하우징 화면", 
 +    "retainers_card_1_label": "집사 동기화", 
 +    "retainers_card_1_text": "MinBeth가 집사의 보관 물품과 판매 중인 물품을 파악하도록 합니다.", 
 +    "retainers_card_2_label": "재고 계획", 
 +    "retainers_card_2_text": "동기화한 집사 아이템을 주문 계획의 재고에 포함할 수 있습니다.", 
 +    "retainers_card_3_label": "맡기기와 꺼내기", 
 +    "retainers_card_3_text": "필요할 때 아이템을 넣고 빼는 데 유용합니다.", 
 +    "retainers_card_4_label": "제외 목록", 
 +    "retainers_card_4_text": "MinBeth가 집사에게 맡기지 않았으면 하는 중요한 아이템을 등록하세요.", 
 +    "retainers_tip_1_label": "팁:", 
 +    "retainers_tip_1_text": "집사 재고가 이상해 보이면 집사를 다시 동기화한 뒤 주문을 새로 고치세요.", 
 +    "retainers_title_1": "집사", 
 +    "retainers_intro_1": "집사 재고와 집사 작업을 관리하는 페이지입니다. 장터 판매나 공유 보관 공간을 자주 쓴다면 중요합니다.", 
 +    "retainers_caption_1": "집사 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "retainers_image_alt_1": "MinBeth 집사 화면", 
 +    "tools_card_1_label": "비전서", 
 +    "tools_card_1_text": "제작법 책 해금 보조 기능을 확인하고 관리합니다.", 
 +    "tools_card_2_label": "장비 계획", 
 +    "tools_card_2_text": "모든 레벨의 장비를 빠르게 찾아 주문에 추가합니다.", 
 +    "tools_card_3_label": "마테리아 장착", 
 +    "tools_card_3_text": "장착 계획을 가져와 부족한 장비와 마테리아를 준비하고 활성화된 장비에 장착합니다. 마테리아가 남아 있으면 금단 장착을 다시 시도합니다.", 
 +    "tools_card_4_label": "장비 세트", 
 +    "tools_card_4_text": "제작 또는 채집 직업 변경에 사용하는 저장된 장비 세트를 확인합니다.", 
 +    "tools_title_1": "도구", 
 +    "tools_intro_1": "도구에는 장비 계획, 마테리아 장착, 비전서, 장비 세트, 우선순위가 있습니다.", 
 +    "tools_caption_1": "도구 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "tools_caption_2": "장비 계획. 클릭하면 원본 크기로 열립니다.", 
 +    "tools_caption_3": "마테리아 장착. 클릭하면 원본 크기로 열립니다.", 
 +    "tools_detail_1": "도구 페이지 쉽게 이해하기", 
 +    "tools_paragraph_1": "주문의 주요 흐름이 아니라 MinBeth의 다른 부분을 돕는 기능이라면 보통 여기에 있습니다.", 
 +    "tools_image_alt_1": "MinBeth 도구 화면", 
 +    "tools_image_alt_2": "MinBeth 장비 계획 화면", 
 +    "tools_image_alt_3": "MinBeth 마테리아 장착 화면", 
 +    "settings_card_1_label": "전체 동작", 
 +    "settings_card_1_text": "MinBeth의 기본적인 작동 방식을 정합니다.", 
 +    "settings_card_2_label": "안전한 장터 이용", 
 +    "settings_card_2_text": "남겨 둘 길과 가격 상한을 여기서 정하세요.", 
 +    "settings_card_3_label": "기능 제어", 
 +    "settings_card_3_text": "자신의 구성에 맞춰 기능을 켜거나 끌 수 있습니다.", 
 +    "settings_card_4_label": "먼저 확인할 사항", 
 +    "settings_card_4_text": "MinBeth가 예상하지 못한 동작을 한다면 설정이 원인인 경우가 많습니다.", 
 +    "settings_tip_1_label": "팁:", 
 +    "settings_tip_1_text": "장터 구매를 사용하기 전에 가격 상한과 남겨 둘 길을 다시 확인하세요.", 
 +    "settings_title_1": "설정", 
 +    "settings_intro_1": "MinBeth가 어떻게 작동할지 정하는 곳입니다. 이 페이지를 알맞게 설정하면 나머지 작업도 더 수월해집니다.", 
 +    "settings_caption_1": "설정 화면입니다. 클릭하면 원본 크기로 열립니다.", 
 +    "settings_image_alt_1": "MinBeth 설정 화면"
   }   }
 }; };
-  var buttons = guide.querySelectorAll(".mb-lang-button");+  var languageButtons = guide.querySelectorAll('.mb-lang-button'); 
 +  var textNodes = guide.querySelectorAll('[data-i18n]'); 
 +  var imageNodes = guide.querySelectorAll('[data-i18n-alt]'); 
 +  var labelNodes = guide.querySelectorAll('[data-i18n-aria-label]');
  
-  function setLanguage(lang) { +  function translateNodes(nodes, keyAttribute, targetAttribute, words) { 
-    var words = translations[lang] || translations.en; +    for (var i = 0; i < nodes.length; i++) { 
-    var nodes = guide.querySelectorAll("[data-i18n]"); +      var key = nodes[i].getAttribute(keyAttribute); 
-    var i; +      var value = words[key]; 
- +      if (value === undefined) { 
-    for (i = 0; i < nodes.length; i++) { +        value = translations.en[key]; 
-      var key = nodes[i].getAttribute("data-i18n"); +      } 
-      if (words[key] !== undefined) { +      if (typeof value !== 'string') { 
-        nodes[i].innerHTML = words[key];+        continue; 
 +      } 
 +      if (targetAttribute) { 
 +        nodes[i].setAttribute(targetAttribute, value); 
 +      } else { 
 +        nodes[i].textContent = value;
       }       }
     }     }
 +  }
  
-    guide.setAttribute("lang", lang === "zh" ? "zh-CN" : lang);+  function setLanguage(lang) { 
 +    if (!Object.prototype.hasOwnProperty.call(translations, lang)) { 
 +      lang = 'en'; 
 +    } 
 +    var words = translations[lang];
  
-    for (i = 0; i < buttons.length; i++) { +    // Change the wording without replacing tabs or open details. 
-      var active = buttons[i].getAttribute("data-lang") === lang;+    translateNodes(textNodes, 'data-i18n', null, words); 
 +    translateNodes(imageNodes, 'data-i18n-alt', 'alt', words); 
 +    translateNodes(labelNodes, 'data-i18n-aria-label', 'aria-label', words); 
 +    guide.setAttribute('lang', lang === 'zh' ? 'zh-CN' : lang); 
 + 
 +    for (var i = 0; i < languageButtons.length; i++) { 
 +      var active = languageButtons[i].getAttribute('data-lang') === lang; 
 +      languageButtons[i].setAttribute('aria-pressed', active ? 'true' : 'false');
       if (active) {       if (active) {
-        buttons[i].classList.add("is-active"); +        languageButtons[i].classList.add('is-active');
-        buttons[i].setAttribute("aria-pressed", "true");+
       } else {       } else {
-        buttons[i].classList.remove("is-active"); +        languageButtons[i].classList.remove('is-active');
-        buttons[i].setAttribute("aria-pressed", "false");+
       }       }
     }     }
   }   }
  
-  for (var i = 0; i < buttons.length; i++) { +  for (var i = 0; i < languageButtons.length; i++) { 
-    buttons[i].addEventListener("click", function() { +    languageButtons[i].addEventListener('click', function() { 
-      setLanguage(this.getAttribute("data-lang"));+      setLanguage(this.getAttribute('data-lang'));
     });     });
   }   }
  
-  setLanguage("en");+  setLanguage('en');
 })(); })();
 </script> </script>
 </html> </html>
- 
minbeth.1788444480.txt.gz · Last modified: 2026/09/03 14:08 by cypher