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| mmoalt_followcommander [2017/07/07 16:33] – [Player] mmoalt | mmoalt_followcommander [2020/07/02 22:58] (current) – mmoalt | ||
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| ====== mmoalt_FollowCommander ====== | ====== mmoalt_FollowCommander ====== | ||
| + | <WRAP left round important 60%> | ||
| + | WvW is not officially supported. Can probably work together with the madao wvw addon. | ||
| + | |||
| + | </ | ||
| + | <WRAP left round important 60%> | ||
| + | This addon is feature complete. And will probably not be updated again. | ||
| + | </ | ||
| \\ | \\ | ||
| <WRAP left important 60%> | <WRAP left important 60%> | ||
| Line 5: | Line 12: | ||
| This addon is more demanding then normal botmodes and will trigger errors faster then Grind ever would. | This addon is more demanding then normal botmodes and will trigger errors faster then Grind ever would. | ||
| </ | </ | ||
| + | |||
| {{ : | {{ : | ||
| Line 135: | Line 143: | ||
| You still need a proper mesh for following.\\ | You still need a proper mesh for following.\\ | ||
| Having a proper mesh is your responsibility. | Having a proper mesh is your responsibility. | ||
| - | If you don't want the bot to follow the commander in certain areas, you need to remove that area from the mesh! | + | \\ |
| + | If you don't want the bot to follow the commander in certain areas, you need to remove that area from a mesh yourself! | ||
| </ | </ | ||
| <WRAP clear></ | <WRAP clear></ | ||
| Line 154: | Line 163: | ||
| ===== Public API ===== | ===== Public API ===== | ||
| - | FollowCommanderAPI = {\\ | + | '' |
| - | | + | |
| - | | + | '' |
| - | | + | True if currently following, false otherwise.\\ |
| - | } | + | |
| + | '' | ||
| + | Character id of the player you are following.\\ | ||
| + | |||
| + | '' | ||
| + | Current FollowCommander settings\\ | ||
| + | |||
| + | '' | ||
| + | Values from the drop down list in the gui.\\ | ||
| + | |||
| + | '' | ||
| + | Reload all settings, set new random seed values and restart the botmode.\\ | ||
| + | |||
| + | '' | ||
| + | Change a FollowCommander setting. Valid keys are in FollowCommanderAPI.settings. Value has to be the same type as the old value.\\ | ||
| + | **Settings that have their own function can not be changed with this one.**\\ | ||
| + | |||
| + | '' | ||
| + | Should be self explainatory.\\ | ||
| + | |||
| + | '' | ||
| + | Valid types are in FollowCommanderAPI.dropDownSettings.FollowType.\\ | ||
| + | |||
| + | '' | ||
| + | Valid modes are in FollowCommanderAPI.dropDownSettings.FollowMode.\\ | ||
| + | |||
| + | '' | ||
| + | Follow a new person when the FollowType is set to " | ||
| + | |||
| + | '' | ||
| + | Valid types are in FollowCommanderAPI.dropDownSettings.CombatAggressiveness.\\ | ||
| + | |||
| + | '' | ||
| + | Valid types are in FollowCommanderAPI.dropDownSettings.WayPointUsage.\\ | ||
| + | |||
| + | '' | ||
| + | Valid types are in FollowCommanderAPI.dropDownSettings.NoCommanderMode.\\ | ||
| + | |||
| + | **All functions that affect settings will call FollowCommanderAPI: | ||