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acr [2016/04/07 17:23] – ace | acr [2016/04/15 15:30] – ace | ||
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- | ===== Features | + | ===== About ===== |
ACR (Advanced Combat Routines) is a platform for highly customizable combat routines that are written in lua. | ACR (Advanced Combat Routines) is a platform for highly customizable combat routines that are written in lua. | ||
Routines built on this platform can use a custom GUI, have access to a special multi-clickable Party Interface, and the routines are not bound by the same generic rules that SkillManager routines use. | Routines built on this platform can use a custom GUI, have access to a special multi-clickable Party Interface, and the routines are not bound by the same generic rules that SkillManager routines use. | ||
- | ==== Usage ==== | + | ===== Features ===== |
- | + | ||
- | ---- | + | |
=== ACR Main Interface === | === ACR Main Interface === | ||
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local spinningEdge = ActionList: | local spinningEdge = ActionList: | ||
if (spinningEdge and spinningEdge.isready) then | if (spinningEdge and spinningEdge.isready) then | ||
- | spinningEdge: | + | spinningEdge: |
return true | return true | ||
end | end | ||
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ACR_MyProfile_MySavedVar = GUI: | ACR_MyProfile_MySavedVar = GUI: | ||
end | end | ||
+ | GUI:End() | ||
end | end | ||
end | end |