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argus [2020/02/14 23:19] – rikudou | argus [2020/02/15 04:04] – rikudou | ||
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====== Coming Soon ====== | ====== Coming Soon ====== | ||
- | Tether detection. Have the offsets reversed, just need to find a place where I can get tethers reliably and finish reversing the functions. | ||
- | |||
Persistent ground effect detection (like toxic vomit from brayflox dungeon) | Persistent ground effect detection (like toxic vomit from brayflox dungeon) | ||
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* **'' | * **'' | ||
* Returns //table DirectionalAOE// | * Returns //table DirectionalAOE// | ||
+ | * **'' | ||
+ | * Returns //table// where each key is //number// entityID and each value is //table// tether. The list is all active tethers/ | ||
* **'' | * **'' | ||
* Registers //func// into marker func list, and //func// will get called any time there is an overhead marker added to an entity. Function //func// should be defined with the following arguments: '' | * Registers //func// into marker func list, and //func// will get called any time there is an overhead marker added to an entity. Function //func// should be defined with the following arguments: '' |