User Tools

Site Tools



argusdocs

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Last revisionBoth sides next revision
argusdocs [2022/09/12 06:01] rikudouargusdocs [2022/11/22 10:22] rikudou
Line 490: Line 490:
  <tr>  <tr>
  <td class="name" nowrap><a href="#ShapeDrawer.colorStart">ShapeDrawer.colorStart</a></td>  <td class="name" nowrap><a href="#ShapeDrawer.colorStart">ShapeDrawer.colorStart</a></td>
 + <td class="summary"></td>
 + </tr>
 + <tr>
 + <td class="name" nowrap><a href="#ShapeDrawer.gradientIntensity">ShapeDrawer.gradientIntensity</a></td>
 + <td class="summary"></td>
 + </tr>
 + <tr>
 + <td class="name" nowrap><a href="#ShapeDrawer.gradientMinOpacity">ShapeDrawer.gradientMinOpacity</a></td>
  <td class="summary"></td>  <td class="summary"></td>
  </tr>  </tr>
Line 591: Line 599:
  <td class="name" nowrap><a href="#ShapeDrawer:addTimedRectOnEnt">ShapeDrawer:addTimedRectOnEnt</a></td>  <td class="name" nowrap><a href="#ShapeDrawer:addTimedRectOnEnt">ShapeDrawer:addTimedRectOnEnt</a></td>
  <td class="summary">Draw a filled rectangle on an entity for timeout milliseconds.</td>  <td class="summary">Draw a filled rectangle on an entity for timeout milliseconds.</td>
 + </tr>
 + <tr>
 + <td class="name" nowrap><a href="#ShapeDrawer:setGradient">ShapeDrawer:setGradient</a></td>
 + <td class="summary"></td>
  </tr>  </tr>
 </table> </table>
Line 624: Line 636:
  <tr>  <tr>
  <td class="name" nowrap><a href="#Argus.getCurrentAOEs">Argus.getCurrentAOEs</a></td>  <td class="name" nowrap><a href="#Argus.getCurrentAOEs">Argus.getCurrentAOEs</a></td>
- <td class="summary">Returns a merged list of <a href="#GroundAOE">GroundAOE</a>s and <a href="#DirectionalAOE">DirectionalAOE</a>s.</td>+ <td class="summary">Returns a merged list of <a href="index.html#GroundAOE">GroundAOE</a>s and <a href="index.html#DirectionalAOE">DirectionalAOE</a>s.</td>
  </tr>  </tr>
  <tr>  <tr>
  <td class="name" nowrap><a href="#Argus.getCurrentDirectionalAOEs">Argus.getCurrentDirectionalAOEs</a></td>  <td class="name" nowrap><a href="#Argus.getCurrentDirectionalAOEs">Argus.getCurrentDirectionalAOEs</a></td>
- <td class="summary">Returns list of current AOEs that are cast on the ground where each key is the entityID source, and value is the <a href="#DirectionalAOE">DirectionalAOE</a> structure.</td>+ <td class="summary">Returns list of current AOEs that are cast on the ground where each key is the entityID source, and value is the <a href="index.html#DirectionalAOE">DirectionalAOE</a> structure.</td>
  </tr>  </tr>
  <tr>  <tr>
  <td class="name" nowrap><a href="#Argus.getCurrentGroundAOEs">Argus.getCurrentGroundAOEs</a></td>  <td class="name" nowrap><a href="#Argus.getCurrentGroundAOEs">Argus.getCurrentGroundAOEs</a></td>
- <td class="summary">Returns list of current AOEs that are on the ground where each key is the entityID source, and value is the <a href="#DirectionalAOE">DirectionalAOE</a>.</td>+ <td class="summary">Returns list of current AOEs that are on the ground where each key is the entityID source, and value is the <a href="index.html#DirectionalAOE">DirectionalAOE</a>.</td>
  </tr>  </tr>
  <tr>  <tr>
Line 814: Line 826:
     <dt>     <dt>
     <a name = "Argus.addArrowFilled"></a>     <a name = "Argus.addArrowFilled"></a>
-    <strong>Argus.addArrowFilled (x, y, z, length, baseWidth, tipLength, tipWidth, heading, colorFill[, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus.addArrowFilled (x, y, z, length, baseWidth, tipLength, tipWidth, heading, colorFill[, colorOutline][, outlineThickness=1.0][, gradientIntensity=3][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 856: Line 868:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of rectangle. If argument is nil, then no fill will be drawn.          Fill Color of rectangle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 869: Line 881:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 3)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 879: Line 906:
     <dt>     <dt>
     <a name = "Argus.addChevronFilled"></a>     <a name = "Argus.addChevronFilled"></a>
-    <strong>Argus.addChevronFilled (x, y, z, length, thickness, heading, colorFill[, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus.addChevronFilled (x, y, z, length, thickness, heading, colorFill[, colorOutline][, outlineThickness=1.0][, gradientIntensity=3][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 913: Line 940:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of rectangle. If argument is nil, then no fill will be drawn.          Fill Color of rectangle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 926: Line 953:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 3)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 936: Line 978:
     <dt>     <dt>
     <a name = "Argus.addCircleFilled"></a>     <a name = "Argus.addCircleFilled"></a>
-    <strong>Argus.addCircleFilled (x, y, z, radius, segments, colorFill[, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus.addCircleFilled (x, y, z, radius, segments, colorFill[, colorOutline][, outlineThickness=1.0][, gradientIntensity=3][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 966: Line 1008:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of circle. If argument is nil, then no fill will be drawn.          Fill Color of circle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 979: Line 1021:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 3)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 989: Line 1046:
     <dt>     <dt>
     <a name = "Argus.addConeFilled"></a>     <a name = "Argus.addConeFilled"></a>
-    <strong>Argus.addConeFilled (x, y, z, radius, angle, heading, segments, colorFill[, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus.addConeFilled (x, y, z, radius, angle, heading, segments, colorFill[, colorOutline][, outlineThickness=1.0][, gradientIntensity=4][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 1028: Line 1085:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of rectangle. If argument is nil, then no fill will be drawn.          Fill Color of rectangle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1041: Line 1098:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 4)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 1051: Line 1123:
     <dt>     <dt>
     <a name = "Argus.addCrossFilled"></a>     <a name = "Argus.addCrossFilled"></a>
-    <strong>Argus.addCrossFilled (x, y, z, length, width, heading, colorFill[, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus.addCrossFilled (x, y, z, length, width, heading, colorFill[, colorOutline][, outlineThickness=1.0][, gradientIntensity=4][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 1085: Line 1157:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of rectangle. If argument is nil, then no fill will be drawn.          Fill Color of rectangle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1098: Line 1170:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 4)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 1108: Line 1195:
     <dt>     <dt>
     <a name = "Argus.addDonutFilled"></a>     <a name = "Argus.addDonutFilled"></a>
-    <strong>Argus.addDonutFilled (x, y, z, radiusInner, radiusOuter, segments, colorFill[, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus.addDonutFilled (x, y, z, radiusInner, radiusOuter, segments, colorFill[, colorOutline][, outlineThickness=1.0][, gradientIntensity=2][, gradientMinOpacity=0.15][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 1142: Line 1229:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of rectangle. If argument is nil, then no fill will be drawn.          Fill Color of rectangle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1155: Line 1242:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 2)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.15)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 1198: Line 1300:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
  
         </li>         </li>
Line 1218: Line 1320:
     <dt>     <dt>
     <a name = "Argus.addRectFilled"></a>     <a name = "Argus.addRectFilled"></a>
-    <strong>Argus.addRectFilled (x, y, z, length, width, heading, colorFill[, colorOutline][, outlineThickness][, ignoreBase=false])</strong>+    <strong>Argus.addRectFilled (x, y, z, length, width, heading, colorFill[, colorOutline][, outlineThickness][, ignoreBase=false][, gradientIntensity=4][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 1252: Line 1354:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Fill Color of rectangle. If argument is nil, then no fill will be drawn.          Fill Color of rectangle. If argument is nil, then no fill will be drawn.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1268: Line 1370:
         <li><span class="parameter">ignoreBase</span>         <li><span class="parameter">ignoreBase</span>
             <span class="types"><span class="type">bool</span></span>             <span class="types"><span class="type">bool</span></span>
-         If true, Argus will not draw the outline connecting the base of the rectangle. Useful for drawing crosses, however Argus already has a function for that, see <a href="#Argus.addCrossFilled">Argus.addCrossFilled</a>.+         If true, Argus will not draw the outline connecting the base of the rectangle. Useful for drawing crosses, however Argus already has a function for that, see <a href="index.html#Argus.addCrossFilled">Argus.addCrossFilled</a>
 +         (<em>default</em> false) 
 +        </li> 
 +        <li><span class="parameter">gradientIntensity</span> 
 +            <span class="types"><span class="type">int</span></span> 
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill. 
 +         (<em>default</em> 4) 
 +        </li> 
 +        <li><span class="parameter">gradientMinOpacity</span> 
 +            <span class="types"><span class="type">number</span></span> 
 +         If specified, will control the minimum opacity of the gradient. 
 +         (<em>default</em> 0.05) 
 +        </li> 
 +        <li><span class="parameter">oldDraw</span> 
 +            <span class="types"><span class="type">bool</span></span> 
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
          (<em>default</em> false)          (<em>default</em> false)
         </li>         </li>
Line 1283: Line 1400:
     </dt>     </dt>
     <dd>     <dd>
-    THIS FUNCTION IS DEPRECATED.  Use <a href="#Argus2.addTimedCircleFilled">Argus2.addTimedCircleFilled</a> instead.+    THIS FUNCTION IS DEPRECATED.  Use <a href="index.html#Argus2.addTimedCircleFilled">Argus2.addTimedCircleFilled</a> instead.
     Draw a filled circle on the ground at world coordinates for a specified duration.     Draw a filled circle on the ground at world coordinates for a specified duration.
  
Line 1315: Line 1432:
         </li>         </li>
         <li><span class="parameter">rgbFill</span>         <li><span class="parameter">rgbFill</span>
-            <span class="types"><a class="type" href="#rgbFill">rgbFill</a></span>+            <span class="types"><a class="type" href="index.html#rgbFill">rgbFill</a></span>
  
         </li>         </li>
Line 1338: Line 1455:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1354: Line 1471:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1366: Line 1483:
     </dt>     </dt>
     <dd>     <dd>
-    THIS FUNCTION IS DEPRECATED.  Use <a href="#Argus2.addTimedConeFilled">Argus2.addTimedConeFilled</a> instead.+    THIS FUNCTION IS DEPRECATED.  Use <a href="index.html#Argus2.addTimedConeFilled">Argus2.addTimedConeFilled</a> instead.
     Draw a filled cone on the ground at world coordinates for a specified duration.     Draw a filled cone on the ground at world coordinates for a specified duration.
     The cone originates from x,y,z, and will go in the direction of heading.     The cone originates from x,y,z, and will go in the direction of heading.
Line 1407: Line 1524:
         </li>         </li>
         <li><span class="parameter">rgbFill</span>         <li><span class="parameter">rgbFill</span>
-            <span class="types"><a class="type" href="#rgbFill">rgbFill</a></span>+            <span class="types"><a class="type" href="index.html#rgbFill">rgbFill</a></span>
  
         </li>         </li>
Line 1435: Line 1552:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1451: Line 1568:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1463: Line 1580:
     </dt>     </dt>
     <dd>     <dd>
-    THIS FUNCTION IS DEPRECATED.  Use <a href="#Argus2.addTimedCrossFilled">Argus2.addTimedCrossFilled</a> instead.+    THIS FUNCTION IS DEPRECATED.  Use <a href="index.html#Argus2.addTimedCrossFilled">Argus2.addTimedCrossFilled</a> instead.
     Draw a filled cross on the ground at world coordinates for a specified duration.     Draw a filled cross on the ground at world coordinates for a specified duration.
     The cross is centered on x,y,z, and then rotated such that there is a rectangle facing the specified heading.     The cross is centered on x,y,z, and then rotated such that there is a rectangle facing the specified heading.
Line 1499: Line 1616:
         </li>         </li>
         <li><span class="parameter">rgbFill</span>         <li><span class="parameter">rgbFill</span>
-            <span class="types"><a class="type" href="#rgbFill">rgbFill</a></span>+            <span class="types"><a class="type" href="index.html#rgbFill">rgbFill</a></span>
  
         </li>         </li>
Line 1527: Line 1644:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1543: Line 1660:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1555: Line 1672:
     </dt>     </dt>
     <dd>     <dd>
-    THIS FUNCTION IS DEPRECATED.  Use <a href="#Argus2.addTimedDonutFilled">Argus2.addTimedDonutFilled</a> instead.+    THIS FUNCTION IS DEPRECATED.  Use <a href="index.html#Argus2.addTimedDonutFilled">Argus2.addTimedDonutFilled</a> instead.
     Draw a filled donut (torus) on the ground at world coordinates for a specified duration.     Draw a filled donut (torus) on the ground at world coordinates for a specified duration.
  
Line 1591: Line 1708:
         </li>         </li>
         <li><span class="parameter">rgbFill</span>         <li><span class="parameter">rgbFill</span>
-            <span class="types"><a class="type" href="#rgbFill">rgbFill</a></span>+            <span class="types"><a class="type" href="index.html#rgbFill">rgbFill</a></span>
  
         </li>         </li>
Line 1614: Line 1731:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1630: Line 1747:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1642: Line 1759:
     </dt>     </dt>
     <dd>     <dd>
-    THIS FUNCTION IS DEPRECATED.  Use <a href="#Argus2.addTimedLineFilled">Argus2.addTimedLineFilled</a> instead.+    THIS FUNCTION IS DEPRECATED.  Use <a href="index.html#Argus2.addTimedLineFilled">Argus2.addTimedLineFilled</a> instead.
     Draw a filled line between two world coordinate positions for a specified duration.     Draw a filled line between two world coordinate positions for a specified duration.
  
Line 1683: Line 1800:
         </li>         </li>
         <li><span class="parameter">rgbFill</span>         <li><span class="parameter">rgbFill</span>
-            <span class="types"><a class="type" href="#rgbFill">rgbFill</a></span>+            <span class="types"><a class="type" href="index.html#rgbFill">rgbFill</a></span>
          Color of line          Color of line
         </li>         </li>
Line 1700: Line 1817:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1712: Line 1829:
     </dt>     </dt>
     <dd>     <dd>
-    THIS FUNCTION IS DEPRECATED.  Use <a href="#Argus2.addTimedRectFilled">Argus2.addTimedRectFilled</a> instead.+    THIS FUNCTION IS DEPRECATED.  Use <a href="index.html#Argus2.addTimedRectFilled">Argus2.addTimedRectFilled</a> instead.
     Draws a filled rectangle on the ground for a specified duration.     Draws a filled rectangle on the ground for a specified duration.
     The rectangle originates from x,y,z, and will go width/2 yalms out in each direction up and down, then length yalms out in the direction of heading.     The rectangle originates from x,y,z, and will go width/2 yalms out in each direction up and down, then length yalms out in the direction of heading.
Line 1748: Line 1865:
         </li>         </li>
         <li><span class="parameter">rgbFill</span>         <li><span class="parameter">rgbFill</span>
-            <span class="types"><a class="type" href="#rgbFill">rgbFill</a></span>+            <span class="types"><a class="type" href="index.html#rgbFill">rgbFill</a></span>
  
         </li>         </li>
Line 1781: Line 1898:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1797: Line 1914:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1828: Line 1945:
     <dt>     <dt>
     <a name = "Argus2.addTimedArrowFilled"></a>     <a name = "Argus2.addTimedArrowFilled"></a>
-    <strong>Argus2.addTimedArrowFilled (timeout, x, y, z, length, baseWidth, tipLength, tipWidth, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus2.addTimedArrowFilled (timeout, x, y, z, length, baseWidth, tipLength, tipWidth, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0][, gradientIntensity=3][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 1874: Line 1991:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          color to start with.          color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 1903: Line 2020:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 1912: Line 2029:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 3)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 1919: Line 2051:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 1928: Line 2060:
     <dt>     <dt>
     <a name = "Argus2.addTimedChevronFilled"></a>     <a name = "Argus2.addTimedChevronFilled"></a>
-    <strong>Argus2.addTimedChevronFilled (timeout, x, y, z, length, thickness, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus2.addTimedChevronFilled (timeout, x, y, z, length, thickness, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0][, gradientIntensity=3][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 1966: Line 2098:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          color to start with.          color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 1995: Line 2127:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 2004: Line 2136:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 3)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 2011: Line 2158:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2020: Line 2167:
     <dt>     <dt>
     <a name = "Argus2.addTimedCircleFilled"></a>     <a name = "Argus2.addTimedCircleFilled"></a>
-    <strong>Argus2.addTimedCircleFilled (timeout, x, y, z, radius, segments, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus2.addTimedCircleFilled (timeout, x, y, z, radius, segments, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, colorOutline][, outlineThickness=1.0][, gradientIntensity=3][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2054: Line 2201:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Color to start with.          Color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 2078: Line 2225:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 2087: Line 2234:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 3)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 2094: Line 2256:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2103: Line 2265:
     <dt>     <dt>
     <a name = "Argus2.addTimedConeFilled"></a>     <a name = "Argus2.addTimedConeFilled"></a>
-    <strong>Argus2.addTimedConeFilled (timeout, x, y, z, radius, angle, heading, segments, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus2.addTimedConeFilled (timeout, x, y, z, radius, angle, heading, segments, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0][, gradientIntensity=4][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2146: Line 2308:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          color to start with.          color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 2175: Line 2337:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 2184: Line 2346:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 4)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 2191: Line 2368:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2200: Line 2377:
     <dt>     <dt>
     <a name = "Argus2.addTimedCrossFilled"></a>     <a name = "Argus2.addTimedCrossFilled"></a>
-    <strong>Argus2.addTimedCrossFilled (timeout, x, y, z, length, width, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus2.addTimedCrossFilled (timeout, x, y, z, length, width, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID][, colorOutline][, outlineThickness=1.0][, gradientIntensity=4][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2238: Line 2415:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          color to start with.          color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 2267: Line 2444:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 2276: Line 2453:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 4)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 2283: Line 2475:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2292: Line 2484:
     <dt>     <dt>
     <a name = "Argus2.addTimedDonutFilled"></a>     <a name = "Argus2.addTimedDonutFilled"></a>
-    <strong>Argus2.addTimedDonutFilled (timeout, x, y, z, radiusInner, radiusOuter, segments, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, colorOutline][, outlineThickness=1.0])</strong>+    <strong>Argus2.addTimedDonutFilled (timeout, x, y, z, radiusInner, radiusOuter, segments, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, colorOutline][, outlineThickness=1.0][, gradientIntensity=2][, gradientMinOpacity=0.15][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2330: Line 2522:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          color to start with.          color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 2354: Line 2546:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 2363: Line 2555:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>default</em> 1.0)          (<em>default</em> 1.0)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 2)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.15)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 2370: Line 2577:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2422: Line 2629:
         </li>         </li>
         <li><span class="parameter">colorFill</span>         <li><span class="parameter">colorFill</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
  
         </li>         </li>
Line 2439: Line 2646:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2448: Line 2655:
     <dt>     <dt>
     <a name = "Argus2.addTimedRectFilled"></a>     <a name = "Argus2.addTimedRectFilled"></a>
-    <strong>Argus2.addTimedRectFilled (timeout, x, y, z, length, width, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID[, keepLength=false]][, colorOutline][, outlineThickness])</strong>+    <strong>Argus2.addTimedRectFilled (timeout, x, y, z, length, width, heading, colorStart, colorEnd[, colorMid][, delay=0][, entityAttachID][, targetAttachID[, keepLength=false]][, colorOutline][, outlineThickness][, gradientIntensity=4][, gradientMinOpacity=0.05][, oldDraw=false])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2486: Line 2693:
         </li>         </li>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          color to start with.          color to start with.
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color to end with. Argus will transition from color start to color end.          U32 Color to end with. Argus will transition from color start to color end.
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If specified, Argus will shift from start -> mid -> end color instead of start -> finish          If specified, Argus will shift from start -> mid -> end color instead of start -> finish
          (<em>optional</em>)          (<em>optional</em>)
Line 2520: Line 2727:
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          U32 Color for outline. If unspecified, an outline is not drawn.          U32 Color for outline. If unspecified, an outline is not drawn.
          (<em>optional</em>)          (<em>optional</em>)
Line 2529: Line 2736:
     color shift value based on percent complete, and the alpha will be 1.     color shift value based on percent complete, and the alpha will be 1.
          (<em>optional</em>)          (<em>optional</em>)
 +        </li>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +         If specified, will control how quickly the gradient fades to minOpacity. A value of 0 means there is no gradient, just a constant fill.
 +         (<em>default</em> 4)
 +        </li>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +         If specified, will control the minimum opacity of the gradient.
 +         (<em>default</em> 0.05)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +         If true, will use the old draw method. Can be useful for certain types of draws to always overlay on top of everything, such as drawing your partner in a mechanic where the boss model is huge.
 +         (<em>default</em> false)
         </li>         </li>
     </ul>     </ul>
Line 2536: Line 2758:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
-        uuid, see <a href="#Argus.deleteTimedShape">Argus.deleteTimedShape</a>+        uuid, see <a href="index.html#Argus.deleteTimedShape">Argus.deleteTimedShape</a>
     </ol>     </ol>
  
Line 2558: Line 2780:
     <ul>     <ul>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If not using timed draws, this can be left nil, only colorEnd will be used for frame draws          If not using timed draws, this can be left nil, only colorEnd will be used for frame draws
          (<em>optional</em>)          (<em>optional</em>)
         </li>         </li>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If not specified, colorMid is ignored in timed draws and goes colorStart -> colorEnd. Frame draws only use colorEnd          If not specified, colorMid is ignored in timed draws and goes colorStart -> colorEnd. Frame draws only use colorEnd
          (<em>optional</em>)          (<em>optional</em>)
         </li>         </li>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Required for timed draws and frame draws.          Required for timed draws and frame draws.
         </li>         </li>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
  
         </li>         </li>
Line 2585: Line 2807:
     <ol>     <ol>
  
-           <span class="types"><a class="type" href="#ShapeDrawer">ShapeDrawer</a></span>+           <span class="types"><a class="type" href="index.html#ShapeDrawer">ShapeDrawer</a></span>
  
     </ol>     </ol>
Line 2603: Line 2825:
     <ul>     <ul>
         <li><span class="parameter">colorEnd</span>         <li><span class="parameter">colorEnd</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          Required for timed draws and frame draws.          Required for timed draws and frame draws.
         </li>         </li>
Line 2623: Line 2845:
     <ul>     <ul>
         <li><span class="parameter">colorMid</span>         <li><span class="parameter">colorMid</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If not specified, colorMid is ignored in timed draws and goes colorStart -> colorEnd. Frame draws only use colorEnd          If not specified, colorMid is ignored in timed draws and goes colorStart -> colorEnd. Frame draws only use colorEnd
          (<em>optional</em>)          (<em>optional</em>)
Line 2644: Line 2866:
     <ul>     <ul>
         <li><span class="parameter">colorOutline</span>         <li><span class="parameter">colorOutline</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
  
         </li>         </li>
Line 2664: Line 2886:
     <ul>     <ul>
         <li><span class="parameter">colorStart</span>         <li><span class="parameter">colorStart</span>
-            <span class="types"><a class="type" href="#u32color">u32color</a></span>+            <span class="types"><a class="type" href="index.html#u32color">u32color</a></span>
          If not using timed draws, this can be left nil, only colorEnd will be used for frame draws          If not using timed draws, this can be left nil, only colorEnd will be used for frame draws
 +         (<em>optional</em>)
 +        </li>
 +    </ul>
 +
 +
 +
 +
 +
 +</dd>
 +    <dt>
 +    <a name = "ShapeDrawer.gradientIntensity"></a>
 +    <strong>ShapeDrawer.gradientIntensity</strong>
 +    </dt>
 +    <dd>
 +
 +
 +
 +    <ul>
 +        <li><span class="parameter">gradientIntensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +
 +         (<em>optional</em>)
 +        </li>
 +    </ul>
 +
 +
 +
 +
 +
 +</dd>
 +    <dt>
 +    <a name = "ShapeDrawer.gradientMinOpacity"></a>
 +    <strong>ShapeDrawer.gradientMinOpacity</strong>
 +    </dt>
 +    <dd>
 +
 +
 +
 +    <ul>
 +        <li><span class="parameter">gradientMinOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +
          (<em>optional</em>)          (<em>optional</em>)
         </li>         </li>
Line 2719: Line 2983:
     <dt>     <dt>
     <a name = "ShapeDrawer:addArrow"></a>     <a name = "ShapeDrawer:addArrow"></a>
-    <strong>ShapeDrawer:addArrow (x, y, z, heading, baseLength, baseWidth[, tipLength][, tipWidth])</strong>+    <strong>ShapeDrawer:addArrow (x, y, z, heading, baseLength, baseWidth[, tipLength][, tipWidth][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2759: Line 3023:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
          If unspecified, it will be 2x baseWidth.          If unspecified, it will be 2x baseWidth.
 +         (<em>optional</em>)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
          (<em>optional</em>)          (<em>optional</em>)
         </li>         </li>
Line 2770: Line 3039:
     <dt>     <dt>
     <a name = "ShapeDrawer:addChevron"></a>     <a name = "ShapeDrawer:addChevron"></a>
-    <strong>ShapeDrawer:addChevron (x, y, z, length, thickness, heading)</strong>+    <strong>ShapeDrawer:addChevron (x, y, z, length, thickness, heading[, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2801: Line 3070:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
          Heading in radians.          Heading in radians.
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 2811: Line 3085:
     <dt>     <dt>
     <a name = "ShapeDrawer:addCircle"></a>     <a name = "ShapeDrawer:addCircle"></a>
-    <strong>ShapeDrawer:addCircle (x, y, z, radius)</strong>+    <strong>ShapeDrawer:addCircle (x, y, z, radius[, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2834: Line 3108:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
  
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 2844: Line 3123:
     <dt>     <dt>
     <a name = "ShapeDrawer:addCone"></a>     <a name = "ShapeDrawer:addCone"></a>
-    <strong>ShapeDrawer:addCone (x, y, z, radius, angle, heading)</strong>+    <strong>ShapeDrawer:addCone (x, y, z, radius, angle, heading[, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2875: Line 3154:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
          Heading in radians.          Heading in radians.
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 2885: Line 3169:
     <dt>     <dt>
     <a name = "ShapeDrawer:addCross"></a>     <a name = "ShapeDrawer:addCross"></a>
-    <strong>ShapeDrawer:addCross (x, y, z, length, width, heading)</strong>+    <strong>ShapeDrawer:addCross (x, y, z, length, width, heading[, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2917: Line 3201:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
          Heading in radians.          Heading in radians.
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 2927: Line 3216:
     <dt>     <dt>
     <a name = "ShapeDrawer:addDonut"></a>     <a name = "ShapeDrawer:addDonut"></a>
-    <strong>ShapeDrawer:addDonut (x, y, z, radiusInner, radiusOuter)</strong>+    <strong>ShapeDrawer:addDonut (x, y, z, radiusInner, radiusOuter[, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 2954: Line 3243:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
  
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3015: Line 3309:
     <dt>     <dt>
     <a name = "ShapeDrawer:addRect"></a>     <a name = "ShapeDrawer:addRect"></a>
-    <strong>ShapeDrawer:addRect (x, y, z, length, width, heading)</strong>+    <strong>ShapeDrawer:addRect (x, y, z, length, width, heading[, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3047: Line 3341:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
          Heading in radians.          Heading in radians.
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3057: Line 3356:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedArrow"></a>     <a name = "ShapeDrawer:addTimedArrow"></a>
-    <strong>ShapeDrawer:addTimedArrow (timeout, x, y, z, heading, baseLength, baseWidth[, tipLength][, tipWidth][, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedArrow (timeout, x, y, z, heading, baseLength, baseWidth[, tipLength][, tipWidth][, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3107: Line 3406:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3117: Line 3421:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedArrowOnEnt"></a>     <a name = "ShapeDrawer:addTimedArrowOnEnt"></a>
-    <strong>ShapeDrawer:addTimedArrowOnEnt (timeout, entID, baseLength, baseWidth[, tipLength][, tipWidth][, targetID][, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedArrowOnEnt (timeout, entID, baseLength, baseWidth[, tipLength][, tipWidth][, targetID][, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3160: Line 3464:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3170: Line 3479:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedChevron"></a>     <a name = "ShapeDrawer:addTimedChevron"></a>
-    <strong>ShapeDrawer:addTimedChevron (timeout, x, y, z, length, thickness, heading[, delay])</strong>+    <strong>ShapeDrawer:addTimedChevron (timeout, x, y, z, length, thickness, heading[, delay][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3209: Line 3518:
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
 +         (<em>optional</em>)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
          (<em>optional</em>)          (<em>optional</em>)
         </li>         </li>
Line 3220: Line 3534:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedChevronOnEnt"></a>     <a name = "ShapeDrawer:addTimedChevronOnEnt"></a>
-    <strong>ShapeDrawer:addTimedChevronOnEnt (timeout, entID, length, thickness[, targetID][, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedChevronOnEnt (timeout, entID, length, thickness[, targetID][, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3253: Line 3567:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3263: Line 3582:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedCircle"></a>     <a name = "ShapeDrawer:addTimedCircle"></a>
-    <strong>ShapeDrawer:addTimedCircle (timeout, x, y, z, radius[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedCircle (timeout, x, y, z, radius[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3295: Line 3614:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3305: Line 3629:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedCircleOnEnt"></a>     <a name = "ShapeDrawer:addTimedCircleOnEnt"></a>
-    <strong>ShapeDrawer:addTimedCircleOnEnt (timeout, entID, radius[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedCircleOnEnt (timeout, entID, radius[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3329: Line 3653:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3339: Line 3668:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedCone"></a>     <a name = "ShapeDrawer:addTimedCone"></a>
-    <strong>ShapeDrawer:addTimedCone (timeout, x, y, z, radius, angle, heading[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedCone (timeout, x, y, z, radius, angle, heading[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3379: Line 3708:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3389: Line 3723:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedConeOnEnt"></a>     <a name = "ShapeDrawer:addTimedConeOnEnt"></a>
-    <strong>ShapeDrawer:addTimedConeOnEnt (timeout, entID, radius, angle[, targetID][, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedConeOnEnt (timeout, entID, radius, angle[, targetID][, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3423: Line 3757:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3433: Line 3772:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedCross"></a>     <a name = "ShapeDrawer:addTimedCross"></a>
-    <strong>ShapeDrawer:addTimedCross (timeout, x, y, z, length, width, heading[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedCross (timeout, x, y, z, length, width, heading[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3474: Line 3813:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3484: Line 3828:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedCrossOnEnt"></a>     <a name = "ShapeDrawer:addTimedCrossOnEnt"></a>
-    <strong>ShapeDrawer:addTimedCrossOnEnt (timeout, entID, length, width[, targetID][, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedCrossOnEnt (timeout, entID, length, width[, targetID][, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3518: Line 3862:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3528: Line 3877:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedDonut"></a>     <a name = "ShapeDrawer:addTimedDonut"></a>
-    <strong>ShapeDrawer:addTimedDonut (timeout, x, y, z, radiusInner, radiusOuter[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedDonut (timeout, x, y, z, radiusInner, radiusOuter[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3564: Line 3913:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3574: Line 3928:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedDonutOnEnt"></a>     <a name = "ShapeDrawer:addTimedDonutOnEnt"></a>
-    <strong>ShapeDrawer:addTimedDonutOnEnt (timeout, entID, radiusInner, radiusOuter[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedDonutOnEnt (timeout, entID, radiusInner, radiusOuter[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3603: Line 3957:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3673: Line 4032:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedRect"></a>     <a name = "ShapeDrawer:addTimedRect"></a>
-    <strong>ShapeDrawer:addTimedRect (timeout, x, y, z, length, width, heading[, delay=0.0])</strong>+    <strong>ShapeDrawer:addTimedRect (timeout, x, y, z, length, width, heading[, delay=0.0][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3714: Line 4073:
          Milliseconds to delay the start of the draw.          Milliseconds to delay the start of the draw.
          (<em>default</em> 0.0)          (<em>default</em> 0.0)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3724: Line 4088:
     <dt>     <dt>
     <a name = "ShapeDrawer:addTimedRectOnEnt"></a>     <a name = "ShapeDrawer:addTimedRectOnEnt"></a>
-    <strong>ShapeDrawer:addTimedRectOnEnt (timeout, entID, length, width[, targetID][, delay=0.0][, keepLength=false])</strong>+    <strong>ShapeDrawer:addTimedRectOnEnt (timeout, entID, length, width[, targetID][, delay=0.0][, keepLength=false][, oldDraw])</strong>
     </dt>     </dt>
     <dd>     <dd>
Line 3763: Line 4127:
          If specified with targetID, then the length won't be adjusted to the target, the length will stay constant, instead only the heading will be updated.          If specified with targetID, then the length won't be adjusted to the target, the length will stay constant, instead only the heading will be updated.
          (<em>default</em> false)          (<em>default</em> false)
 +        </li>
 +        <li><span class="parameter">oldDraw</span>
 +            <span class="types"><span class="type">bool</span></span>
 +
 +         (<em>optional</em>)
 +        </li>
 +    </ul>
 +
 +
 +
 +
 +
 +</dd>
 +    <dt>
 +    <a name = "ShapeDrawer:setGradient"></a>
 +    <strong>ShapeDrawer:setGradient ([intensity][, minOpacity])</strong>
 +    </dt>
 +    <dd>
 +
 +
 +
 +    <h3>Parameters:</h3>
 +    <ul>
 +        <li><span class="parameter">intensity</span>
 +            <span class="types"><span class="type">int</span></span>
 +
 +         (<em>optional</em>)
 +        </li>
 +        <li><span class="parameter">minOpacity</span>
 +            <span class="types"><span class="type">number</span></span>
 +
 +         (<em>optional</em>)
         </li>         </li>
     </ul>     </ul>
Line 3823: Line 4219:
         <li><span class="parameter">aoeCastType</span>         <li><span class="parameter">aoeCastType</span>
             <span class="types"><span class="type">number</span></span>             <span class="types"><span class="type">number</span></span>
-         Cast type/shape of AOE. See <a href="#castType">castType</a> for known castType values.+         Cast type/shape of AOE. See <a href="index.html#castType">castType</a> for known castType values.
         </li>         </li>
         <li><span class="parameter">targetAttach</span>         <li><span class="parameter">targetAttach</span>
Line 3830: Line 4226:
         </li>         </li>
         <li><span class="parameter">aoeAnimationInfo</span>         <li><span class="parameter">aoeAnimationInfo</span>
-            <span class="types"><a class="type" href="#aoeAnimationInfo">aoeAnimationInfo</a></span>+            <span class="types"><a class="type" href="index.html#aoeAnimationInfo">aoeAnimationInfo</a></span>
          Contains information about the animation that will play when the aoe completes and gets casted.          Contains information about the animation that will play when the aoe completes and gets casted.
         </li>         </li>
         <li><span class="parameter">aoeEffectInfo</span>         <li><span class="parameter">aoeEffectInfo</span>
-            <span class="types"><a class="type" href="#aoeEffectInfo">aoeEffectInfo</a></span>+            <span class="types"><a class="type" href="index.html#aoeEffectInfo">aoeEffectInfo</a></span>
          Contains information about the aoe's omen/telegraph.          Contains information about the aoe's omen/telegraph.
         </li>         </li>
Line 3893: Line 4289:
         <li><span class="parameter">aoeCastType</span>         <li><span class="parameter">aoeCastType</span>
             <span class="types"><span class="type">int</span></span>             <span class="types"><span class="type">int</span></span>
-         Cast type/shape of AOE. See <a href="#castType">castType</a> for known castType values.+         Cast type/shape of AOE. See <a href="index.html#castType">castType</a> for known castType values.
         </li>         </li>
         <li><span class="parameter">targetAttach</span>         <li><span class="parameter">targetAttach</span>
Line 3900: Line 4296:
         </li>         </li>
         <li><span class="parameter">aoeAnimationInfo</span>         <li><span class="parameter">aoeAnimationInfo</span>
-            <span class="types"><a class="type" href="#aoeAnimationInfo">aoeAnimationInfo</a></span>+            <span class="types"><a class="type" href="index.html#aoeAnimationInfo">aoeAnimationInfo</a></span>
          Contains information about the animation that will play when the aoe completes and gets casted.          Contains information about the animation that will play when the aoe completes and gets casted.
         </li>         </li>
         <li><span class="parameter">aoeEffectInfo</span>         <li><span class="parameter">aoeEffectInfo</span>
-            <span class="types"><a class="type" href="#aoeEffectInfo">aoeEffectInfo</a></span>+            <span class="types"><a class="type" href="index.html#aoeEffectInfo">aoeEffectInfo</a></span>
          Contains information about the aoe's omen/telegraph.          Contains information about the aoe's omen/telegraph.
         </li>         </li>
Line 3972: Line 4368:
          If this value is non-zero, then the game override the original aoeCastType with this castType value internally.          If this value is non-zero, then the game override the original aoeCastType with this castType value internally.
     Argus already updates the original aoeCastType value correctly, so this field can be generally ignored.     Argus already updates the original aoeCastType value correctly, so this field can be generally ignored.
-    See <a href="#castType">castType</a> for known castType values.+    See <a href="index.html#castType">castType</a> for known castType values.
         </li>         </li>
         <li><span class="parameter">aoeEffectRestrictYScale</span>         <li><span class="parameter">aoeEffectRestrictYScale</span>
Line 4040: Line 4436:
     <dd>     <dd>
     Normal movement options in minion will not move the player when under misdirection.  This function will allow you to start/stop movement while under misdirection.     Normal movement options in minion will not move the player when under misdirection.  This function will allow you to start/stop movement while under misdirection.
-    Note that the movement will always go in the direction of <a href="#Argus.getMisdirectionHeading">Argus.getMisdirectionHeading</a>.+    Note that the movement will always go in the direction of <a href="index.html#Argus.getMisdirectionHeading">Argus.getMisdirectionHeading</a>.
  
  
Line 4067: Line 4463:
     </dt>     </dt>
     <dd>     <dd>
-    Returns a merged list of <a href="#GroundAOE">GroundAOE</a>s and <a href="#DirectionalAOE">DirectionalAOE</a>s.+    Returns a merged list of <a href="index.html#GroundAOE">GroundAOE</a>s and <a href="index.html#DirectionalAOE">DirectionalAOE</a>s.
     Due to the nature of this function, this list is always in order.     Due to the nature of this function, this list is always in order.
  
Line 4076: Line 4472:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
-        Merged list of <a href="#GroundAOE">GroundAOE</a>s and <a href="#DirectionalAOE">DirectionalAOE</a>s.+        Merged list of <a href="index.html#GroundAOE">GroundAOE</a>s and <a href="index.html#DirectionalAOE">DirectionalAOE</a>s.
     </ol>     </ol>
  
Line 4088: Line 4484:
     </dt>     </dt>
     <dd>     <dd>
-    Returns list of current AOEs that are cast on the ground where each key is the entityID source, and value is the <a href="#DirectionalAOE">DirectionalAOE</a> structure.+    Returns list of current AOEs that are cast on the ground where each key is the entityID source, and value is the <a href="index.html#DirectionalAOE">DirectionalAOE</a> structure.
     These are not attached to an entity (they do not originate from an entity centerpoint).     These are not attached to an entity (they do not originate from an entity centerpoint).
     Also returns AOEs before the telegraphs are drawn, and returns AOEs with no telegraphs.     Also returns AOEs before the telegraphs are drawn, and returns AOEs with no telegraphs.
Line 4106: Line 4502:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
-        List of <a href="#DirectionalAOE">DirectionalAOE</a>, keys based on inOrder+        List of <a href="index.html#DirectionalAOE">DirectionalAOE</a>, keys based on inOrder
     </ol>     </ol>
  
Line 4118: Line 4514:
     </dt>     </dt>
     <dd>     <dd>
-    Returns list of current AOEs that are on the ground where each key is the entityID source, and value is the <a href="#DirectionalAOE">DirectionalAOE</a>.+    Returns list of current AOEs that are on the ground where each key is the entityID source, and value is the <a href="index.html#DirectionalAOE">DirectionalAOE</a>.
     These are attached to an entity (they originate from the source entity's center point).     These are attached to an entity (they originate from the source entity's center point).
     Most commonly used for line AOEs, conals, and donuts, but also includes circles.     Most commonly used for line AOEs, conals, and donuts, but also includes circles.
Line 4137: Line 4533:
  
            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>            <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
-        List of <a href="#GroundAOE">GroundAOE</a>, keys based on inOrder.+        List of <a href="index.html#GroundAOE">GroundAOE</a>, keys based on inOrder.
     </ol>     </ol>
  
Line 4251: Line 4647:
     Examples include first boss of Vanaspati, and the final boss of Alzadaal's Legacy.     Examples include first boss of Vanaspati, and the final boss of Alzadaal's Legacy.
     While Vanaspati is the standard mechanic where the game spins the finger, Alzadaal has a special variant of this mechanic where the player can control the direction of this finger.     While Vanaspati is the standard mechanic where the game spins the finger, Alzadaal has a special variant of this mechanic where the player can control the direction of this finger.
-    For this mechanic, use <a href="#Argus.setMisdirectionHeading">Argus.setMisdirectionHeading</a> to set the direction and Player:Move(FFXIV.MOVEMENT.FORWARD) to move in that direction.+    For this mechanic, use <a href="index.html#Argus.setMisdirectionHeading">Argus.setMisdirectionHeading</a> to set the direction and Player:Move(FFXIV.MOVEMENT.FORWARD) to move in that direction.
  
  
Line 4426: Line 4822:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onAOECreateFunc">onAOECreateFunc</a></span>+            <span class="types"><a class="type" href="index.html#onAOECreateFunc">onAOECreateFunc</a></span>
  
         </li>         </li>
Line 4451: Line 4847:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onEntityCastFunc">onEntityCastFunc</a></span>+            <span class="types"><a class="type" href="index.html#onEntityCastFunc">onEntityCastFunc</a></span>
  
         </li>         </li>
Line 4475: Line 4871:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onEntityChannelFunc">onEntityChannelFunc</a></span>+            <span class="types"><a class="type" href="index.html#onEntityChannelFunc">onEntityChannelFunc</a></span>
  
         </li>         </li>
Line 4503: Line 4899:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onEventObjectScript2Func">onEventObjectScript2Func</a></span>+            <span class="types"><a class="type" href="index.html#onEventObjectScript2Func">onEventObjectScript2Func</a></span>
  
         </li>         </li>
Line 4531: Line 4927:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onEventObjectScriptFunc">onEventObjectScriptFunc</a></span>+            <span class="types"><a class="type" href="index.html#onEventObjectScriptFunc">onEventObjectScriptFunc</a></span>
  
         </li>         </li>
Line 4554: Line 4950:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onFloorChangeFunc">onFloorChangeFunc</a></span>+            <span class="types"><a class="type" href="index.html#onFloorChangeFunc">onFloorChangeFunc</a></span>
  
         </li>         </li>
Line 4579: Line 4975:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onMapEffectFunc">onMapEffectFunc</a></span>+            <span class="types"><a class="type" href="index.html#onMapEffectFunc">onMapEffectFunc</a></span>
  
         </li>         </li>
Line 4601: Line 4997:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onMarkerAddFunc">onMarkerAddFunc</a></span>+            <span class="types"><a class="type" href="index.html#onMarkerAddFunc">onMarkerAddFunc</a></span>
  
         </li>         </li>
Line 4626: Line 5022:
     <ul>     <ul>
         <li><span class="parameter">func</span>         <li><span class="parameter">func</span>
-            <span class="types"><a class="type" href="#onTetherChangeFunc">onTetherChangeFunc</a></span>+            <span class="types"><a class="type" href="index.html#onTetherChangeFunc">onTetherChangeFunc</a></span>
  
         </li>         </li>
Line 4672: Line 5068:
         <li><span class="parameter">aoe</span>         <li><span class="parameter">aoe</span>
             <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>             <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
-         <a href="#GroundAOE">GroundAOE</a> or <a href="#DirectionalAOE">DirectionalAOE</a> object+         <a href="index.html#GroundAOE">GroundAOE</a> or <a href="index.html#DirectionalAOE">DirectionalAOE</a> object
         </li>         </li>
     </ul>     </ul>
Line 4962: Line 5358:
 </div> <!-- id="main" --> </div> <!-- id="main" -->
 <div id="about"> <div id="about">
-<i style="float:right;">Last updated 2022-09-11 23:00:07 </i>+<i style="float:right;">Last updated 2022-11-22 02:15:52 </i>
 </div> <!-- id="about" --> </div> <!-- id="about" -->
 </div> <!-- id="container" --> </div> <!-- id="container" -->
argusdocs.txt · Last modified: 2022/11/22 10:23 by rikudou