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behaviortree [2017/07/18 07:31] – [12. BehaviorManager functions] fxfire | behaviortree [2019/03/26 08:02] – fxfire | ||
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=====Behavior Tree Framwork===== | =====Behavior Tree Framwork===== | ||
- | Behavior Trees are a wonderful thing when it comes to writing any kind of AI logic. It is currently in its "first working version" | + | Behavior Trees are a wonderful thing when it comes to writing any kind of AI logic. It is currently in its "first working version" |
- | GW2Minion is completely written with this framework. FFXIVMinion is not making use of this, but it *could* be used as well. | + | |
+ | **GW2Minion** is completely written with this framework. | ||
+ | |||
+ | **FFXIVMinion** is not making use of this, but it *could* be used as well. Instead, it uses the ' | ||
**BT Basics, How they work:** [[http:// | **BT Basics, How they work:** [[http:// |