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behaviortree [2018/09/07 07:46] – fxfire | behaviortree [2022/07/18 09:27] (current) – fxfire | ||
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Behavior Trees are a wonderful thing when it comes to writing any kind of AI logic. It is currently in its "first working version" | Behavior Trees are a wonderful thing when it comes to writing any kind of AI logic. It is currently in its "first working version" | ||
- | GW2Minion is completely written with this framework. | + | **FFXIVMinion** is not making use of this, but it *could* be used as well. Instead, it uses the ' |
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- | FFXIVMinion is not making use of this, but it *could* be used as well. Instead, it uses the ' | + | |
**BT Basics, How they work:** [[http:// | **BT Basics, How they work:** [[http:// | ||
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BehaviorManager: | BehaviorManager: | ||
BehaviorManager: | BehaviorManager: | ||
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</ | </ |