User Tools

Site Tools



emperor

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
emperor [2018/04/14 14:10] – [Quick Toggle] sebbsemperor [2021/12/24 06:17] (current) – [About] ace
Line 1: Line 1:
 ===== About ===== ===== About =====
  
-Emperor (Warrior) is a Warrior and Marauder flexible, configurable combat routine.+Emperor (Warrior) is a Warrior and Marauder flexible, configurable combat routine.\\ 
 +<color #ed1c24>Requires Endwalker Upgrade Key for 6.x users (Effective 12/31/21).</color>
  
 It has auto-aggro management and even optional auto-targetting.\\ It has auto-aggro management and even optional auto-targetting.\\
 It has a special embedded "mini-lua" module for writing extremely flexible defensive usage conditions.\\ It has a special embedded "mini-lua" module for writing extremely flexible defensive usage conditions.\\
-Future-version will include chat log triggers to further extend combat awareness. 
  
 ===== Interface ===== ===== Interface =====
Line 11: Line 11:
 === General === === General ===
  
-{{https://puu.sh/qigft/7fc17ab1c4.png}} +{{https://i.imgur.com/VROb84R.png |}}
- +
-  * ''CD/Buff Tactic (Dungeon/PVE/PVP'' +
-    * Changes how CDs are used in the respective situation. +
-    * Always - Use on CD, if defensive conditions are met. +
-    * Strong Targets - Use on Strong Targets (determined by settings in Advanced tab), if defensive conditions are met. +
-    * Off - Do not use.+
  
 + 
 === Aggro === === Aggro ===
  
-{{https://puu.sh/qigh7/739b773a6d.png}}+{{https://i.imgur.com/ufT9Sox.png |}}
  
 Enmity uses basically damage + modifiers to determine the bars/values you see in the game.\\ Enmity uses basically damage + modifiers to determine the bars/values you see in the game.\\
Line 27: Line 22:
 In general, Defiance creates a 3x damage modifier, while the skills themselves have a modifier ranging from between 2 (Tomahawk), up to around 7 (Butcher Block). In general, Defiance creates a 3x damage modifier, while the skills themselves have a modifier ranging from between 2 (Tomahawk), up to around 7 (Butcher Block).
  
-How the routine maintains aggro for you can be customized to use a static, a percentage, or a combination of both, or a percentage with a backup value depending on level (useful for PotD).+How the routine maintains aggro for you can be customized to use a static, a percentage, or a combination of both, or a percentage with a backup value depending on level (useful for PotD).\\  
 +\\
  
 If a percentage is used, the Backup Lead section will also be considered if the lead amount is above the percentage specified by the user.\\ If a percentage is used, the Backup Lead section will also be considered if the lead amount is above the percentage specified by the user.\\
 The backup lead applied will be the highest bracket that the character falls under. The backup lead applied will be the highest bracket that the character falls under.
  
-=== Defensives ===+=== Tank Swap ===
  
-{{https://puu.sh/qigiU/f2971f1b00.png}}+{{https://i.imgur.com/Ycr2GNz.png |}} 
 + 
 +=== Customize === 
 + 
 +{{https://i.imgur.com/nJNoThT.png |}}
  
 Since defensives are such an integral part of tanking and they cannot be generally applied to every unique situation, and because users will have very widely differing opinions on how to use them, I have created a special condition writer. Since defensives are such an integral part of tanking and they cannot be generally applied to every unique situation, and because users will have very widely differing opinions on how to use them, I have created a special condition writer.
  
 Users may create many tactics, one for every special raid/dungeon encounter if desired.\\ Users may create many tactics, one for every special raid/dungeon encounter if desired.\\
-Tactics may be Exported/Imported as well.\\ 
-For now, all exports will export to a file called "EmperorDefensivesExport.info" inside the ACR base folder.  Imports will be processed from any file named "EmperorDefensivesImport.info" inside the ACR base folder.\\ 
-"Reset Default" will reset the "Default" profile back to stock, incase a user wishes to perform some trial and error. 
  
 All abilities are edited separately. The textbox uses the same lua that the bot uses, so any global functions and objects may also be used.\\ All abilities are edited separately. The textbox uses the same lua that the bot uses, so any global functions and objects may also be used.\\
 Special keywords have been added to ease the burden so that a user doesn't necessarily need to know many functions.\\ Special keywords have been added to ease the burden so that a user doesn't necessarily need to know many functions.\\
 If a player wishes for a skill to always be used, they should write "true" (without quotes) into the box, or "false" (without quotes), if they never wish for a certain skill to be used automatically. If a player wishes for a skill to always be used, they should write "true" (without quotes) into the box, or "false" (without quotes), if they never wish for a certain skill to be used automatically.
 +
 +
 +
 +=== Reactions ===
 +
 +{{https://i.imgur.com/6hWH8hi.jpg |}}
  
 === Advanced === === Advanced ===
  
-{{https://puu.sh/qigjV/c9c9d18bda.png}}+{{https://i.imgur.com/LjI0MWr.png |}}
  
   * ''Instance (Tier 1)''   * ''Instance (Tier 1)''
Line 75: Line 78:
 === QT Custom === === QT Custom ===
  
-{{https://puu.sh/qigqN/c4472ea18a.png}}+{{https://i.imgur.com/H0IkbtU.png |}}
  
 Here you can configure the layout of the Quick Toggle menu. Here you can configure the layout of the Quick Toggle menu.
Line 87: Line 90:
 **Defensives** - Holmgang, Equilibrium, Thrill, Vengeance, Convalescence, Awareness, Raw Intuition, Bloodbath, Foresight, Second Wind, Mantra. \\ **Defensives** - Holmgang, Equilibrium, Thrill, Vengeance, Convalescence, Awareness, Raw Intuition, Bloodbath, Foresight, Second Wind, Mantra. \\
 **Provoke** - will enable the profile to automatically attempt to grab targets attacking a healer that are far away. \\ **Provoke** - will enable the profile to automatically attempt to grab targets attacking a healer that are far away. \\
 +
 +
 +**Some Toggles have info displayed if hovered over**
 ===== Rotation Modifier ===== ===== Rotation Modifier =====
  
Line 93: Line 99:
 **SP** - Allows Storm Path to be used in the rotation.\\ **SP** - Allows Storm Path to be used in the rotation.\\
 **SE** - Allows Storm Eye to be used in the rotation.\\ **SE** - Allows Storm Eye to be used in the rotation.\\
-**BB** - Allows Butcher Block to be used in the rotation. +**BB** - Allows Butcher Block to be used in the rotation. \\ 
- +**Note that if all are turned off, it will fall back to Butcher Block rotation.**\\ 
-Note that if all are turned off, it will fall back to Butcher Block rotation. +\\
 **DFN** - Forces Defiance stance to be used.\\ **DFN** - Forces Defiance stance to be used.\\
 **DLV** - Forces Deliverance stance to be used (or no stance if Deliverance is not acquired yet.)\\ **DLV** - Forces Deliverance stance to be used (or no stance if Deliverance is not acquired yet.)\\
Line 108: Line 113:
 ===== Issues ===== ===== Issues =====
  
-Issues/requests should be submitted via:  +**Issues/requests should be submitted via: ** \\ 
-  * Discord @ https://discord.gg/0fQJTii7QweA0vBo in the #acr-general channel or via direct message. +\\ 
-  Emperor thread in the FFXIVMINION > Store Addons forum section.  //(Slower responses)//+Discord @ https://discord.gg/0fQJTii7QweA0vBo in the #acr-general channel or via direct message. \\ 
 +Emperor thread in the FFXIVMINION > Store Addons forum section.  //(Slower responses)// \\
emperor.1523715056.txt.gz · Last modified: 2018/04/14 14:10 by sebbs