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frenkey_followcommander [2021/01/05 13:58] – created frenkey | frenkey_followcommander [2021/04/25 10:22] (current) – frenkey | ||
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====== mmoalt_FollowCommander ====== | ====== mmoalt_FollowCommander ====== | ||
- | < | + | <WRAP important> |
WvW is not officially supported. Can probably work together with the madao wvw addon. | WvW is not officially supported. Can probably work together with the madao wvw addon. | ||
</ | </ | ||
- | < | + | <WRAP important> |
This addon is feature complete. And will probably not be updated again. | This addon is feature complete. And will probably not be updated again. | ||
</ | </ | ||
\\ | \\ | ||
- | < | + | <WRAP important> |
Please do exactly what it says in the **[[installation]]** guide.\\ | Please do exactly what it says in the **[[installation]]** guide.\\ | ||
This addon is more demanding then normal botmodes and will trigger errors faster then Grind ever would. | This addon is more demanding then normal botmodes and will trigger errors faster then Grind ever would. | ||
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Features: | Features: | ||
- | | + | * Automatically selects the nearest commander as follow target |
- | * Supports making a party member a " | + | * Supports making a party member a " |
- | * Supports making mentors a " | + | * Supports making mentors a " |
- | * Optimized for following commanders. Loooot! | + | * Optimized for following commanders. Loooot! |
- | * Leaves the commander if not enough people are following | + | * Leaves the commander if not enough people are following |
- | * Leaves if the commander is not doing anything | + | * Leaves if the commander is not doing anything |
- | * Leaves if the commander been off the mesh too long | + | * Leaves if the commander been off the mesh too long |
- | * Uses waypoints | + | * Uses waypoints |
- | * Does Grindmode when no commander is found | + | * Does Grindmode when no commander is found |
- | * Train-, Chesttrain- and Roamingmode | + | * Train-, Chesttrain- and Roamingmode |
- | * Enable/ | + | * Enable/ |
- | * Enable/ | + | * Enable/ |
- | * Switches targets fast and prioritizes the commander target-> | + | * Switches targets fast and prioritizes the commander target-> |
- | * Combat aggressiveness to tweak how often the bot should change targets. | + | * Combat aggressiveness to tweak how often the bot should change targets. |
- | * If enabled, logs spike damage and evades if the damage output is high enough | + | * If enabled, logs spike damage and evades if the damage output is high enough |
- | * Stacks on commander if asked | + | * Stacks on commander if asked |
- | * Loots extra chests/ | + | * Loots extra chests/ |
- | * Uses guild banners | + | * Uses guild banners |
===== How to use ===== | ===== How to use ===== | ||
- | | + | * Go to a map with a commander |
- | * Set your bot mode to " | + | * Set your bot mode to " |
- | * Click the big fat play button | + | * Click the big fat play button |
===== Settings ===== | ===== Settings ===== | ||
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\\ | \\ | ||
There is also a ton of debug information in the " | There is also a ton of debug information in the " | ||
- | | + | * Click "Show status" |
==== Combat ==== | ==== Combat ==== | ||
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How fast do you want to change targets.\\ | How fast do you want to change targets.\\ | ||
And how many people need to be in combat before the bot starts killing stuff. | And how many people need to be in combat before the bot starts killing stuff. | ||
- | | + | * Ultra |
- | * High | + | * High |
- | * Optimal | + | * Optimal |
- | * Low | + | * Low |
- | * Lowest | + | * Lowest |
- | < | + | <WRAP tip> |
Higher values are more demanding. | Higher values are more demanding. | ||
Do not use Ultra on classes with slow auto attack! | Do not use Ultra on classes with slow auto attack! | ||
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==== FollowType ==== | ==== FollowType ==== | ||
**FollowType**: | **FollowType**: | ||
- | | + | * Commander - Follows the nearest commander tag. |
- | * Party - Follow a partymember | + | * Party - Follow a partymember |
- | * Mentors - Follows the nearest mentor | + | * Mentors - Follows the nearest mentor |
**PartyMember**: | **PartyMember**: | ||
**FollowMode**: | **FollowMode**: | ||
- | | + | * Train |
- | * Follow the commander and group at an optimal distance for tagging mobs | + | * Follow the commander and group at an optimal distance for tagging mobs |
- | * Chest | + | * Chest |
- | * Follow the commander much closer. Mob targeting is less then for train mode | + | * Follow the commander much closer. Mob targeting is less then for train mode |
- | * Roam | + | * Roam |
- | * Follows the commander in a large circle. | + | * Follows the commander in a large circle. |
- | * DynamicRoam (BETA) | + | * DynamicRoam (BETA) |
- | * Switches between Roam and Train if the bot can see if the commander is doing an event. | + | * Switches between Roam and Train if the bot can see if the commander is doing an event. |
==== Roaming ==== | ==== Roaming ==== | ||
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**HideInGroup**: | **HideInGroup**: | ||
**WaypointMode**: | **WaypointMode**: | ||
- | | + | * Accurate |
- | * Uses pathing to find the nearest waypoint. | + | * Uses pathing to find the nearest waypoint. |
- | * More demanding | + | * More demanding |
- | * Simple | + | * Simple |
- | * Uses 2D distance to find the nearest waypoint, might result in you porting to a waypoint far away in path distance. | + | * Uses 2D distance to find the nearest waypoint, might result in you porting to a waypoint far away in path distance. |
- | * Less demanding | + | * Less demanding |
- | * None | + | * None |
- | * Don't use waypoints (except when dead) | + | * Don't use waypoints (except when dead) |
**NoCommanderMode**: | **NoCommanderMode**: | ||
Choose what the bot should do when no commander is around\\ | Choose what the bot should do when no commander is around\\ | ||
- | | + | * Grind |
- | * Gather | + | * Gather |
- | * mmoalt_GatherMode (If you own it) | + | * mmoalt_GatherMode (If you own it) |
==== Commander ==== | ==== Commander ==== | ||
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===== Disclaimers ===== | ===== Disclaimers ===== | ||
- | < | + | <WRAP important> |
==== Mesh ==== | ==== Mesh ==== | ||
You still need a proper mesh for following.\\ | You still need a proper mesh for following.\\ | ||
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<WRAP clear></ | <WRAP clear></ | ||
- | < | + | <WRAP important> |
==== Following a human around is always dangerous. ==== | ==== Following a human around is always dangerous. ==== | ||