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+ | ====== mmoalt_FollowCommander ====== | ||
<WRAP important> | <WRAP important> | ||
- | Disabled. | + | WvW is not officially supported. Can probably work together with the madao wvw addon. |
</ | </ | ||
+ | <WRAP important> | ||
+ | This addon is feature complete. And will probably not be updated again. | ||
+ | </ | ||
+ | \\ | ||
+ | <WRAP important> | ||
+ | Please do exactly what it says in the **[[installation]]** guide.\\ | ||
+ | This addon is more demanding then normal botmodes and will trigger errors faster then Grind ever would. | ||
+ | </ | ||
+ | |||
+ | |||
+ | {{ : | ||
+ | ==== Follow any commander around the map! ==== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Features: | ||
+ | * Automatically selects the nearest commander as follow target | ||
+ | * Supports making a party member a " | ||
+ | * Supports making mentors a " | ||
+ | * Optimized for following commanders. Loooot! | ||
+ | * Leaves the commander if not enough people are following | ||
+ | * Leaves if the commander is not doing anything | ||
+ | * Leaves if the commander been off the mesh too long | ||
+ | * Uses waypoints | ||
+ | * Does Grindmode when no commander is found | ||
+ | * Train-, Chesttrain- and Roamingmode | ||
+ | * Enable/ | ||
+ | * Enable/ | ||
+ | * Switches targets fast and prioritizes the commander target-> | ||
+ | * Combat aggressiveness to tweak how often the bot should change targets. | ||
+ | * If enabled, logs spike damage and evades if the damage output is high enough | ||
+ | * Stacks on commander if asked | ||
+ | * Loots extra chests/ | ||
+ | * Uses guild banners | ||
+ | |||
+ | ===== How to use ===== | ||
+ | * Go to a map with a commander | ||
+ | * Set your bot mode to " | ||
+ | * Click the big fat play button | ||
+ | |||
+ | ===== Settings ===== | ||
+ | |||
+ | ==== Info ==== | ||
+ | **Debug**: Show predicted location, current location and next location.\\ | ||
+ | **DebugLog**: | ||
+ | \\ | ||
+ | There is also a ton of debug information in the " | ||
+ | * Click "Show status" | ||
+ | |||
+ | ==== Combat ==== | ||
+ | |||
+ | Enable or disable combat\\ | ||
+ | |||
+ | |||
+ | **Agressiveness**: | ||
+ | How fast do you want to change targets.\\ | ||
+ | And how many people need to be in combat before the bot starts killing stuff. | ||
+ | * Ultra | ||
+ | * High | ||
+ | * Optimal | ||
+ | * Low | ||
+ | * Lowest | ||
+ | |||
+ | <WRAP tip> | ||
+ | Higher values are more demanding. | ||
+ | Do not use Ultra on classes with slow auto attack! | ||
+ | </ | ||
+ | |||
+ | ==== Gathering ==== | ||
+ | |||
+ | |||
+ | Enable or disable gathering\\ | ||
+ | **GatherRange**: | ||
+ | |||
+ | ==== FollowType ==== | ||
+ | **FollowType**: | ||
+ | * Commander - Follows the nearest commander tag. | ||
+ | * Party - Follow a partymember | ||
+ | * Mentors - Follows the nearest mentor | ||
+ | **PartyMember**: | ||
+ | **FollowMode**: | ||
+ | * Train | ||
+ | * Follow the commander and group at an optimal distance for tagging mobs | ||
+ | * Chest | ||
+ | * Follow the commander much closer. Mob targeting is less then for train mode | ||
+ | * Roam | ||
+ | * Follows the commander in a large circle. | ||
+ | * DynamicRoam (BETA) | ||
+ | * Switches between Roam and Train if the bot can see if the commander is doing an event. | ||
+ | |||
+ | ==== Roaming ==== | ||
+ | **MaxRoamDistance**: | ||
+ | Maximum distance from the commander the bot is allowed to go. | ||
+ | |||
+ | ==== Player ==== | ||
+ | **Damagelogger**: | ||
+ | **HideInGroup**: | ||
+ | **WaypointMode**: | ||
+ | * Accurate | ||
+ | * Uses pathing to find the nearest waypoint. | ||
+ | * More demanding | ||
+ | * Simple | ||
+ | * Uses 2D distance to find the nearest waypoint, might result in you porting to a waypoint far away in path distance. | ||
+ | * Less demanding | ||
+ | * None | ||
+ | * Don't use waypoints (except when dead) | ||
+ | **NoCommanderMode**: | ||
+ | Choose what the bot should do when no commander is around\\ | ||
+ | * Grind | ||
+ | * Gather | ||
+ | * mmoalt_GatherMode (If you own it) | ||
+ | |||
+ | ==== Commander ==== | ||
+ | **MaxIdleTime**: | ||
+ | **MinFollowers**: | ||
+ | **AllowMentors**: | ||
+ | **Blacklist current commander**: | ||
+ | |||
+ | ===== Recommended game/bot settings ===== | ||
+ | **Game**:\\ | ||
+ | Enable AoE Loot on interact\\ | ||
+ | Enable Autoloot\\ | ||
+ | Disable Double-Tap to Evade\\ | ||
+ | |||
+ | **Bot**:\\ | ||
+ | Disable Combat movement\\ | ||
+ | Enable Deposit items\\ | ||
+ | Set up a sell filter\\ | ||
+ | Buy salvage kits\\ | ||
+ | Set up a salvage filter\\ | ||
+ | |||
+ | ===== Disclaimers ===== | ||
+ | |||
+ | <WRAP important> | ||
+ | ==== Mesh ==== | ||
+ | You still need a proper mesh for following.\\ | ||
+ | Having a proper mesh is your responsibility. | ||
+ | \\ | ||
+ | If you don't want the bot to follow the commander in certain areas, you need to remove that area from a mesh yourself! | ||
+ | </ | ||
+ | <WRAP clear></ | ||
+ | |||
+ | <WRAP important> | ||
+ | ==== Following a human around is always dangerous. ==== | ||
+ | |||
+ | |||
+ | I've added many failsafes in the addon, but due to human nature i can not always guarantee that a human will use bot logic. | ||
+ | Therefore I can not take any responsibility for you getting banned for either botting too long or the bot doing unusual stuff. | ||
+ | </ | ||
+ | <WRAP clear></ | ||
+ | \\ | ||
+ | \\ | ||
+ | Support: | ||
+ | [[http:// | ||
+ | |||
+ | |||
+ | ===== Public API ===== | ||
+ | '' | ||
+ | |||
+ | '' | ||
+ | True if currently following, false otherwise.\\ | ||
+ | |||
+ | '' | ||
+ | Character id of the player you are following.\\ | ||
+ | |||
+ | '' | ||
+ | Current FollowCommander settings\\ | ||
+ | |||
+ | '' | ||
+ | Values from the drop down list in the gui.\\ | ||
+ | |||
+ | '' | ||
+ | Reload all settings, set new random seed values and restart the botmode.\\ | ||
+ | |||
+ | '' | ||
+ | Change a FollowCommander setting. Valid keys are in FollowCommanderAPI.settings. Value has to be the same type as the old value.\\ | ||
+ | **Settings that have their own function can not be changed with this one.**\\ | ||
+ | |||
+ | '' | ||
+ | Should be self explainatory.\\ | ||
+ | |||
+ | '' | ||
+ | Valid types are in FollowCommanderAPI.dropDownSettings.FollowType.\\ | ||
+ | |||
+ | '' | ||
+ | Valid modes are in FollowCommanderAPI.dropDownSettings.FollowMode.\\ | ||
+ | |||
+ | '' | ||
+ | Follow a new person when the FollowType is set to " | ||
+ | |||
+ | '' | ||
+ | Valid types are in FollowCommanderAPI.dropDownSettings.CombatAggressiveness.\\ | ||
+ | |||
+ | '' | ||
+ | Valid types are in FollowCommanderAPI.dropDownSettings.WayPointUsage.\\ | ||
+ | |||
+ | '' | ||
+ | Valid types are in FollowCommanderAPI.dropDownSettings.NoCommanderMode.\\ | ||
+ | |||
+ | **All functions that affect settings will call FollowCommanderAPI: | ||
+ |