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skillmanager

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skillmanager [2017/03/16 10:36] – created fxfireskillmanager [2017/03/21 09:58] (current) fxfire
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 context.casthistory -- A table that always holds basic data of the last 5 skills which were cast. Each entry holds: //.name, .skillid, .casttime, .targetid// context.casthistory -- A table that always holds basic data of the last 5 skills which were cast. Each entry holds: //.name, .skillid, .casttime, .targetid//
 context.currentskills -- A list of your currently active skills on your skillbar. Holds the information from Player:GetSpellInfo(slot) and in additon to that, each entry has access to the skilldata, for example: //context.currentskills[1].skilldata// context.currentskills -- A list of your currently active skills on your skillbar. Holds the information from Player:GetSpellInfo(slot) and in additon to that, each entry has access to the skilldata, for example: //context.currentskills[1].skilldata//
-context.target -- The metatable of the last target your bot was attackingThis can be nil in case there is no target!+context.target -- The target at which the SkillManager is casting the skillsYou can overwrite this with your own target in any od the custom lua codeeditors.
 context.cooldownlist -- A list of all spells currently on cooldown, including the ones not on your current set/skillbar context.cooldownlist -- A list of all spells currently on cooldown, including the ones not on your current set/skillbar
 context.maxskillrange -- The maximum range of your current skills, without any additional check if the skill(s) can be used or not. context.maxskillrange -- The maximum range of your current skills, without any additional check if the skill(s) can be used or not.
skillmanager.1489660565.txt.gz · Last modified: 2017/03/16 10:36 by fxfire