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gw2-navmeshes

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The bot navigates ontop of a so called Navigation Mesh. This is a recorded area of the actual game floor-geometry. If the game changes or the mesh was badly recorded, the bot can get stuck.


Report a Mesh Problem

  1. If you found the bot to be stuck in a map, please make a screenshot of the position and write a short description what happened into the corresponding line / colum below.
  2. We'll try to fix that problem as soon as possible.


Map Name Mesh Problem Description Mapcompletion Profile Problem Screenshot
Black Citadel 100%
Brisban Wildlands 100%
Caledon Forest 100%
Cursed Shore 90% ?
Diessa Plateau 100%
Divinity's Reach 98% - Winterdays block a Vista
Gendarran Fields 100%
Harathi Hinterlands 95% - Event blocks POI and HP
Hoelbrak 100%
Kessex Hills Work in Progress - Akmon
Lions Arch 100%
Lornars Pass 100%
Metrica Province 100%
Planes of Ashford 99% - Event Door blocks POI
Queensdale 100%
Rata Sum 99% - Stuck at vista
Snowden Drifts 100%
Straights of Devastation 100%
The Grove 100%
Wayfarer Foothills 100%
Sparkfly Fen Unmeshed area of map, the 24hr Califlower farm west of the Ocean's Gullet WP on the cliff top area past the HP.

Help fixing a Mesh Problem

  1. You can also help to fix Mesh problems by editing the Navmesh yourself and then sending the changed files to fxfire in the forum.
  2. In order to be able to edit the 'official' Navigation Meshes, you need access to the original .obj files, which hold the input data. Selected Users and Developers have access to these files, if you want to help fixing mesh bugs, please get in contact with us.
  3. Click here to learn how the Navigation Mesh Editor works
gw2-navmeshes.1494328711.txt.gz · Last modified: 2017/05/09 11:18 by 114.134.184.98